One of the main goals is to make units faster and also the ability to build a lot more units in a short amount of time in order to create great battles.

I will admit if no one noticed that my mods have been sort of looking similar to CrazyMod, but they are not intended to copy the work but to create a more unique gameplay. However I must give props to the developers of CrazyMod.

So far made mods:
Tank Wars (Version 1)
Harvester Wars (Version 2)
Infantry Wars (Version 1)
SkyHIgh Wars (Version 1)
Hyper Wars (Version 3)

Upcoming mods:
Hyper Wars (Version 3.1)

Mods in Progress:
Hyper Wars

Possible Mods:
Super Weapons Wars
Defense Wars

Mods that are going to be included in Hyper Wars:
Harvester Wars
Tank Wars
SkyHIgh Wars

Suggestions:
Higher veterancy or quicker gain in veterancy [Completed]
Liquid Tiberium
More Colors [Added a few, please suggest more if wanted]
Decreasing the timer of the Super Weapons [Decreased to 3 minutes]
Include the Infantry Mod
Cutting down the starting funds
Extra toughness for defenses

Suggestions that will most likely make the next update: 
Include the Infantry Mod
Cutting down the starting funds

Extras for the future updates:
New special unit for each faction
More balanced gameplay (prices will go up on the units, certain buildings will get unlocked earlier or later, same goes for the units.)
Speed of the units might be increased or decreased

Please let me know if you like or dislike my mods with a reason if possible. Also if you have any ideas please let me know and I will be more than glad to include them in the mod. :D

RATE, SUBSCRIBE, and COMMENT/SUGGEST

Facebook Page

Google Plus Page

Thank you.

Image RSS Feed Latest Screens
Hyper Wars 3.0 First Screenshot Hyper Wars 2 Hyper Wars 2
Blog RSS Feed Report abuse Latest News: Hyper Wars 3.0

0 comments by The_Eliminator on Feb 23rd, 2013

So here is the new 3.0 Version that has been released.

I have included some things that have been requested. For example Veterancy boost.
I have not included stuff like Hyper Infantry because I haven't rebuilt it just yet, might take a week or two to get that back.
The decrase in the amount of credits to start with has not been modified as well, because I have not been able to find what to modify.

I also put the limit of how many units you can build. Not only does this decrase the lag amount, but also makes the game a bit more difficult. If you don't like this please do let me know.

Made Juggernaught fire at a much quicker rate.
Please suggest which units from each fuction should do this as well to make it more balanced.

I will gladly take any suggestions in order to make this game more fun for everyone.

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Hyper Wars (Version 3)

Hyper Wars (Version 3)

Dec 2, 2009 Full Version 6 comments

New Version 3.0 with some cool changes. Enjoy. Read more to find out what are the changes. Comment with suggestions.

SkyHigh Wars

SkyHigh Wars

Nov 24, 2009 Demo 2 comments

Just quickly made this, it's not a final mod. There will be more changes, trust me. I just can't right now, too much is going on.

Infantry Wars (Version 1)

Infantry Wars (Version 1)

Nov 18, 2009 Demo 3 comments

This is Infantry Wars where infantry has been only modified with speed and size. Also costs have been dropped and how fast you can build them. Read more...

Harvester Wars (Version 2)

Harvester Wars (Version 2)

Nov 16, 2009 Demo 0 comments

Have fun with fast and improved harvesters. They are not only fast they mine pretty fast too :D

Tank Wars (Version 1)

Tank Wars (Version 1)

Nov 16, 2009 Demo 1 comment

A little game which allows to have fun with tanks, killing off your oponents. and their massive amounts of tanks :D

Post comment Comments  (0 - 10 of 37)
Tiberium_Exposure
Tiberium_Exposure Feb 24 2013, 11:20pm says:

update?

+1 vote     reply to comment
The_Eliminator
The_Eliminator Feb 25 2013, 8:20pm replied:

Next update should be coming within a week or two. I have a pretty good idea of how I can possibly add the tiberium bomb, as well I think I can add mothership to all races, not as confident. The different amount of credits that you can start with might happen as I am not certain of what files to mod. Other than that I am not planning on making any major modifications anytime soon but I am going to start looking into modeling and how I can add different units into the mod.

+1 vote     reply to comment
cliffy47
cliffy47 Jul 11 2013, 3:14pm replied:

the money thing i could help with i know the starting money location

+1 vote     reply to comment
commando241
commando241 Dec 8 2010, 7:29pm says:

Lol saw this on the other site. I forgot the websites name anyways.

+2 votes     reply to comment
Kashano
Kashano Oct 12 2010, 7:51am says:

It's an insane mod. Greatly insane.

What changes are there in the next update?

+3 votes     reply to comment
The_Eliminator
The_Eliminator Nov 5 2010, 4:55am replied:

Honestly, I've stopped working on this for a while, I now have got a job and I go to school full time so I barely get time to spend on the computer if any it's for school.

Though the changes I was planning to implement would be like possibly more colors to pick from, and the Liquid Tiberium Bomb would be the universal weapon at a certain cost and certain buildings would have to be constructed. Then I was planning to add a unit to each faction, but still having some trouble with that, mostly because I don't have the skills to create models and etc.

Well time is off the essence, but I surely will try to bring an update sometime this Christmas probably. That's when School is over, and I'll take less classes at school next semester, so we'll see. :)

+2 votes     reply to comment
Terence_Michael
Terence_Michael Jul 2 2010, 8:07am says:

It would be great if you could include races like the Zerg and Protoss from Starcraft

+2 votes     reply to comment
The_Eliminator
The_Eliminator Nov 5 2010, 4:51am replied:

you think I don't know... I've been trying to do that but I'm not a modeler. :(

+2 votes     reply to comment
XxChaosUndividedxX
XxChaosUndividedxX May 20 2010, 3:08pm says:

this looks interesting what is it?

+3 votes     reply to comment
The_Eliminator
The_Eliminator May 20 2010, 4:22pm replied:

Just a bunch of mods, one of them is a main mod. Well the main mod is of course Hyper Wars. Trying to figure out how to add Liquid Tiberium Bomb to the game, not much of success just yet. But while that lasts I'll update Infantry Wars and other stuff if possible.

+2 votes     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
C&C3: Tiberium Wars Icon
Platforms
Windows, Mac
Developed By
The_Eliminator
Contact
Send Message
Release Date
Released Nov 30, 2009
Mod Watch
Track this mod
Share
Community Rating

Average

6.1

10 votes submitted.

You Say

-

Ratings closed.

Style
Genre
Real Time Strategy
Theme
War
Players
Single & Multiplayer
Embed Buttons

Promote Hyper Wars on your homepage or blog by selecting a button and using the HTML code provided (more).

Hyper Wars Hyper Wars
Hyper Wars
Statistics
Rank
7,640 of 21,968
Last Update
1 year ago
Watchers
37 members
Files
5
News
6