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3 comments by ÐetroyT[RU] on Dec 20th, 2013

Hi, guys.
Despite recent attacks by trolls, who tried to wipe the mod from ModDb (and even succeeded in doing so for a few days), Generals Universe continues to live and develop.
As some of you may know, after experimenting with a zillion of engines ranging from RA3, BFME II to Cryengine, I've stopped my choice firmly on C&C3 - unlike RA3, C&C3 allows to recreate the Generals gameplay closer to the original.Needless to say, this won't be a pure remake - some features like classical dozers are undoable (thanks to EA's cuts from the engine), so anyway this is going to be rather a Generals-inspired mod.
The development of the mod is no way paused and I hope to publish some playable beta in first-half 2014, esp. if...

Important notice

I have a dire need for modelers who could help me with creating new assets and recreating Generals units. So feel free to PM me if you happen to be one.

Current stage screenshots

C&C: Generals Universe New road type
New road type New Future for Generals Universe
New Future for Generals Universe New Future for Generals Universe


Unfortunately we haven't made into MOTY-2013 this year, but a friendly project Rogue Republic

The project aims is sort of fan-made "Generals 2", but unlike EA's failed attempt, takes places in its own universe, with Russia, Intermarium, EU and Great Turan as the main factions. Also, it's the last day of IOTY-2013, so (in case you wanna) - you can support this and other favorite projects by voting here.
Just click "Vote" next to you favorite choices.

Stay tuned in 2014 for more updates, more news, more Generals.
DetroyT, signing out.

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Egorov model pack

Egorov model pack

Jan 21, 2014 Vehicle Model 3 comments

So, the project is frozen. I have these models, but I can not insert them into the game because they have no texture.

Generals cursors for  C&C 3 TW

Generals cursors for C&C 3 TW

Jan 7, 2014 Installer Tool 3 comments

You can play with the old Generals cursors. Unfortunately, cursors can not be included in the mod, so you have to install them separately.

4 GB Patch

4 GB Patch

Jan 7, 2014 Installer Tool 14 comments

This program is designed for C&C 3 TW game. C&C 3 will use 4 GB of memory instead of the standard two. Patch your CNC3.exe and cnc3game.dat Attention...

Large Address Aware

Large Address Aware

Jan 7, 2014 Installer Tool 0 comments

This program is designed for C&C 3 WorldBuilder. WorldBuilder will use 4 GB of memory instead of the standard two. Patch your WorldBuilder.exe

Post comment Comments  (0 - 10 of 289)
Talorcan Jul 27 2015, 6:23am says:

Really looking forward to this!
Generals is just sooo old, no formations, old graphics, a great game but it has its downsides compared to C&C3;.

+1 vote     reply to comment
italose Jul 12 2015, 5:56pm says:

when will be released beta?

+1 vote     reply to comment
mazen232 Jul 2 2015, 9:43pm says:


+1 vote     reply to comment
Carus72 Jun 25 2015, 3:56am says:

how do i get the mod to work? sorry am new here. thx

+1 vote     reply to comment
PurpleGaga27 Jun 10 2015, 6:18pm says:

Looks like it'll be a Generals mods competition between this mod, Generals Evolution and.... Generals 2.

+1 vote     reply to comment
xcombinexpoIicex Jun 18 2015, 4:48pm replied:

the difference its This mod recreates zero hour mod and Generals 2 re-creates The cancelled generals 2

+1 vote     reply to comment
Wolfpredator99 Jun 4 2015, 7:49pm says:

You should remake the campaign

+2 votes     reply to comment
mcboy4 May 29 2015, 10:10am says:

Holy sonic, I would pay for this kind of work! It's a shame that EA doesn't work make games like how they did in the past.

+3 votes     reply to comment
GeneralAdrian May 18 2015, 10:05am says:

I have so many good memories of C&C: Generals Zero Hour, can't wait to play this mod!

+2 votes     reply to comment
addok May 17 2015, 1:07pm says:

How is it going?

+1 vote     reply to comment
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Command & Conquer: Generals Universe
Command & Conquer: Generals Universe
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