Black Mesa, New Mexico...
With regular system crashes and over-driven equipment, a disaster must have been inevitable.Deep within the tunnels and carved corridors of the top secret research complex within the mesa itself, the catalyst was introduced.
When your only companion (indeed your best and only friend of this piddling existence) suffered from an untimely death, you couldn't help but feel lost and vulnerable. And when you stumbled into a series of strange and unnatural incidents, you soon realized that no one cared about YOUR life. No one would take the time to befriend you... to help you... to save you.
People were dieing.And your best friend was one of many victims.You were forced to survive alone.To live by any means necessary.And to do it your way.
Of course, it didn't help that you were born a cat.
Cat-Life is an original concept for Half-Life and the GoldSource engine.Players will experience the Black Mesa incident from the view of a stranded pet cat.
Using claws and teeth and the natural prowess of a cat, players will travel through the bowels of Black Mesa.Xenian beasts roam the corridors and laboratories and... surprise... cats are conveniently bite-sized for those in-between-meal munchies.
This project includes...
Team Cat-Life:
Sayrken (aka BiGToM) [Team Leader, Mapper, Basic Coder]
Radu IceMan -- 2D artist / concept art
Jan1024188 (leader of Half-Life Ultra) [~INNERCODE~r]
DS (aka Dark Shadow) [Mapper, Concept Artist, Writer]
Ashkandi [3D Artist]
JKBlackNinja [Level Designer, Beta Tester]
d3mon [Mapper]
Djquick [Beta Tester]
Friendly Garg [Original Concept]
The Wildcat [Web Director]
CXX.LIU [mapper/leveldesigner]
Wizey -- Music Composer
Our Mod-Watchers and Fans [Original Concept, Cat Name?]
Coding: 50%
Maps: 90%
Models: 80%
Design: 75%
Sounds: 80%
Music: 40%
Total: 69%
1 comment by The_Wildcat on May 1st, 2009 digg this super bookmark
The search for a Team Cat-Life coder continues. To help, I've now set up a BWL Development profile on fpsbanana. Watchers that have an fpsbanana account should stop by to show their support.
I will also be posting a help wanted profile over there and a job board message here on ModDB.
To summarize our needs:
We are looking for an experienced Half-Life coder. The code demonstrated in the Cat Code video was scripting in the maps themselves... I think it was once referred to as the "Innercode" by the team. But that will not work as the actual game modification. Scripting like that is buggy and inconsistent.
BiGToM is indeed offering a reward for the coder. This could be anywhere from $10 to $60 US. Payment would be issued via PayPal. The actual dollar value depends on how long it takes to track down a coder. Applicants need to speak with BiGToM directly about this dollar figure.
Also, you can help raise the reward for our coder by donating to BiGToM's PayPal account. There is a button on the main Cat-Life page at BWL Development. Please note, there is a difference between the Cat-Life donate button and the "Help Us Improve" donate button on the right side-bar. The link on the side bar is for my own BWL Development website account.
In addition to this request for a coder, if you know anyone that may be interested in coding for our mod, please point them in our direction.
BiGToM can be contacted...
...here on ModDB via private message
...on MSN via sayrken@hotmail.com
...by email at sayrken[AT]gmail.com
I'm not adding any new media just yet. We really need a coder so our team can record some actual in-game action footage. Beyond that, we don't want to reveal too much of the actual mod yet. Anything we post will be limited until we have some custom source code to show off.
In the mean time, here is a list of all of our current videos from the BWL Development Gallery as they appear on YouTube... including two unofficial clips that haven't been posted here before. [The two unofficial videos do not show any new areas, just FYI]
Original Cat-Life Video
Cat-Life Paw Beta Video
Cat-Life Cat Code Video [In-Game (innercode) Scripting]
Silverfang's Slide-show [Recruitment Video]
Cat-Life: A Look Back [Nostalgic Video Response to our 1-page PC Gamer UK December Article]
Finally today, I want to take a moment and explain the recent [1-month old now :( ] move to a new web host and the change of the Cat-Life homepage.
For those of you that use FileFront for game downloads, you may recall the end-of-March announcement. Ziff Davis Media Group sent out a last minute warning that FileFront would soon close down.
Unfortunately, BWL Development was hosted by hl2files.com... a member of the FileFront network. In response, I set out to find a good cheap host service instead of another free host. In the end, I decided on JustHost.com.
After April 1st, FileFront announced that the original owners had taken over the network and FileFront would remain online. However, via email, hosted sites were notified that the free web hosting service was too expensive to maintain. So, our site was still on the chopping block.
Before this, though, I had already committed to changing to our new paid service anyway. I wanted to expand the site to other games and give it a bigger scale. I consolidated all the old pages, dropping the Half-Park: CCC and archived LOAPS site. I moved our downloads page to our forums. And compressed GargArena and Cat-Life into sub-pages rather then "hosted sites".
As a result, the old Black and Orange version of the Cat-Life homepage has been dropped. Honestly, I wanted to make a distinction between our own projects (Cat-Life and GargArena) and our hosted site(s) (Special Forces: Source/SF Studios).
None of this means that Team Cat-Life is under new leadership or has changed in any way. It just means that it's web page has been integrated with the main website and that BWL itself moved to a premium web service.
You need to have Flash and Javascript running in your browser to see this player.
Only registered members can share their thoughts. So come on! Join the community today (totally free) and do things you never thought possible.
hey if you guys are make cl2 for hl2 and need someone to make maps then im your man
I've personally expressed interest in making prt 2 in Source. However, we aren't going to commit to anything until the original Cat-Life is finished and released and we have a chance to weigh our options.
soz for posting 2 in a row, but i missed the 5 min edit time, try sending somthing to valve, it probly wont do much but at least thay an see you, and just one cat liker from valve waching it in his/her spare time even can help A LOT. i know this cuz iv seen it happen woot. kk good luck
at this point i think i can say that a hl2 cat mod would be a bit easy-er cuz there's so much content already made, but im not zaying that you should swich, im just realy hoping for cl2 lol, (even befor the first one is out...) meow
ima good coder but im good in hl2 not hl1
estaban chateando cuando grabaron el video
- Hi there. Nice models out there. I have a small question. Is it possible to create a working plane(flat 2d surface)in HL1? If it is, how you do that? Please tell me it is...
I must say, this is not a good way to get assistance. It's spam. You could have posted one message in the ModDB forums and waited for a response. Spamming multiple mods with the same post is really frowned upon around this community. And the nature of the post is disingenuous as you didn't really say anything in regard to our mod.
I see you've received an answer on the Cry of Fear mod page [ Moddb.com ], so I won't bother answering now. Next time, try a forum post or PMing a mapper in person... and avoid the whole spam thing. You'll have better responses.
wanna play this i love cats and now i can be one lol
Well, from what the team has said in prior discussions... and I can't say much for the risk of spoiling something... there will be different amusing encounters and less traditional methods for dealing with larger enemies as a cat simply can't run in and kill everything like Gordon Freeman would.
There are also supposed to be secret areas and... I think that's all I can say for now.
Even so, I don't think Black Ops will be involved because they are from Op4 and this is a HL mod. We would need our eventual coder to create monsters like Black Ops if we wanted to include them.