C&C: ShockWave is an enhancement mod for C&C Generals: Zero Hour. The main goal of this mod is to make Zero Hour a more interesting game with more diversity between the generals, making you think twice before you select a certain general, and overall provide more choices, diversity, and strategic freedom than in Zero Hour - while keeping the spirit and design direction of the original Generals game and storyline.

Report article Halloween Update

Alexander's Enforcer has proven itself in battle and has shed it's prototype status. But it has also become outdated as newer technology has become available. The revised Enforcer was a chance for it to get upgraded, as well as a chance for Alexander to test more experimental tech....

Posted by NergiZed on Oct 31st, 2008 digg this super bookmark


Happy Halloween Shockwave fans!

The Shockwave Warfactory has produced another unit for the mighty Shockwave army!

 

USA Enforcer Tank

The new Enforcer Tank is the ultimate example of US technology. After many failed prototypes and countless years of research a battle ready model of the Philadelphia warp drive was fitted into the tank. This allows it to reach up to a certain amount of distance in an instant. May the threat be close or far, Alexander now attacks her enemies swiftly and without warning. Enemy generals have tried to study and learn from this new threat but so far none of them were destroyed one in combat for them to inspect.
It is unknown at this time of the maximum range this tank can ‘teleport’ itself or how often it can repeat the process. The Enforcer left the public astonished. Scientists claim it would not be possible for the tank’s crew to survive under warp conditions, especially after repeated warps, claiming the crew would eventually be completely wiped out. They also challenge the fact of how the tank can maintain its structural integrity. Many are calling the tank a hoax. 
Even if warp technology was discovered it would be a extremely unstable, meaning the tank under many circumstances would simply disappear and never return again. As more and more of these tanks are built out of Alexander’s War Factories and show astounding results from battles around the globe, more people are proven wrong. By the time Alexander’s enemies fear her, it will be too late.

-Lore by Overdose.

The new Enforcer is brought to you by The Shockwave Mod team and:


 - The SWR team

Bonus Get:

 

Comments
Kee715
Kee715 Oct 31 2008, 2:41pm says:

*begins drooling on keybord*How long until the final version!?!?

+1 vote     reply to comment
NergiZed
NergiZed Oct 31 2008, 2:57pm replied:

The final version? A long while.

The next Version? ..well, let's just say it's coming.

+1 vote     reply to comment
jaxxa
jaxxa Nov 1 2008, 12:51am replied:

Even better,

Best mod ever.

+1 vote     reply to comment
Marek91
Marek91 Nov 28 2008, 8:58am replied:

Affirmative!

+1 vote     reply to comment
sandmanzero
sandmanzero Jan 31 2009, 12:38am replied:

ohh common..... release it already !!! ........ (btw i think this is by far the best mod iv ever and i mean EVER seen ..... and iv seen ALOT)

additional comments:
i have to say there are many bugs:

1#like for example ALL AI pathfinding seems to be the same as colonel burtons (they all think they can go over walls, instead of around them "especially in twilight flame"). this is especially annoying since it creates a waypoint algorithm loop that lags the game to an unplayable level ... and yes i have a great graphic card)

2#theres a bug with china that reveals the units position whenever they fire anything up into the air (exapmles are: inferno cannon and siege soldier)

3#a bug that makes the building appear as new for 1 second .. whenever they are destroyed.

4#another 2 AI bugs that i noticed: 1 that is that they built a particle cannon halfway inside a airfield .... and another that they were able to build 5 YES FIVE warfactories on top of each other ...(i was able to count the number of factories due to the smoke shafts)

well thats all i can remember, i hope the release will be sooon.

+1 vote     reply to comment
BigCheese256
BigCheese256 Oct 31 2008, 3:12pm says:

0_o ohhhhhhhhh i want 1!!! :O

All hail general alexander! :D

+1 vote     reply to comment
The_Nugent
The_Nugent Oct 31 2008, 5:42pm says:

update? D; horray

+1 vote     reply to comment
cHr0n0sPh3r3
cHr0n0sPh3r3 Oct 31 2008, 9:23pm says:

I can do shiensh moei

+2 votes     reply to comment
coolkid87
coolkid87 Nov 1 2008, 11:08am says: Online

nice update

+1 vote     reply to comment
AsakuraSkylee
AsakuraSkylee Nov 6 2008, 1:01am says:

Reminds me of Red Alert... So far all mod i have tried Shockwave is still the best for me... 0.96 is on its way... Keep Rocking...

+1 vote     reply to comment
rebel28
rebel28 Nov 8 2008, 9:40am says:

Could you make a transport version of this

+1 vote     reply to comment
Kee715
Kee715 Nov 27 2008, 10:38pm says:

SCIENCE!!! I love that pic, you guys made it better!

+1 vote     reply to comment
zhusa13
zhusa13 Nov 30 2008, 8:27am says:

Shockwave is Just GETTING BETTER AND BETTER AND BETTER aND Beeeeeeeeeetr!!!

+1 vote     reply to comment
jimmy.pl
jimmy.pl Dec 15 2008, 6:52am says:

coooooooooooooooooooooooooool...cool.and great work and coooool.

+1 vote     reply to comment
jimmy.pl
jimmy.pl Dec 15 2008, 6:58am says:

hay atleast i dont drool on my keyboard

+1 vote     reply to comment
metaleopard
metaleopard Feb 1 2009, 9:24am says:

I personally think these guys just need to ditch ROTR, the idea was done to death long before the release of Red Alert 3 and is just continuing a long legacy of the same old thing.

What they have here is epic and renews the play-ability of an aging game, A true expansion pack of sorts.

Stop neglecting this mod!

+1 vote     reply to comment
NergiZed
NergiZed Feb 13 2009, 4:27pm replied:

You do know that this idea has also been done to death, right? There's Contra mod, there's Project Raptor, There's remix, there's Destructive forces, etc. etc.

We aim to do the best, even if both of our mod's ideas have been done to death.

+1 vote     reply to comment
commander222
commander222 Mar 14 2009, 5:31pm says:

The version I just downloaded yesterday there was no bugs at all it was fine but if you install another mod it crashes.
Shockwave is awsome i wish the new version was out I just can't wait for it.
Shockwave is a very awsome extreamly great mod!

+1 vote     reply to comment
NergiZed
NergiZed Mar 16 2009, 1:41pm replied:

Well, our mod only works with mods that have non-destructive installations. Our other mod, Rise of the Reds, as well as some other mods, like Cold War Crisis should work together without too much difficulty.

Shockwave version 0.96 is on it's way, but is progressing slowly due to the fact that most of our team is working on RotR. There have been a few significant advancments over version 0.951, but you'll just have to wait and see.

+1 vote     reply to comment
commander222
commander222 Mar 14 2009, 6:04pm says:

Mabye you should add an aircraft carrier and a general that can make naval units.

+1 vote     reply to comment
NergiZed
NergiZed Mar 16 2009, 1:38pm replied:

Aircraft carriers are impossible in Generals. (the one in the mission is actually a building and can't move)

+1 vote     reply to comment
legsa
legsa Apr 17 2009, 7:07am says:

When i double click the shockwave setup and the icon comes to my screen ,but when i click 'Launch' nothing happens... help me please!!!!!!!

+1 vote     reply to comment
BalkanBoy
BalkanBoy Oct 3 2009, 2:24pm says:

OMFG this is sick!

+1 vote     reply to comment
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Platforms
PC, Mac
Developer
SWR Productions
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Release Date
Released Dec 22, 2007
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Related Mods
C&C: ShockWave (C&C Generals: Zero Hour)
C&C: ShockWave
C&C Generals: Zero Hour - Single & Multiplayer Real Time Strategy
Related Games
C&C Generals: Zero Hour
C&C Generals: Zero Hour
Single & Multiplayer Real Time Strategy
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SWR Productions
SWR Productions
Developer & Publisher with 11 members