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Smod-tactical.com

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Philosophy

Bring Co-Op action to Half-Life 2

Many games today focus on fast paced action against one another, while the most requested (and left out features) is "Co-Op". I feel its time we bring the excitement of killing "bad guys" to our audience

Keeping it Tactical

The definition of "Tactical" is:
"Approach taken to achieve a specific objectives or to solve a specific problem."
(http://it.csumb.edu/departments/data/glossary.html)
The players shouldn't be funneled into a specific solution.
If the "good guys" have "kill" a terrorist leader, why do they have to march right up the front? why can't they come around the sides? above? Sneak in undetected? Players should be given an objective and instead of leading them by the hand, we should let them figure it out.

Movement

The way the player, the cam, can bring the player into the fight. Having a full range of movement, and realistic limitations on how they move. Example, players should be able to lean around cover, and they shouldn't be able to bunny-hop.

The Weapons

Weapons should be chosen carefully for their practical use. No dual pistols, no crazy attachments. Weapons should fire as close to the real deal as possible. We don't have to go ARMA crazy here, just try our best to make them real. If we have the means to make it real, we should take it!

Bad Guys

The key feature in AI for most games today is fear. Its difficult to have fire superiority over your opponents if they don't fear death. when Hit they need to cower, when shot at they need to duck, when returning fire after receiving fire they need to be reluctant. If they loose too many friends, they need to bug-out.

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Comments  (0 - 10 of 46)
Tairoku
Tairoku Nov 5 2009, 5:41pm says:

I don't think anyone knows how to go onto smod-tactical.com/forums and notice that next to the Close Contact name in the forum it says "On Hiatus". That doesn't mean dead. It means it's on hold for now because the people working on the mod possibly have lives? Or maybe it's the fact that 1/4 life has another mod that he has to work on? Stop saying it's dead. It's on Hiatus.

+1 vote     reply to comment
Gerrold
Gerrold Oct 26 2009, 10:41pm says:

nvm this is dead unfortunately

WE MUST BEGIN ANEW THERE MUST BE SMOD MULTIPLAYER

0 votes     reply to comment
BloodScreech
BloodScreech Aug 17 2009, 3:15am says:

Fucking dead.

0 votes     reply to comment
djjonastybe
djjonastybe Jul 22 2009, 6:17pm says:

this mod is still alive at least on their website

+1 vote     reply to comment
therake6
therake6 May 2 2009, 5:20pm says:

I deem this dead until phatcat goes and makes a separate site

0 votes     reply to comment
Leader123
Leader123 Apr 20 2009, 8:04am says:

It doens't look like this mod is getting updated this mod is dead or still in-progress?

+1 vote     reply to comment
Stone.Heart
Stone.Heart Apr 10 2009, 6:48pm says:

DEAD? or LAIVE ?

:p

+1 vote     reply to comment
bassi
bassi Apr 3 2009, 7:42pm says:

i wnat moar mod kai>?

+1 vote     reply to comment
nuclearbanana
nuclearbanana Nov 8 2008, 11:51am says:

This will be a great mod, it's made by the guys who made smod tactical

looks sick so far keep it up.

i hope the new guy on smod tac will at least continue adding content,
not that there isn't any, there was way to much for me in beta 3

anyway i love you're work, keep it up!
hey u ever going to go pro and make retail releases? ya should

+1 vote     reply to comment
QuarterLife
QuarterLife May 3 2008, 9:06pm says:

It's not dead, as PRIMUS and I said, we were waiting for the EP2 SDK.

+2 votes     reply to comment
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Icon
Half-Life 2 Icon
Platform
PC
Developed By
Demolitions2
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Official Page
Smod-tactical.com
Release Date
TBD
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Style
Genre
First Person Shooter
Theme
Realism
Players
Multiplayer
Statistics
Rank
1,211 of 10,584
Last Update
2 years ago
Watchers
81 members