Image RSS Feed Latest Screens
Night Hunt The not so dead city Reporting for duty
Blog RSS Feed Report abuse Latest News: Call of Pripyat 0.8 Released

6 comments by Clear_strelok on Jan 6th, 2012


And here's the new version of the reloaded mod, still in public beta version, but the mod is actually pretty stable and a the 0.8.5 version will probably be online in a month.

The main purpose of this new version is to made more gameplay changes than the previous 0.7 version wich essentially focus on the graphic features and to be more modulable to offer the game experience you want with a series of option will allow you to make your game experience more Hardcore if it si not your first Playtrought and you want to play something different. This option is still in test version so i waiting for your comments.

Download
Version 0.8.0


The Christmas 2011 screenshotsThe Christmas 2011 screenshotsCall of Pripyat Reloaded 0.8Call of Pripyat Reloaded 0.8


For 0.8 version of this mod, I added the latest Atmosfear 3 which change all the weather system of the game, with a very handy menu too, from where you can change every parameters you want, even psy storms and radioactives rains mechanisms. I changed colorimetry as well at some parts of the day
to be closer to Shadow of Tchernobyl.


Overview:

Gameplay and bugfixs

  • Enhanced French translation... (by XoBar)
  • And his tweaked HUD which is used in this mod, with far less intrusive icons
  • Complete A.I. enhancement with the latest A.I. Additions mod wich adds a whole lot of opportunities to NPC's, who can now change weapons depending on engagement ranges, use melee (knife) attacks, take your weapons, reload befor emptying their weapon,...
  • Overhauld economy system reworked to balance new additions since 0.7 version. Traders charge increased prices, require equipment in good condition, and rare items are more expensive
  • Weapons' upgrades are now more expensive too, you'll have to make significant choice for your weaponry
  • Increased character's health. It's done in a way that the player have to manage his health instead of dying in two seconds. However, with Veteran difficulty (wich is the one I recommend with this mod), shots remain dangerous and lethal
  • Some monsters are tougher, others see their health decreased, but their abilities are increased, some of thems are now more territorial
  • Loot significantly decreased, stalkers now rarely carry uncommon medicines, and food will be often lacking
  • Real weapon names
  • Fixes vanilla scripts errors
  • Fixes the few last remaining bugs of the Vanilla game
  • Use of Medikits and bandages will draw back your weapon for few seconds
  • You now start the game with less equipment, less money, no detector, you won't even have your assault rifle and helmet... (this means you won't be able to reach anomalies until you buy one) With the optionnal hardcore mode
  • Bodies are cleared every in-game 20 hours in order to keep good game performance and limit easy looting
  • Psy emissions can change into Zombies every stalkers who didn't take cover
  • The main character is now much more sensitive to hunger and bleeding
  • Re-balanced medication to increase its importance
  • Ironsights are now correctly aligned


Graphics modifications

The main change of this mod is a complete overhaul of nearly all textures of the game, coming from the best work of S.T.A.L.K.E.R. and Fallout 3 community. The mod include more than 2500 new high quality and high resolution textures, and other reworked textures too, decreased in size to achieve the best compromise between performance and visual quality. NPCs, vegetations, metals, organic mater.. Nearly all game's visuals were improved. Weapons' textures were changed too to increase their damaged look and respect their real life counterpart. It includes personnal work and the great stuff from argus, Artistpavel, NMC, 4Aces, Millenia et Tech Snake, big thanks to them !
Here's a list of the graphics changes:

  • Full Hi-Res textures rework (more than 2500 new textures)
  • Atmosfear 3 is included with basics textures in 512² (due 32-bit system limitations) and optionnal Hi-res Skybox (1024²)
  • Improved particles and weather effects, rain is now much more dense, as are sparks, dust, Blowouts waves...
  • Complete vegetation overhaul, now in Hi-Res
  • Improved 'light night.ltx' for better lighting effects and better shadow contrast
  • New Menu, loading screens and improved icons readability
  • Enhanced Shadow maps, now in better resolution
  • News weapons animations and detectors effects by Gosuke


Sound modification

Every vanilla's sounds were subtituted with new, high quality ones, including the come back of some original russian voices, HUD, walk sounds, ambient sounds, collisions, etc. Reloading sound effects were changed to be better synchronized with the animation, with louder volume, you can now cleary hear your oppenents reloadings, making easier to take them by surprise. Just as weapons' sound effects, that are more percussive and coherent with recoil and fire power. Reloading sound effects are more various now, to avoid repetitions (handguns in particular). At last, I tried to get back some ambient sounds from olders builds of Stalker that I always loved, such as frightening and distant cry that are really missing in the last two Stalkers.

  • Rework of all firearm sound effects
  • More than 120 new firecamp songs
  • Some audio dialogues (the least important ones) have been replaced by their Russian equivalent, for immersion purposes
  • Additional French voices from SHOC (Optionnal)
  • New song in main menu
  • Better background musics
  • All sounds and atmosphere noises have been replaced or improved in HQ

This 0.8 Version is still in beta-test, there is probably some mistakes i've made but the mod is already stable and more balanced than the previous version and a first patch will be online soon, good game !

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Better Flashlight / Headlamp

Better Flashlight / Headlamp

Apr 14, 2014 Effects GFX 5 comments

A headlamp that works for 70 ish meters instead of the puny 20 meters of the vanilla headlamp. The flashlight is now a viable option for indoors and night...

Call of Pripyat Reloaded 0.8 - Hotfix #1

Call of Pripyat Reloaded 0.8 - Hotfix #1

Apr 9, 2013 Patch 7 comments

The 0.9 version is close to be ready for the release, but i've noticed that some people still playing with the 0.8 version, so i made this quick fix for...

Call of Pripyat Reloaded 0.8 Beta

Call of Pripyat Reloaded 0.8 Beta

Dec 28, 2011 Full Version 17 comments

The latest public beta version of Call of Pripyat Reloaded. Compatible with Steam and Retail version.

Call of Pripyat Reloaded 0.7 [Outdated]

Call of Pripyat Reloaded 0.7 [Outdated]

Jan 24, 2011 Full Version 62 comments

Archived version for manual installation. Works with retail and Steam version.

Call of pripyat Reloaded 0.6 [Outdated]

Call of pripyat Reloaded 0.6 [Outdated]

May 18, 2010 Full Version 6 comments

The first open beta of Cop reloaded 0.6, please note that it is and older version of the mod that is not required to play the recents versions.

Reloaded 0.5 Light Add-ons

Reloaded 0.5 Light Add-ons

Mar 14, 2010 Textures 0 comments

Here is an optional patch which adds: - A new weapon made by Dada 4 (Toz with tactical scope) - A new animation for the Winchester by Kingfriday - High...

Post comment Comments  (0 - 10 of 389)
hyperion01
hyperion01 May 30 2014, 1:17pm says:

I would highly appreciate a tweaked HUD, that has no radar nor ammo counter. Only story-related info, such as countdowns should be shown, and the current selected firing mode as a little white letter in the bottom left corner. And a bleeding/hunger icon appearing if active

+1 vote     reply to comment
crazysback
crazysback May 17 2014, 10:33am says:

he never will release 0.9 ........ so seport other mods guys he left the mod long time ago

-1 votes     reply to comment
crazysback
crazysback May 8 2014, 3:07pm says:

hey nice mod one of the best out there love it ...... but pls make now 0.9 ready we all wait too long now its time pls !!!!!!!!!!!!

-1 votes     reply to comment
Durandle
Durandle Apr 30 2014, 11:16pm says:

I am re-playing CoP now, with this MOD. Its so much better with Reloaded! Its like a new game! I wonder though, should I wait for version 0.9, as I assume I will need to start a new game when it comes out? Or will I end up waiting a loooong time?

+1 vote     reply to comment
hyperion01
hyperion01 May 30 2014, 1:19pm replied:

Do you also suggest playing the game for the first time ever, with this mod? I mainly aim for bugfixes, better AI, more of a HC survival gameplay and more quality in graphics/sound overall, but not the ****** Complete which I heard makes the game a lot easier, while Misery unrealistically hard with a lot of ammo required to waste on enemies and practically not working stealth system.

I mean, shall I first go vanilla or this? Or anything else you would suggest?

+1 vote     reply to comment
jonathan300
jonathan300 Mar 30 2014, 5:38pm says:

Please release version 0.9 soon. This is my favorite mod for S.T.A.L.K.E.R Call of Pripyat!

+3 votes     reply to comment
bogsider
bogsider Jan 8 2014, 8:08am says:

I need help. I ran the 0.8 hotfix (not the hardcore option) running reloaded 0.8 beta obviously and now my inventory is empty, there are no item icons displayed, the icons are gone. The items are there, I can run the cursor over them and the written details of the items are displayed, this is with an old save and starting a new game. I've been tweaking this game a lot to get ready to play it soon, but now I'm stuck and don't want to have to reinstall everything again as it's running fairly well as in minimal stutters. Any help appreciated.

+1 vote     reply to comment
bogsider
bogsider Jan 8 2014, 8:33am replied:

disregard - I installed the hardcore option gamedata and the icons have reappeared

+1 vote     reply to comment
Dalcam
Dalcam Sep 21 2013, 10:34am says:

I'm having a problem with the SVU scope, it shoots several points to the left. Is there any way to adjust this? Is this covered in any fixes? Great mod so far otherwise

+1 vote     reply to comment
hERd
hERd Aug 30 2013, 5:53pm says:

0.9 when? Or 0.85 ?

+2 votes     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
S.T.A.L.K.E.R.: Call of Pripyat Icon
Platform
Windows
Developed By
Clear_strelok
Contact
Send Message
Official Page
Liquidzone.wordpress.com
Release Date
Released Dec 29, 2011
Mod Watch
Track this mod
Share
Community Rating

Average

9

133 votes submitted.

You Say

-

Ratings closed.

Highest Rated (13 agree) 9/10

A well established, ambitious and constantly improving mod.
Dedicated craftsmanship behind this work.

Mar 13 2011, 6:43pm by N.Aaroe

Style
Genre
First Person Shooter
Theme
Sci-Fi
Players
Single Player
Embed Buttons

Promote Call of Pripyat Reloaded on your homepage or blog by selecting a button and using the HTML code provided (more).

Call of Pripyat Reloaded Call of Pripyat Reloaded
Call of Pripyat Reloaded
Statistics
Rank
634 of 21,956
Last Update
3 months ago
Watchers
578 members
Addons
2
Files
5
News
10
Features
5
Reviews
22