C&C: ShockWave is an enhancement mod for C&C Generals: Zero Hour. The main goal of this mod is to make Zero Hour a more interesting game with more diversity between the generals, making you think twice before you select a certain general, and overall provide more choices, diversity, and strategic freedom than in Zero Hour - while keeping the spirit and design direction of the original Generals game and storyline.
Today we'v got a very special media update of a unit which has been planned to be added for more than a year by now. We present to you the Exo Suit which will be exclusively used by the Regular USA faction of the game. The Exosuit it's self is a highly modern walker which can be configured
Posted by prophet_of_the_pimps on Jun 3rd, 2007 digg this super bookmark
Today we'v got a very special media update of a unit which has been planned to be added for more than a year by now. We present to you the Exo Suit which will be exclusively used by the Regular USA faction of the game.

The Exosuit it's self is a highly modern walker which can be configured with several weapon systems which the user would prefer. It's armour is roughly the same as that of a scorpion tank but it is more resistant to aircraft based missile weapons and those of infantry.
Now let's move on to the individual configurations:

1. Ranger/Burton Configuration (note: that the grenade launcher will have different ammo depending on if Burton or a Ranger is using it)
2. Marine Configuration
3. Missile Defender Configuration
4. Pathfinder Configuration.
Hope you guys like it.
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coooool but where do you build it?
war factory