C&C: ShockWave is an enhancement mod for C&C Generals: Zero Hour. The main goal of this mod is to make Zero Hour a more interesting game with more diversity between the generals, making you think twice before you select a certain general, and overall provide more choices, diversity, and strategic freedom than in Zero Hour - while keeping the spirit and design direction of the original Generals game and storyline.
Ahoy Shockwave fans today I have some good and some bad news the bad news is, due to issues (school and work) in our reallife we didn't get enough time to finish the next mod release before christmas, which would be version 0.95. now for the good news :) to not leave you guys empty handed on christmas
Posted by Deathstrike on Dec 8th, 2005 digg this super bookmark
Ahoy Shockwave fans
today I have some good and some bad news
the bad news is, due to issues (school and work) in our reallife we didn't get enough time to finish the next mod release before christmas, which would be version 0.95.
now for the good news :)
to not leave you guys empty handed on christmas where making a big patch for version 0.91 which will be known as version 0.92.
this version will include :
-Many bug fixes
-several ballance changes
-some new units for some generals
one of these new units will be the plasma tomahawk :

Ingame Demonstatation of the Plasma Tomahawk 2.1 MB
i'd also like to announce that we have a new team member in the shockwave team "Ion Cannon!" so give him a warm welcome!
He will be helping us with particle effects (explosions ect.) he allready made us an explosion for the plasma tomahawk which can be seen in the ingame demonstration of the unit.
the full size version of the plasma tomahawk render can be viewed on our website, or in the profile gallery.
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