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An End to Everything...

Set ninety years after A Machine for Pigs, Daryon Wolfinger, a bankrupt detective now finds himself lost and desperated for unknown answers about his disappeared wife, Nathalia, that left him just after a violent fight in their house. Daryon is a very aggressive husband and a terrible father. Living in the shadows, hiding from the monsters and fears in his head, he tries to escape with the famous Amnesia potion, also known as the very popular beer. He breaks his wallet and spend everything on the bar, waste all the opportunities in his life sitting in an old chair in front of a dirty balcony. Every swallow is a pain.

He takes care of a poor child that he dares to call his daughter, Sofia. She has only eleven years old and for him she is everything that he has left in his miserable life. He would do anything for her, but surely she wouldn't do the same. Scared and full of hatred, she blames him for everything that he did with her mom. Beating, struggling, choking... For her, it's unforgivable just like a black eye punch. She hates him, but Daryon, in a last attempt to set things right, tries to track down his now ex-wife to restart his life for everything that he has already done.

He fails again and again... The depression comes, he can't believe or accept the loss... He's a dangerous man, capable of everything... Discounting all his discomfiture on everyone. A shadow emerges, sending them letters about an old machine, a couple with a mask and truthless blood. He investigates the case, tries to call back up to help him to solve the mystery but no one can hear him. He pursue him to the edges of this Land, but again, the answer is the same: failure.

The shadow starts to follow Sofia's feet. She can't run from it. She begs for her father but he's busy drinking on the bar again. When he finally awakes from the torment of disability, it's already too late for both. He sees another one letter from a mysterious man, followed by a broken window in Sofia's bedroom: "I'm with her... You know me very well Dary... But you don't know what I can do to you."He can't afford it. His wife has already been too much, but losing Sofia isn't an option. He picks up the car on the garage and start running to get his daughter back... The queasiness from the beer starts to flow through his body and the worst happens.

He pursues the man but end up plummeting from a cliff, in the thoroughfare of the outskirts of Brennard City... He wakes up in a forest, bleeding, destined to die. With no memory except from hallucinations of a man with a gas mask, holding the hand of a girl, he now must ask himself his purpose and true reason to save the ones he once loved.

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Project Amnesia: Fear in Hands started August 2 of 2012. It has been a little bit more than 3 years making this game and people are getting nervous because the game hasn't been released yet. We from Blaster Lizard study in an university, and we all make games. We have already worked in other games and only we know how hard and complicated it is to make one. It require us time, patience and a lot of organization. It doesn't depend only in us but in a lot of different factors. Blaster Lizard isn't the only team behind this game. We have the voice actors/actress that gives life to all the characters of our game, we have third-party programmers, we have musicians that works in the original soundtrack of the game. We really understand that since this is a mod, it should be considered a smaller project, but it's not that way for us. Since we've began developing A:FiH, we have already helped in the development of other two games (Rocket Up by Wlasak Studios, released yesterday in Play Store and Kraven Manor by Demon Wagon Studios, released back in 2013).

Something unforeseen always happens and our team is not really that big. Blaster Lizard is a twelve people partnership company but not 100% of the team works full time in all the projects. When Frictional Games released SOMA, we knew that our time was short and soon The Dark Descent would be forgotten by modders and players (and we weren't expecting less, since the game came out 5 years ago). We would have lost the golden opportunity and that's why we decided to remake it into the HPL 3.0 engine, as a SOMA's custom story. The Amnesia models worked, the particles worked, the voice acting is done, the scripting is not much that different, the mapping was almost 100% done and we would even get the opportunity to test the new mechanics that SOMA had to offer. This would be a golden opportunity.

We are ready to say that the are getting close to a release. We have not said that before. There still are plenty of work to do because we feel that this game deserves more work. We see a lot of potential in what we're doing and we have decided to take a break releasing the news articles here in ModDB just because we don't want to make your hype even bigger. We are happy to say that we are making progress in this game everyday and when the game releases you will all going to love it. I ask for patience. I know it's hard and I know that you're all anxious to try it. We've promised a demo for 2016 and this will happen. We've promised a small short-movie inspired in our game and it will be released Q1 2016. Do not worry... We're not dead.

HPL 3.0 Upgrade Successful

HPL 3.0 Upgrade Successful

News 10 comments

What is about to change now? We from Blaster Lizard have upgraded the engine from Amnesia: The Dark Descent to the Soma's newest one, called HPL 3, but...

Amnesia: Fear in Hands Update #13: Our 3-Years Anniversary

Amnesia: Fear in Hands Update #13: Our 3-Years Anniversary

News 4 comments

It's have been already three years since our first hello. The progress we did with this Amnesia mod is insane. We're already about to end everything...

Amnesia: Fear in Hands Statics

Amnesia: Fear in Hands Statics

News 4 comments

The Amnesia: Fear in Hands Statics featuring the latest updates in real time.

Everything You Should Know About Fear in Hands

Everything You Should Know About Fear in Hands

News 17 comments

After 3 years and each day closer to it's release, Amnesia: Fear in Hands is an ambitious project that doesn't only want to make a high hype but wants...

Amnesia: Fear in Hands Wallpaper Sample

Amnesia: Fear in Hands Wallpaper Sample

Wallpapers 7 comments

Enjoy one of the many great artworks that has been made for our game. The art is from Gustavo Evangelista Araújo, creative designer in Blaster Lizard...

Fear in Hands Full Original Soundtrack

Fear in Hands Full Original Soundtrack

Music 12 comments

As we promised, here is, the upcoming Soundtrack .rar file with the full and official soundtrack of Amnesia: Fear in Hands PLEASE CLICK IN VIEW DETAILS...

Post comment Comments  (0 - 10 of 344)
k055u1
k055u1

I'm a little bit confused about the last article. You say that you have promised the demo for 2016. Does that mean that the mod itself isn't gonna come on 2016?

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BlasterLizard Creator
BlasterLizard

We are working our best to release both the game and a demo in 2016. We were trying to explain to you guys that our plans haven't changed and everything is going pretty well regarding the development of the game.

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k055u1
k055u1

Okay, I'll wait. :)

By the way, you said that the small short movie inspired on this mod is coming as well. Will that be on YouTube?

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BlasterLizard Creator
BlasterLizard

Yes, it shall come soon to our official YouTube channel. :)

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k055u1
k055u1

I have subsribe your channel and now waiting for to see it.

I just wanna say, that one thing that I loved about Amnesia was that how it was done, how the developers scare the players so professionally. Rare Amnesia mod has succeed to make that kind of feeling again, but I truly believe that you guys can make this mod go even higher than what Amnesia: TDD was.

Keep up the good work. I hope all good to your team.

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k055u1
k055u1

Happy new year BlasterLizard and all the other people that are working on this mod! :D

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BlasterLizard Creator
BlasterLizard

Happy new year for you too k055u1! Hope that 2016 will be a wonderful year for ya! Best Regards from all the Blaster Lizard Gaming Team!

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k055u1
k055u1

Thank you.

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k055u1
k055u1

I was just thinking, that are you going to use a journal on this mod?

Soma didn't have any notebook and I was really disappointed that I couldn't read the notes than just one time. Are you going to use the journal/inventory mechanism?

PS. If you are, I would suggested that you use a Amnesia: A Machine for Pigs journal. It would be better on the timeline of the mod (is it 20th century?)

Good luck with the developing and I hope that you can release this mod soon. :)

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BlasterLizard Creator
BlasterLizard

For Amnesia: Fear in Hands, this wasn't a really big problem. The version of the game that we've made with HPL 2.0 barely had that many notes. Daryon is a detective and he truly does have a journal, but he loses it during his journey into the game (I'm not going to spoil how). Since the journal was the only thing he got left of his life before the amnesia, he will need to hunt down these pages to discover what is happening to his life. You won't have to hold these pages because the character will be trying to remember it himself all the time.

That's another thing we are rethinking for the SOMA remake of the game. The page textures will have much more life than it was with the Amnesia series (only text). You will see the desperation of the character when you read the lines he wrote back in that time.

We are really sorry for not talking much about the game lately but we have realised that the game is getting so much hype and, as we've said a lot of times, we don't want to dissapoint anyone. So we are focusing more in doing what we're promising instead of showing more about our creation.

2016 is close, so do not worry! We won't take much longer.

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