One of the main goals is to make units faster and also the ability to build a lot more units in a short amount of time in order to create great battles.
I will admit if no one noticed that my mods have been sort of looking similar to CrazyMod, but they are not intended to copy the work but to create a more unique gameplay. However I must give props to the developers of CrazyMod.
So far made mods:
Tank Wars (Version 1)
Harvester Wars (Version 2)
Infantry Wars (Version 1)
SkyHIgh Wars (Version 1)
Hyper Wars (Version 3)
Upcoming mods:
Hyper Wars (Version 3.1)
Mods in Progress:
Hyper Wars
Possible Mods:
Super Weapons Wars
Defense Wars
Mods that are going to be included in Hyper Wars:
Harvester Wars
Tank Wars
SkyHIgh Wars
Suggestions:
Higher veterancy or quicker gain in veterancy [Completed]
Liquid Tiberium
More Colors [Added a few, please suggest more if wanted]
Decreasing the timer of the Super Weapons [Decreased to 3 minutes]
Include the Infantry Mod
Cutting down the starting funds
Extra toughness for defenses
Suggestions that will most likely make the next update:
Include the Infantry Mod
Cutting down the starting funds
Extras for the future updates:
New special unit for each faction
More balanced gameplay (prices will go up on the units, certain buildings will get unlocked earlier or later, same goes for the units.)
Speed of the units might be increased or decreased
Please let me know if you like or dislike my mods with a reason if possible. Also if you have any ideas please let me know and I will be more than glad to include them in the mod. :D
RATE, SUBSCRIBE, and COMMENT/SUGGEST
Thank you.
So here is the new 3.0 Version that has been released.
I have included some things that have been requested. For example Veterancy boost.
I have not included stuff like Hyper Infantry because I haven't rebuilt it just yet, might take a week or two to get that back.
The decrase in the amount of credits to start with has not been modified as well, because I have not been able to find what to modify.
I also put the limit of how many units you can build. Not only does this decrase the lag amount, but also makes the game a bit more difficult. If you don't like this please do let me know.
Made Juggernaught fire at a much quicker rate.
Please suggest which units from each fuction should do this as well to make it more balanced.
I will gladly take any suggestions in order to make this game more fun for everyone.
A new release of Hyper Wars with a few more changes with speed/time and cost.
Back to the US. Well it has been like over 6 months now that I've been back actually.
Unable to continue to work on the mod for quiet sometime. Sorry.
I am a little slow with the release of the next mod, SkyHigh Wars. Yes, you know it, college, the last 2 or so weeks are really jamming up so there is...
New Version 3.0 with some cool changes. Enjoy. Read more to find out what are the changes. Comment with suggestions.
Just quickly made this, it's not a final mod. There will be more changes, trust me. I just can't right now, too much is going on.
This is Infantry Wars where infantry has been only modified with speed and size. Also costs have been dropped and how fast you can build them. Read more...
Have fun with fast and improved harvesters. They are not only fast they mine pretty fast too :D
A little game which allows to have fun with tanks, killing off your oponents. and their massive amounts of tanks :D
Is this mod Dead or come new updates???
update?
Next update should be coming within a week or two. I have a pretty good idea of how I can possibly add the tiberium bomb, as well I think I can add mothership to all races, not as confident. The different amount of credits that you can start with might happen as I am not certain of what files to mod. Other than that I am not planning on making any major modifications anytime soon but I am going to start looking into modeling and how I can add different units into the mod.
the money thing i could help with i know the starting money location
Lol saw this on the other site. I forgot the websites name anyways.
It's an insane mod. Greatly insane.
What changes are there in the next update?
Honestly, I've stopped working on this for a while, I now have got a job and I go to school full time so I barely get time to spend on the computer if any it's for school.
Though the changes I was planning to implement would be like possibly more colors to pick from, and the Liquid Tiberium Bomb would be the universal weapon at a certain cost and certain buildings would have to be constructed. Then I was planning to add a unit to each faction, but still having some trouble with that, mostly because I don't have the skills to create models and etc.
Well time is off the essence, but I surely will try to bring an update sometime this Christmas probably. That's when School is over, and I'll take less classes at school next semester, so we'll see. :)
It would be great if you could include races like the Zerg and Protoss from Starcraft
you think I don't know... I've been trying to do that but I'm not a modeler. :(
this looks interesting what is it?
Just a bunch of mods, one of them is a main mod. Well the main mod is of course Hyper Wars. Trying to figure out how to add Liquid Tiberium Bomb to the game, not much of success just yet. But while that lasts I'll update Infantry Wars and other stuff if possible.