With the impending collapse of the Citadel, two members of the Resistance are tasked with evacuating any citizens remaining. Little do they know that their mission sees them gaining critical information that puts the early fate of White Forest in their hands.

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Relief Mapping
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biodude
biodude Dec 6 2011, 6:36pm says:

Ah, I have this on my modified quake engine, looks great here too :D

Love all of these graphical features you guys have

+2 votes     reply to comment
zonbie
zonbie Dec 6 2011, 6:39pm replied:

but...Source is a modified quake engine.

+9 votes     reply to comment
*Don*
*Don* Dec 6 2011, 8:05pm replied:

Parallax mapping is the same(theory) no matter what engine you use it on.

Make sure not to go nuts with it though, it only looks good from a far and from certain angles. It can get nasty quick, and is rather expensive.

Bravo to you guys and everything you are doing though, you should be a shoe in for top 10.

+2 votes     reply to comment
biodude
biodude Dec 6 2011, 10:02pm replied:

no, our engine is a modified darkplaces quake engine, its not hl2, but its not fully quake 1 still. You can still run any quake mod on it though

+1 vote     reply to comment
KEEP_IT_UP!
KEEP_IT_UP! Dec 6 2011, 9:48pm says:

i love how you guys push the engine! it's incredible..

+1 vote     reply to comment
KarimIO
KarimIO Dec 8 2011, 12:00pm says:

Awesome, guys. Love Parallax maps

+1 vote     reply to comment
Dan911
Dan911 Dec 10 2011, 1:40am says:

shaders ftw

+1 vote     reply to comment
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Description

Comparisons of relief mapping off, on, and lit with a real time light. (Big thanks to BioHazard, everyone!)

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Type
Demonstration
Date
Dec 6th, 2011
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