STATUS: BETA

Features

(last updated 12/14/08)

Tactical Aids:
US

* AC-130 Spectre Gunship: targets enemy infantry, vehicles, and structures with 2x20mm Gatling guns, 1x40mm Bofors cannon, and 1x105mm Howitzer
* Pararescue Jumper: Trained to rescue downed pilots in dangerous territory, 8 man squad (inc. 3 PJ's and 5 Operators), heals infantry very quickly and can deploy smoke grenades
* JSOW (Joint Stand-off Weapon): Launches JSOW missile which splits into approx. 250 individually guided submunitions. Extremely effective against infantry and armor.
* CSAR (Combat Search and Rescue): Good against vehicles, air units and infantry, airdrops CSAR team to heal and cover wounded troops under smokescreen cover.

Current Units:

US


Infantry

* Rangers: elite troops, 6 man squad (inc. 1 medic and 1 AT), able to plant explosive charges
* Delta Operators: sof troops, 4 man squad (inc. 1 medic and 1 AT), able to direct AC-130 strikes
* Delta Snipers: increased range and rate of fire, 2 man squad (inc. 1 w/M-21 and 1 w/CAR 15), able to direct AC-130 strikes
* Navy SEAL Team Six: ct troops, 4 man squad (inc. 1 medic and 2 MG), able to put a large amount of firepower on target in a short amount of time
* Engineer: no changes at present time

* PURCHASEABLE OUT-OF-ROLE UNITS:
o HMMWV w/.50 cal
o UH-60 Blackhawk
o MH-6J Little Bird

Armor

* M-60 Patton: improved secondary MG, increased blast radius for use against infantry, increased resistance to RPG's
* Condor APC: vulnerable to RPG's, carries 20mm cannon and 7.62 MG, model is a work in progress
* M113 APC: bettered armored than Condor, carries .50 cal MG
* HMMWV w/.50 cal: see below

Support

* Engineer: see above
* HMMWV w/.50 cal: increased rate of fire for more effectiveness against troops, vulnerable to RPG's
* HMMWV w/40mm Grenade: extremely effective against enemy infantry, vulnerable to RPG's
* HMMWV w/TOW: useful against enemy structures, vulnerable to RPG's
* HMMWV Ambulance: can heal infantry and repair other vehicles, vulnerable to RPG's
* Transport Trucks: no changes at present time, extremely vulnerable to RPG's

Notes: All HMMWV's can now use smoke

Air

* AH-1W Super Cobra: changed to fill gunship role, increased gun rate of fire, added rockets, TOW
* AH-6J Little Bird: light gunship, armed with rockets and miniguns, Hellfire
* MH-6J Little Bird: unarmed, able to carry troops, very fast
* UH-60 Black Hawk: armed with miniguns, able to carry troops, vulnerable to RPG's
* OH-6A Cayuse: increased speed
* Air Force Pararescuemen: 2 man squad, able to heal units extremely quickly, can deploy smoke grenades

Misc.

* Converted AA fortifications to FARPs (Forward Arming and Refueling Point), can repair vehicles

Somalia

Infantry

* Militia Men: poorly trained, cheap, 5 man squad (inc. 1 medic and 1 RPG)
* RPG Militia: capable of shooting down helicopters and very effective against ground vehicles
* Somali Sniper: slightly more accurate than ordinary militia
* Somali Mob: Rioting crowds, throw Molotov Cocktails
* Spotter: extremely stealthy, long view range, able to go behind enemy lines to spy

Armor

* Technical w/.50 cal: carries mounted .50 cal MG, effective against infantry (still a work in progress)
* Technical w/Recoilless Rifle: carries mounted recoilless rifle, effective against enemy armor and structures
* Land Rover w/.50 cal: carries mounted .50 cal MG, effective against infantry
* Car: unarmed, cheap transport

Support

* Elite AA Milita: carry guided missiles, more effective against air than regular RPG
* Transport Truck: lightly armored transport
* Car: unarmed, cheap transport
* Bomb Truck: packed with explosives, detonates when it is near enemy units
* Spotter: see above
* Engineer: able to heal friendly units, carries explosive charge

Misc.

* AA fortifications now fire Stinger missiles to counter US Air Support

UN

Armor
* M1A2 Abrams
* M2/M3 Bradley
* AAV
* LAV-25
* M113
* Condor APC
* BTR-80
* M48 Patton

Infantry
* Standard infantry squads

Support
* M198 155mm howitzer
* M252 81mm mortar
* Transport Truck
* HMMWV (all 3 variants)
* engineers

Air

* OH-58 Kiowa
* OH-6 Cayuse
* MH-60L Black Hawk
* MH-60L DAP Black Hawk Direct Action Platform (maybe, not historically accurate)
* AH-1W Cobra
* UH-1 Huey
* CH-53E Super Stallion
* AH-64 Apache

-=-Known Problems-=-

-AC-130 sound issues
-GUI color issues
-Roadblock TA issues

If you find any more bugs or issues please feel free e-mail me, but be specific.

-=-Special Thanks-=-

To the BHD Mod Team: Tankbuster, Razgriz PR, ICBMHeadshot, Lunawolf242, Cd-planet, and Dragongk2
To MadMonk777, Gundug, Tevkid, and Phazon for answering my pestering questions and helping me wherever they could
To the testers: NateDaPope, GUNNYCANUCK, General_II, Delta Shorty, silverstone08, CundC, Briscoe, and carbonated water
To the guys at WiC Heaven
To the Transition Entertainment team
To the guys at the Massgate forums for creating the concept and supporting the mod
To the troops in the 160th SOAR(A). "NSDQ"
To everyone that helped make this possible

-=-Contact-=-

Name [160th]NvziblSkillz
E-Mail qtran.transitionstudios@gmail.com

Image RSS Feed Latest Screens
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Blog RSS Feed Report abuse Latest News: The BHD Forums Find a New Home

0 comments by qsito on Jan 10th, 2010

The Fallout Studios Team has very graciously provided the Black Hawk Down Forums with a new home. Please visit and register at: Forum.falloutstudios.net The old forums will still exist for reference purposes, but from now on, expect all updates to be posted on the new site.

Once again, a very special thanks to the Fallout Studios Team!

Media RSS Feed Latest Video
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Black Hawk Down Map Pack v0.22b

Black Hawk Down Map Pack v0.22b

Jun 14, 2008 Multiplayer Map 10 comments

Somalia by ICBMHeadshot (Alpha) and Mentonper by Dragongk2 (completed)

Black Hawk Down v0.22b

Black Hawk Down v0.22b

Jun 14, 2008 Full Version 60 comments

Black Hawk Down BETA version 0.22. Released 06/14/08

Comments  (0 - 10 of 411)
Thor56
Thor56 Apr 21 2012, 12:47am says:

can you guys make one for soviet assault? totally finished with improved graphics like the other mods have? this has potential to be the best mod for a great game. I'm not much of a modder but id be willin to learn if i culd help

+2 votes     reply to comment
WakaFlaka88
WakaFlaka88 Mar 23 2012, 11:36pm says:

Well because since this mod is a little (Who am I kidding, by ALOT) outdated, it doesn't work with the current version of WiC. At least that's what I had to put up with.

+2 votes     reply to comment
yauleong
yauleong Mar 20 2012, 7:41am says:

mods crashes in soviet assault..
dead mods..

+2 votes     reply to comment
yauleong
yauleong Mar 18 2012, 8:45am says:

can i run this mod in soviet assault??

+2 votes     reply to comment
jellytoast17
jellytoast17 Mar 4 2012, 12:30pm says:

Can someone help me? When i use this mod then try to play a skrimish, my game crashes. How do i fix it.

+4 votes     reply to comment
flames09
flames09 Feb 1 2012, 3:03am says:

dddddead as a dodo

+4 votes     reply to comment
menofwarasmw2
menofwarasmw2 Sep 29 2011, 3:19pm says:

now thats a dead mod i only donwloaded it for the infantry consendring my bots for the modern warfare mod never use them

+3 votes     reply to comment
zuthen
zuthen Aug 29 2011, 12:23am says:

ya you can stop the updates if you like. it still screws with installers a bit though. if your computer savy, then all you need do is change the install destination.

+2 votes     reply to comment
Dr.Boss
Dr.Boss Aug 19 2011, 1:56pm says:

About one second in the mod crashes I don't understand why, its a shame cause this mod would have been so beast. whatever I'm making a Special Forces Mod so all you guys can get your hopes up about that cause the first beta is coming out soon!

+3 votes     reply to comment
killman123
killman123 Aug 3 2011, 7:47pm replied:

not rlly.. u can change automatic update in settings

+4 votes     reply to comment
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Release Date
Released Jun 13, 2008
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