Call of Pripyat Reloaded 0.8 - Hotfix #1
Apr 9, 2013 Patch 1 commentThe 0.9 version is close to be ready for the release, but i've noticed that some people still playing with the 0.8 version, so i made this quick fix for...
6 comments by Clear_strelok on Jan 6th, 2012
And here's the new version of the reloaded mod, still in public beta version, but the mod is actually pretty stable and a the 0.8.5 version will probably be online in a month.
The main purpose of this new version is to made more gameplay changes than the previous 0.7 version wich essentially focus on the graphic features and to be more modulable to offer the game experience you want with a series of option will allow you to make your game experience more Hardcore if it si not your first Playtrought and you want to play something different. This option is still in test version so i waiting for your comments.
For 0.8 version of this mod, I added the latest Atmosfear 3 which change all the weather system of the game, with a very handy menu too, from where you can change every parameters you want, even psy storms and radioactives rains mechanisms. I changed colorimetry as well at some parts of the day
to be closer to Shadow of Tchernobyl.
Gameplay and bugfixs

Graphics modifications
The main change of this mod is a complete overhaul of nearly all textures of the game, coming from the best work of S.T.A.L.K.E.R. and Fallout 3 community. The mod include more than 2500 new high quality and high resolution textures, and other reworked textures too, decreased in size to achieve the best compromise between performance and visual quality. NPCs, vegetations, metals, organic mater.. Nearly all game's visuals were improved. Weapons' textures were changed too to increase their damaged look and respect their real life counterpart. It includes personnal work and the great stuff from argus, Artistpavel, NMC, 4Aces, Millenia et Tech Snake, big thanks to them !
Here's a list of the graphics changes:

Sound modification
Every vanilla's sounds were subtituted with new, high quality ones, including the come back of some original russian voices, HUD, walk sounds, ambient sounds, collisions, etc. Reloading sound effects were changed to be better synchronized with the animation, with louder volume, you can now cleary hear your oppenents reloadings, making easier to take them by surprise. Just as weapons' sound effects, that are more percussive and coherent with recoil and fire power. Reloading sound effects are more various now, to avoid repetitions (handguns in particular). At last, I tried to get back some ambient sounds from olders builds of Stalker that I always loved, such as frightening and distant cry that are really missing in the last two Stalkers.

This 0.8 Version is still in beta-test, there is probably some mistakes i've made but the mod is already stable and more balanced than the previous version and a first patch will be online soon, good game !

The 0.9 version is close to be ready for the release, but i've noticed that some people still playing with the 0.8 version, so i made this quick fix for...
The latest public beta version of Call of Pripyat Reloaded. Compatible with Steam and Retail version.
Archived version for manual installation. Works with retail and Steam version.
The first open beta of Cop reloaded 0.6, please note that it is and older version of the mod that is not required to play the recents versions.
Here is an optional patch which adds: - A new weapon made by Dada 4 (Toz with tactical scope) - A new animation for the Winchester by Kingfriday - High...
The oldest version of the mod, now obsolete and not required to play the recents versions.
Highest Rated (11 agree) 9/10
A well established, ambitious and constantly improving mod.
Dedicated craftsmanship behind this work.
Mar 13 2011, 6:43pm by N.Aaroe
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I have a problem. When i travel from Zaton to Jupiter, the loading screen runs, but when it loads the game crashes... Help?
Yup, a very common bug. I had this a while ago (year or so) but then I bought some better cpu and gpu, and it never happened again. So I think it is a weird "out-of-memory"-bug.
But for now you can just if you ctd'd, re-load the autosave and it should work. So it is nothing game-breaking.
is this mod compatible with RCOM or any other realistic combat mod ? what I really miss in this mod is the sense of bullet impact. When you shoot a guy 2 times in the back he should die no matter the weapon you are carrying. God, what I would do for a next gen stalker :)
is there any way to get like 3x health or something? i installed this mod and its way too hard for me, im at the part where you are hired to protect the guy at the deal and you get ambushed and i die as soon as that skirmish starts from like 4 bullets. its way too easy too die and changing difficulty didnt change a thing.
You probably played with the Hardcore version, which removes the damage differences between difficulty modes. I just put online a small patch that should fix it as well as the running speed and a few other things.
But the development begins to move quickly again since the end of my preliminary exams. So if you want, you can wait untill the release of the 0.9 version or check out for Misery 2, which will probably be the greatest mod for Stalker since AMK 1.4.
Hardcore version:
* Restored vanilla bleeding, health and Stamina rates.
* Restored vanilla difficulty selection.
* Restored 0.7 version running speed.
* Fixed incorrect weight values.
* The SVU scope has been replaced with a proper version.
* Replaced starting equipment.
the last one made me laugh andd say THIS IS THE BEST CHANGELOG EVAR !
COP 1.6.02 PL ver. and I have strange issue. I cannot see and use my weapon :/
Yep, it is a Vanilla issue that usually happen for some reason when you try to take a screenshot. To fix it, just restart the game and check the options to turn on the crosshair and other HUD elements again.
For exclusive and nice S.T.A.L.K.E.R wallpapers, visit my profile with over 30 different wallpapers :D
//Mennano BiH