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Set ninety years after A Machine for Pigs, Daryon Wolfinger, a bankrupt detective now finds himself lost and desperated for unknown answers about his disappeared wife, Nathalia, that left him just after a violent fight in their house. Daryon is a very aggressive husband and a terrible father. Living in the shadows, hiding from the monsters and fears in his head, he tries to escape with the famous Amnesia potion, also known as the very popular beer. He breaks his wallet and spend everything on the bar, waste all the opportunities in his life sitting in an old chair in front of a dirty balcony. Every swallow is a pain.
He takes care of a poor child that he dares to call his daughter, Sofia. She has only eleven years old and for him she is everything that he has left in his miserable life. He would do anything for her, but surely she wouldn't do the same. Scared and full of hatred, she blames him for everything that he did with her mom. Beating, struggling, choking... For her, it's unforgivable just like a black eye punch. She hates him, but Daryon, in a last attempt to set things right, tries to track down his now ex-wife to restart his life for everything that he has already done.
He fails again and again... The depression comes, he can't believe or accept the loss... He's a dangerous man, capable of everything... Discounting all his discomfiture on everyone. A shadow emerges, sending them letters about an old machine, a couple with a mask and truthless blood. He investigates the case, tries to call back up to help him to solve the mystery but no one can hear him. He pursue him to the edges of this Land, but again, the answer is the same: failure.
The shadow starts to follow Sofia's feet. She can't run from it. She begs for her father but he's busy drinking on the bar again. When he finally awakes from the torment of disability, it's already too late for both. He sees another one letter from a mysterious man, followed by a broken window in Sofia's bedroom: "I'm with her... You know me very well Dary... But you don't know what I can do to you."He can't afford it. His wife has already been too much, but losing Sofia isn't an option. He picks up the car on the garage and start running to get his daughter back... The queasiness from the beer starts to flow through his body and the worst happens.
He pursues the man but end up plummeting from a cliff, in the thoroughfare of the outskirts of Brennard City... He wakes up in a forest, bleeding, destined to die. With no memory except from hallucinations of a man with a gas mask, holding the hand of a girl, he now must ask himself his purpose and true reason to save the ones he once loved.
More than 8 months ago, Amnesia: Fear in Hands was scheduled for release on December 1st and we could not achieve this milestone, neither explain to you guys why we didn't. We're here now, six days after the supposed launch date, to give to you guys a feedback of what has been happening and why we could not release our Custom Story until now.
In the beggining of this year, we have talked about why we would not update this blog very much from now on. since the decision to port (basically remake a great part of the game) to the HPL 3 engine, we have dealed with a lot of trouble during the process, including problems with hardware and the port of the game itself. We haven't stop working on it. To be honest, we are working on it basically everyday.
The primary sketch for release was to launch the short-movie that we've been filming, then release the game some months after. After the release, we would update our brazilian fans with an official second version of the game fully localised in pt-br (both audio and subtitles). Well... What happened is that we could not finish the recordings of the movie (we're also still working on it) and we haven't finished the pt-br voice acting too (it's 70% done actually). The actual release plan is to launch it all together. No post-launch updates (except from bugs/glitches correction I believe)
Working on Fears has been a rough, but not less pleasant journey, and since we really want to make sure that the game WILL be released and it will be good, I think that stepping back on the decision of release the game this year is the best decision that our team can make. We have been preparing a new trailer, in updated hardware, for you all next year, showing you more of this amazing work that we're doing.
Yeah... It's a shot on the foot, we all know that. Amnesia has been for long an example in terms of horror games, and it has been recently left by players. This won't mean that we'll stop working on it. It has been a 3 year journey and we are optmist that this long novel, full of twists, will soon come to an end. We are secure that the experience that we're all working to bring to all of you will definitely worth at the very end.
It's have been already three years since our first hello. The progress we did with this Amnesia mod is insane. We're already about to end everything...
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