Image RSS Feed Latest Screens
Night Hunt The not so dead city Reporting for duty
Blog RSS Feed Report abuse Latest News: Call of Pripyat 0.8 Released

6 comments by Clear_strelok on Jan 6th, 2012


And here's the new version of the reloaded mod, still in public beta version, but the mod is actually pretty stable and a the 0.8.5 version will probably be online in a month.

The main purpose of this new version is to made more gameplay changes than the previous 0.7 version wich essentially focus on the graphic features and to be more modulable to offer the game experience you want with a series of option will allow you to make your game experience more Hardcore if it si not your first Playtrought and you want to play something different. This option is still in test version so i waiting for your comments.

Download
Version 0.8.0


The Christmas 2011 screenshotsThe Christmas 2011 screenshotsCall of Pripyat Reloaded 0.8Call of Pripyat Reloaded 0.8


For 0.8 version of this mod, I added the latest Atmosfear 3 which change all the weather system of the game, with a very handy menu too, from where you can change every parameters you want, even psy storms and radioactives rains mechanisms. I changed colorimetry as well at some parts of the day
to be closer to Shadow of Tchernobyl.


Overview:

Gameplay and bugfixs

  • Enhanced French translation... (by XoBar)
  • And his tweaked HUD which is used in this mod, with far less intrusive icons
  • Complete A.I. enhancement with the latest A.I. Additions mod wich adds a whole lot of opportunities to NPC's, who can now change weapons depending on engagement ranges, use melee (knife) attacks, take your weapons, reload befor emptying their weapon,...
  • Overhauld economy system reworked to balance new additions since 0.7 version. Traders charge increased prices, require equipment in good condition, and rare items are more expensive
  • Weapons' upgrades are now more expensive too, you'll have to make significant choice for your weaponry
  • Increased character's health. It's done in a way that the player have to manage his health instead of dying in two seconds. However, with Veteran difficulty (wich is the one I recommend with this mod), shots remain dangerous and lethal
  • Some monsters are tougher, others see their health decreased, but their abilities are increased, some of thems are now more territorial
  • Loot significantly decreased, stalkers now rarely carry uncommon medicines, and food will be often lacking
  • Real weapon names
  • Fixes vanilla scripts errors
  • Fixes the few last remaining bugs of the Vanilla game
  • Use of Medikits and bandages will draw back your weapon for few seconds
  • You now start the game with less equipment, less money, no detector, you won't even have your assault rifle and helmet... (this means you won't be able to reach anomalies until you buy one) With the optionnal hardcore mode
  • Bodies are cleared every in-game 20 hours in order to keep good game performance and limit easy looting
  • Psy emissions can change into Zombies every stalkers who didn't take cover
  • The main character is now much more sensitive to hunger and bleeding
  • Re-balanced medication to increase its importance
  • Ironsights are now correctly aligned


Graphics modifications

The main change of this mod is a complete overhaul of nearly all textures of the game, coming from the best work of S.T.A.L.K.E.R. and Fallout 3 community. The mod include more than 2500 new high quality and high resolution textures, and other reworked textures too, decreased in size to achieve the best compromise between performance and visual quality. NPCs, vegetations, metals, organic mater.. Nearly all game's visuals were improved. Weapons' textures were changed too to increase their damaged look and respect their real life counterpart. It includes personnal work and the great stuff from argus, Artistpavel, NMC, 4Aces, Millenia et Tech Snake, big thanks to them !
Here's a list of the graphics changes:

  • Full Hi-Res textures rework (more than 2500 new textures)
  • Atmosfear 3 is included with basics textures in 512² (due 32-bit system limitations) and optionnal Hi-res Skybox (1024²)
  • Improved particles and weather effects, rain is now much more dense, as are sparks, dust, Blowouts waves...
  • Complete vegetation overhaul, now in Hi-Res
  • Improved 'light night.ltx' for better lighting effects and better shadow contrast
  • New Menu, loading screens and improved icons readability
  • Enhanced Shadow maps, now in better resolution
  • News weapons animations and detectors effects by Gosuke


Sound modification

Every vanilla's sounds were subtituted with new, high quality ones, including the come back of some original russian voices, HUD, walk sounds, ambient sounds, collisions, etc. Reloading sound effects were changed to be better synchronized with the animation, with louder volume, you can now cleary hear your oppenents reloadings, making easier to take them by surprise. Just as weapons' sound effects, that are more percussive and coherent with recoil and fire power. Reloading sound effects are more various now, to avoid repetitions (handguns in particular). At last, I tried to get back some ambient sounds from olders builds of Stalker that I always loved, such as frightening and distant cry that are really missing in the last two Stalkers.

  • Rework of all firearm sound effects
  • More than 120 new firecamp songs
  • Some audio dialogues (the least important ones) have been replaced by their Russian equivalent, for immersion purposes
  • Additional French voices from SHOC (Optionnal)
  • New song in main menu
  • Better background musics
  • All sounds and atmosphere noises have been replaced or improved in HQ

This 0.8 Version is still in beta-test, there is probably some mistakes i've made but the mod is already stable and more balanced than the previous version and a first patch will be online soon, good game !

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Better Flashlight / Headlamp

Better Flashlight / Headlamp

Apr 14, 2014 Effects GFX 5 comments

A headlamp that works for 70 ish meters instead of the puny 20 meters of the vanilla headlamp. The flashlight is now a viable option for indoors and night...

Call of Pripyat Reloaded 0.8 - Hotfix #1

Call of Pripyat Reloaded 0.8 - Hotfix #1

Apr 9, 2013 Patch 7 comments

The 0.9 version is close to be ready for the release, but i've noticed that some people still playing with the 0.8 version, so i made this quick fix for...

Call of Pripyat Reloaded 0.8 Beta

Call of Pripyat Reloaded 0.8 Beta

Dec 28, 2011 Full Version 17 comments

The latest public beta version of Call of Pripyat Reloaded. Compatible with Steam and Retail version.

Call of Pripyat Reloaded 0.7 [Outdated]

Call of Pripyat Reloaded 0.7 [Outdated]

Jan 24, 2011 Full Version 62 comments

Archived version for manual installation. Works with retail and Steam version.

Call of pripyat Reloaded 0.6 [Outdated]

Call of pripyat Reloaded 0.6 [Outdated]

May 18, 2010 Full Version 6 comments

The first open beta of Cop reloaded 0.6, please note that it is and older version of the mod that is not required to play the recents versions.

Reloaded 0.5 Light Add-ons

Reloaded 0.5 Light Add-ons

Mar 14, 2010 Textures 0 comments

Here is an optional patch which adds: - A new weapon made by Dada 4 (Toz with tactical scope) - A new animation for the Winchester by Kingfriday - High...

Post comment Comments  (30 - 40 of 391)
remosande
remosande Apr 15 2013, 12:09pm says:

is this mod compatible with RCOM or any other realistic combat mod ? what I really miss in this mod is the sense of bullet impact. When you shoot a guy 2 times in the back he should die no matter the weapon you are carrying. God, what I would do for a next gen stalker :)

+2 votes     reply to comment
Xshorty
Xshorty Apr 8 2013, 12:28pm says:

is there any way to get like 3x health or something? i installed this mod and its way too hard for me, im at the part where you are hired to protect the guy at the deal and you get ambushed and i die as soon as that skirmish starts from like 4 bullets. its way too easy too die and changing difficulty didnt change a thing.

+1 vote     reply to comment
Clear_strelok
Clear_strelok Apr 9 2013, 10:22am replied:

You probably played with the Hardcore version, which removes the damage differences between difficulty modes. I just put online a small patch that should fix it as well as the running speed and a few other things.

But the development begins to move quickly again since the end of my preliminary exams. So if you want, you can wait untill the release of the 0.9 version or check out for Misery 2, which will probably be the greatest mod for Stalker since AMK 1.4.

+2 votes     reply to comment
L3d
L3d Apr 15 2013, 11:33pm replied:

Hardcore version:

* Restored vanilla bleeding, health and Stamina rates.
* Restored vanilla difficulty selection.
* Restored 0.7 version running speed.
* Fixed incorrect weight values.
* The SVU scope has been replaced with a proper version.
* Replaced starting equipment.

the last one made me laugh andd say THIS IS THE BEST CHANGELOG EVAR !

+1 vote     reply to comment
Peter1970
Peter1970 Mar 31 2013, 1:28pm says:

COP 1.6.02 PL ver. and I have strange issue. I cannot see and use my weapon :/

+1 vote     reply to comment
Clear_strelok
Clear_strelok Apr 9 2013, 10:31am replied:

Yep, it is a Vanilla issue that usually happen for some reason when you try to take a screenshot. To fix it, just restart the game and check the options to turn on the crosshair and other HUD elements again.

+1 vote     reply to comment
Mennano
Mennano Mar 16 2013, 6:51am says:

For exclusive and nice S.T.A.L.K.E.R wallpapers, visit my profile with over 30 different wallpapers :D

//Mennano BiH

-1 votes     reply to comment
Guest
Guest Jan 6 2013, 3:47pm says:

I really liked it but after playing for a couple of days I get this odd stuttering when I run, like a frame skip, it also happens when I'm shooting which kind of makes it unplayable. I don't know if it's the game or the mod.

+3 votes     reply to comment
Spydee89
Spydee89 Jan 1 2013, 3:08am says:

Equipment icons missing. ui_icons_equipment.dds still there but they disappeared in game :(

+1 vote     reply to comment
Spydee89
Spydee89 Jan 1 2013, 3:33am replied:

Sorry my bad.Forgot to delete old user.ltx file :)

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
S.T.A.L.K.E.R.: Call of Pripyat Icon
Platform
Windows
Developed By
Clear_strelok
Contact
Send Message
Official Page
Liquidzone.wordpress.com
Release Date
Released Dec 29, 2011
Mod Watch
Track this mod
Share
Community Rating

Average

9

133 votes submitted.

You Say

-

Ratings closed.

Highest Rated (13 agree) 9/10

A well established, ambitious and constantly improving mod.
Dedicated craftsmanship behind this work.

Mar 13 2011, 6:43pm by N.Aaroe

Style
Genre
First Person Shooter
Theme
Sci-Fi
Players
Single Player
Embed Buttons

Promote Call of Pripyat Reloaded on your homepage or blog by selecting a button and using the HTML code provided (more).

Call of Pripyat Reloaded Call of Pripyat Reloaded
Call of Pripyat Reloaded
Statistics
Rank
1,308 of 22,134
Last Update
4 months ago
Watchers
579 members
Addons
2
Files
5
News
10
Features
5
Reviews
22