Black Hawk Down Map Pack v0.22b
Jun 14, 2008 Multiplayer Map 0 commentsSomalia by ICBMHeadshot (Alpha) and Mentonper by Dragongk2 (completed)
(last updated 6/10/08)
Tactical Aids:
US
* AC-130 Spectre Gunship: targets enemy infantry, vehicles, and structures with 2x20mm Gatling guns, 1x40mm Bofors cannon, and 1x105mm Howitzer
* Pararescue Jumper: Trained to rescue downed pilots in dangerous territory, 8 man squad (inc. 3 PJ's and 5 Operators), heals infantry very quickly and can deploy smoke grenades
* JSOW (Joint Stand-off Weapon): Launches JSOW missile which splits into approx. 250 individually guided submunitions. Extremely effective against infantry and armor.
* CSAR (Combat Search and Rescue): Good against vehicles, air units and infantry, airdrops CSAR team to heal and cover wounded troops under smokescreen cover.
Current Units:
Infantry
* Rangers: elite troops, 6 man squad (inc. 1 medic and 1 AT), able to plant explosive charges
* Delta Operators: sof troops, 4 man squad (inc. 1 medic and 1 AT), able to direct AC-130 strikes
* Delta Snipers: increased range and rate of fire, 2 man squad (inc. 1 w/M-21 and 1 w/CAR 15), able to direct AC-130 strikes
* Navy SEAL Team Six: ct troops, 4 man squad (inc. 1 medic and 2 MG), able to put a large amount of firepower on target in a short amount of time
* Engineer: no changes at present time
* PURCHASEABLE OUT-OF-ROLE UNITS:
o HMMWV w/.50 cal
o UH-60 Blackhawk
o MH-6J Little Bird
Armor
* M-60 Patton: improved secondary MG, increased blast radius for use against infantry, increased resistance to RPG's
* Condor APC: vulnerable to RPG's, carries 20mm cannon and 7.62 MG, model is a work in progress
* M113 APC: bettered armored than Condor, carries .50 cal MG
* HMMWV w/.50 cal: see below
Support
* Engineer: see above
* HMMWV w/.50 cal: increased rate of fire for more effectiveness against troops, vulnerable to RPG's
* HMMWV w/40mm Grenade: extremely effective against enemy infantry, vulnerable to RPG's
* HMMWV w/TOW: useful against enemy structures, vulnerable to RPG's
* HMMWV Ambulance: can heal infantry and repair other vehicles, vulnerable to RPG's
* Transport Trucks: no changes at present time, extremely vulnerable to RPG's
Notes: All HMMWV's can now use smoke
Air
* AH-1W Super Cobra: changed to fill gunship role, increased gun rate of fire, added rockets, TOW
* AH-6J Little Bird: light gunship, armed with rockets and miniguns, Hellfire
* MH-6J Little Bird: unarmed, able to carry troops, very fast
* UH-60 Black Hawk: armed with miniguns, able to carry troops, vulnerable to RPG's
* OH-6A Cayuse: increased speed
* Air Force Pararescuemen: 2 man squad, able to heal units extremely quickly, can deploy smoke grenades
Misc.
* Converted AA fortifications to FARPs (Forward Arming and Refueling Point), can repair vehicles
Infantry
* Militia Men: poorly trained, cheap, 5 man squad (inc. 1 medic and 1 RPG)
* RPG Militia: capable of shooting down helicopters and very effective against ground vehicles
* Somali Sniper: slightly more accurate than ordinary militia
* Somali Mob: Rioting crowds, throw Molotov Cocktails
* Spotter: extremely stealthy, long view range, able to go behind enemy lines to spy
Armor
* Technical w/.50 cal: carries mounted .50 cal MG, effective against infantry (still a work in progress)
* Technical w/Recoilless Rifle: carries mounted recoilless rifle, effective against enemy armor and structures
* Land Rover w/.50 cal: carries mounted .50 cal MG, effective against infantry
* Car: unarmed, cheap transport
Support
* Elite AA Milita: carry guided missiles, more effective against air than regular RPG
* Transport Truck: lightly armored transport
* Car: unarmed, cheap transport
* Bomb Truck: packed with explosives, detonates when it is near enemy units
* Spotter: see above
* Engineer: able to heal friendly units, carries explosive charge
Misc.
* AA fortifications now fire Stinger missiles to counter US Air Support
Armor
* M1A2 Abrams
* M2/M3 Bradley
* AAV
* LAV-25
* M113
* Condor APC
* BTR-80
* M48 Patton
Infantry
* Standard infantry squads
Support
* M198 155mm howitzer
* M252 81mm mortar
* Transport Truck
* HMMWV (all 3 variants)
* engineers
Air
* OH-58 Kiowa
* OH-6 Cayuse
* MH-60L Black Hawk
* MH-60L DAP Black Hawk Direct Action Platform (maybe, not historically accurate)
* AH-1W Cobra
* UH-1 Huey
* CH-53E Super Stallion
* AH-64 Apache
-=-Known Problems-=-
-AC-130 sound issues
-GUI color issues
-Roadblock TA issues
If you find any more bugs or issues please feel free e-mail me, but be specific.
-=-Special Thanks-=-
To the BHD Mod Team: Tankbuster, Razgriz PR, ICBMHeadshot, Lunawolf242, Cd-planet, and Dragongk2
To MadMonk777, Gundug, Tevkid, and Phazon for answering my pestering questions and helping me wherever they could
To the testers: NateDaPope, GUNNYCANUCK, General_II, Delta Shorty, silverstone08, CundC, Briscoe, and carbonated water
To the guys at WiC Heaven
To the Transition Entertainment team
To the guys at the Massgate forums for creating the concept and supporting the mod
To the troops in the 160th SOAR(A). "NSDQ"
To everyone that helped make this possible
-=-Contact-=-
Name [160th]NvziblSkillz
E-Mail qtran.transitionstudios@gmail.com
0 comments by qsito on Jul 17th, 2008 digg this super bookmark
ATTENTION!!! IMPORTANT CHANGES!!!
On Saturday, August 23 at 5:00PM PST, the Black Hawk Down and No Hope mod teams will be hosting a joint mod server. The server will be up until around 8PM PST depending on how many people decide to show up and how long they wish to play. Please respond to this post if you're planning on coming so that we can have an idea of how many people are going to play. The server schedule will look like this:
5:00-6:00PM PST: No Hope Mod v1.2b
6:00-7:00PM PST: Black Hawk Down Mod v0.22b
Click HERE for time conversions to your time zone
IMPORTANT!!!
Instructions for joining the server:
The No Hope Mod cannot be played on online servers due to fire rates that are too high. Thus, we will be hosting a virtual LAN match using Hamachi. After you have downloaded it, follow the setup tutorial and enter "bhdwic" as the network name and "nsdq" as the password. You may want to do this before hand just to figure out how it works and ask us questions if you need help. Once you have established the connection, start up WiC as you normally would and go to the Join LAN game screen. At the bottom right, there will be a button that says "Connect to IP." Select this and enter 5.233.140.184 as the IP and click Connect. That should be it!
If we see a high turnout, we hope to be able to do this every weekend.
Hope to see you there,
The BHD and No Hope Teams
EDIT: IP AND TIME CHANGE
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Somalia by ICBMHeadshot (Alpha) and Mentonper by Dragongk2 (completed)
Black Hawk Down BETA version 0.22. Released 06/14/08
Only registered members can share their thoughts. So come on! Join the Mod DB community today (totally free) and do things you never thought possible.
I wish you guys had a real server. It looks like a cool mod but I haven't been able to play it online and the bots are retarded on the somalia map.
we're working on getting a dedicated server up
The mod looks great! I will have to download it.
Keep it up!
So on August 3rd are you going to be using the versions with teh skins changed and everything?
sorry i wasnt able to answer your question in time, but for the upcoming server parties we'll be using the latest public beta release, version 0.22b
Pararescue man? Where did you take that from?
Guess it would do good as a stealth 3 man rifle-armed medic team because fucked up units need quick heal and a light support.
there were PJ's present during the battle. they were part of the CSAR team that roped into the first crash site.
so how do i download the complete version of this?
its not complete yet. but it will be
Correct