Cross of Iron is a Company of Heroes (CoH) mod that’s main aim is to balance the four factions in the game and their respective doctrines.

Its secondary aim is that of historical accuracy, but without making severe compromises in gameplay.
One of the main features of this mod is that it intends to do the above without making major gameplay changes to the original CoH experience, so no one-hit-kill AT shots or huge-range Howitzers.

A very important feature of Cross of Iron is tailoring the units, abilities and upgrades to be more specific for each Army Doctrine, balancing cons with pros, while also adding some new build options.

As examples, the fearsome Knight’s Cross Holders are now available only to the Wehrmacht Terror Doctrine in order to give them a better late-game infantry unit and more incentive to play with, while the Panther needs an extra 'phase' in order to unlock it and the US receive an AT Bazooka Squad to better counter Axis armour.

Another important feature would be the usage of High-Quality community skins that better differentiate one 'army' from the other as well as make the game more immersive, with different camos and accessories. These HQ skins carry on to the SP Campaigns as well.

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G'day guys.

LethalDosage, the lead developer of Cross of Iron here.

There's been a long silence from us Devs around these parts. In that silence many of you have wondered if the mod's dead, and i think it's about time i made it official.

Cross of Iron is dead.

Sadly work stopped about two years ago due to unresolvable crashes, frustratingly poor AI (and lacking the talent to rewrite script and improve it), CoH's transfer to Steam, and the lack of free time stemming from real life distractions.

Everyone here on the CoI dev team has moved onto other projects, and i've been forced to not only move away from CoH 1 modding, but cut back on gaming in general.

I myself in particular have poured years of constant work into this mod, from it's humble beginnings as a balance and bug-fix mod, to what it currently is. It has truly been a pleasure developing this mod and bringing it to all the CoH players who've tried it and loved it, and i thank you all for sticking with my mod and following it to this quiet end.

Thank you all, and good night.

Cross of Iron 1.20 Released

Cross of Iron 1.20 Released

News 21 comments

Cross of Iron 1.20 adds a third column of doctrines as well as some new units.

Cross of Iron 1.20 Announced

Cross of Iron 1.20 Announced

News 3 comments

Release 1.20 will be out soon, with new units and expanded doctrines.

Progress

Progress

News 0 comments

So, it's been quiet around here lately, and I'm sure you guys are wondering what we're up to.

Sherman pink Hedgerow Cutter fix

Sherman pink Hedgerow Cutter fix

News 1 comment

A quick fix for the pink Hedgerow Cutter on the M4 Sherman.

RSS feed Downloads
Cross of Iron 1.20 Full Setup

Cross of Iron 1.20 Full Setup

Full Version 26 comments

The full setup for Cross of Iron 1.20. Enjoy and don't forget to send us your feedback.

Cross of Iron 1.10.1 Hotfix

Cross of Iron 1.10.1 Hotfix

Patch 3 comments

A hotfix for the CoI 1.10 release. You will need Cross of Iron 1.10 installed.

Cross of Iron 1.10 Full Setup

Cross of Iron 1.10 Full Setup

Full Version 14 comments

The full setup for Cross of Iron 1.10. Enjoy and don't forget to send us your feedback.

Cross of Iron 1.00 Full Setup

Cross of Iron 1.00 Full Setup

Full Version 16 comments

The initial Cross of Iron 1.00 full release. Enjoy!

Cross of Iron Teaser Trailer

Cross of Iron Teaser Trailer

Trailers 2 comments

Cross of Iron Teaser Trailer in full HD glory. Bitrate: 8mbps; Resolution: 1280x720p H264 (1.31 Aspect Ratio); Audio: 192kbps AAC+v2

Post comment Comments  (20 - 30 of 435)
C&CFans
C&CFans

when i play sometiime it said Cannot create dump file error 0
any tip?

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Camerous
Camerous

anybody else getting runtime errors trying to install this on the steam version...

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SgtMcMaster
SgtMcMaster

Wow! Awesome Mod guys! I just finished a game and it was amazing! No lag witch is awesome!

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Ravenhirio
Ravenhirio

I have a suggestion for the COI Team if they can add Stug III, or maybe replace the Stug IV as a reward unit, i really liked that tank. Thanks in advance ^_^.

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LethalDosage Creator
LethalDosage

I'm not sure. We've been away from developing the mod for a short time, and we're not yet up to speed on what's needed to convert the game over, nor what is needed to get the mods to keep working.

Reply Good karma+1 vote
Veritas
Veritas

=/ it would be such a shame to let this awesome mod wither away because of a patch.. =(

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LethalDosage Creator
LethalDosage

To be honest, it's been quite a while since we've worked on it. A combination of Real Life demands, anda nasty bug somewhere that causes DirectX CTD crashes that we haven't been able to track down or fix. It's hard to develop a mod when it crashes most test matches.

Reply Good karma+1 vote
LCH98
LCH98

Hey would it be possible to add a "no popcap" mode into this mod?

It's pretty much the only negative thing i have found so far.

(on a side note, why can flamethrowers not destroy hedgerows? I have tried, it works in most other mods (bc realism))

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nevermoon
nevermoon

about your "no pop cap" I suggest you to use a trainer :)

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LCH98
LCH98

Sorry sir, i do not fully understand the meaning of the word 'trainer' in that sentance, unless you suggest bringing in Ash Ketchum.

Thank you for your reply anyhow.

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