Hyper Wars (Version 2)
Dec 2, 2009 Full Version 6 commentsThis is the next version with slightly more modifications. Enjoy. Read more to find out what are the changes.
One of the main goals is to make units faster and also the ability to build a lot more units in a short amount of time in order to create great battles.
I will admit if no one noticed that my mods have been sort of looking similar to CrazyMod, but they are not intended to copy the work but to create a more unique gameplay. However I must give props to the developers of CrazyMod.
So far made mods:
Tank Wars (Version 1)
Harvester Wars (Version 2)
Infantry Wars (Version 1)
SkyHIgh Wars (Version 1)
Hyper Wars (Version 1)
Upcoming mods:
Hyper Wars (Version 3)
Mods in Progress:
Hyper Wars
Possible Mods:
Super Weapons Wars
Defense Wars
Mods that are going to be included in Hyper Wars:
Harvester Wars
Tank Wars
SkyHIgh Wars
Suggestions:
Higher veterancy or quicker gain in veterancy
Liquid Tiberium
More Colors
Decreasing the timer of the Super Weapons
Include the Infantry Mod
Cutting down the starting funds
Extra toughness for defenses
Suggestions that will most likely make the next update:
More Colors
Higher veterancy or quicker gain in veterancy
Decrease of the timer of the Super Weapons
Include the Infantry Mod
Cutting down the starting funds
Extras for the future updates:
New special unit for each faction
More balanced gameplay (prices will go up on the units, certain buildings will get unlocked earlier or later, same goes for the units.)
Speed of the units might be increased or decreased
Please let me know if you like or dislike my mods with a reason if possible. Also if you have any ideas please let me know and I will be more than glad to include them in the mod. :D
RATE, SUBSCRIBE, and COMMENT/SUGGEST
Thank you.
0 comments by The_Eliminator on Nov 5th, 2010
So here is the deal. I've just noticed this mod is almost a year old. So for that I'll try and see if I can release an update for this MOD, with as many requests that have been made to be added to the mod. So expect the timer to go down on the super weapons, veterancy leveling increased, more colors, and possibly the Liquid Tiberium Bomb.
May be also some special unit.
Well basically I am going to try and balance the mod out.
Thank you for playing :)
This is the next version with slightly more modifications. Enjoy. Read more to find out what are the changes.
This is basically everything combined in one, just with a few extra changes. Read more to find out.
Just quickly made this, it's not a final mod. There will be more changes, trust me. I just can't right now, too much is going on.
This is Infantry Wars where infantry has been only modified with speed and size. Also costs have been dropped and how fast you can build them. Read more...
Have fun with fast and improved harvesters. They are not only fast they mine pretty fast too :D
A little game which allows to have fun with tanks, killing off your oponents. and their massive amounts of tanks :D
Only registered members can share their thoughts. So come on! Join the community today (totally free) and do things you never thought possible.
I've run out of pms for the day XD,
But As the Co lead of Tiberian Eclipse project I would like to extend an invitation to you, and anyone on your team to join us.
This mod is already very impressive, and has already achieved high marks, so congratz. But now that it seems this project is winding down upon the addition of the Scrin units, I wonder if any of you would be interested in a new project? We are trying to Recreate C&C4, and would be honored to have anyone of your skill level help us.
We are making an RTS/ FPS on the UDK.
We have also officially Started production, Take a look:
Moddb.com
If you fit any of the criteria or think you can contribute, please go ahead.
You Can also learn more about us at our forums: Tiberianeclipse.com
please respond, even if it is to just say no thanks.
Thanks.
Lol saw this on the other site. I forgot the websites name anyways.
It's an insane mod. Greatly insane.
What changes are there in the next update?
Honestly, I've stopped working on this for a while, I now have got a job and I go to school full time so I barely get time to spend on the computer if any it's for school.
Though the changes I was planning to implement would be like possibly more colors to pick from, and the Liquid Tiberium Bomb would be the universal weapon at a certain cost and certain buildings would have to be constructed. Then I was planning to add a unit to each faction, but still having some trouble with that, mostly because I don't have the skills to create models and etc.
Well time is off the essence, but I surely will try to bring an update sometime this Christmas probably. That's when School is over, and I'll take less classes at school next semester, so we'll see. :)
It would be great if you could include races like the Zerg and Protoss from Starcraft
you think I don't know... I've been trying to do that but I'm not a modeler. :(
this looks interesting what is it?
Just a bunch of mods, one of them is a main mod. Well the main mod is of course Hyper Wars. Trying to figure out how to add Liquid Tiberium Bomb to the game, not much of success just yet. But while that lasts I'll update Infantry Wars and other stuff if possible.
Just a quick update... that this mod won't be updated anytime soon because I'm stuck in Europe because of the Volcano. When everything settles and I get back home and relax then I'll do some updates. I will try to include that Liquid Tiberium Bomb in, but not too sure if I know how.
the ultra mammoth mod has the t-bomb