C&C: ShockWave is an enhancement mod for C&C Generals: Zero Hour. The main goal of this mod is to make Zero Hour a more interesting game with more diversity between the generals, making you think twice before you select a certain general, and overall provide more choices, diversity, and strategic freedom than in Zero Hour - while keeping the spirit and design direction of the original Generals game and storyline.
Hello all,First i would like to thank everyone who voted us during the ModDB awards because we came out 7th out of all 100 mods with the players choice award. To rewards you all because of this i have prepared an extra big update for all of you look at.
Posted by The_Hunter649 on Dec 25th, 2010
Hello all, first I would like to thank everyone who voted us during the ModDB awards because we came out 7th out of all 100 mods with the players choice award. To rewards you all because of this i have prepared an extra big update for all of you look at.
First off the new tech building the "Tech Airport"
This airport can be captured to deploy paratroopers which will deploy a signal flare to drop 7 of the basic infantry of army your playing at the designated drop zone. In addition to this it can also call in a minor air strike which is different for each faction:
China : Migs deploy napalm bombs
USA : Nighthawks preform a bombing run
GLA : Old propeller driven planes will crash them selfs into the target location
Next up some redesigns of existing units starting off with new Gatling Cannons for ALL generals:
Second the newly made Quad cannons in all 3 flavors.
We also have some vissual updates for the Advanced Microwave, Chinooks and the new Drone Bomber which will be replacing the F/B-22 Bombers gen power for Townes.
With all that shown now I would also like to announce we're not going to release 1.01 but are going straight to 1.1 and we got alot more stuff coming up for all of you.
Merry Christmas every one untill next time.