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Amnesia: Fear in Hands is a SOMA custom story, being developed by Blaster Lizard Gaming Team, the same creators of Canis Lupus. Fear in Hands features the content from Soma, A Machine for Pigs, The Dark Descent, Justine and Canis Lupus.
Watch now the official trailer for Amnesia: Fear in Hands.
Available on 2016 for Windows, Mac & Linux.
I think you need someone with a better PC to record this.
This is absurd.
I saw your comment on YouTube. We agree with you. We apologize for the framerate of this trailer. Unfortunately, the scenes from this trailer has been recorded in more than just one machine. We from Blaster Lizard works with 4 different computers and two desktops (used for game testing).
The 4 main computers are: 2 Macbooks (Macbook Air & Macbook Pro, with different hardware specs), 1 Dell (used just for the social media works. I use it to answer and post all the content on ModDB, Facebook, YouTube etc) and 1 Acer. The game is developed on the Macbook Pro & Acer machines.
All the previous game trailers/previews that you saw were recorded on the same machines, but no problem has been noticed there. We detected that the main cause of the lack of framerate was from a lot of different problems, involving bugs with Fraps (our main recording software) and optimization issues.
We have already fixed most of those problems and a new preview video, recorded on full 60fps is on the way to compensate you guys for the quality of the trailer.
We thank you all for this amazing support. It's very important to receive such feedback from you all. We always hear what you guys have to say to us, and I give my word that at the moment, we are at full strengh preparing something better to show.
Best Regards,
Ly.
please use that mfp lantern that was in one of the photos. and also please make the beam to the mfp lantern thinner like in the mfp Halloween trailer. otherwise, i have no complaints.
Thanks! We still are fixing the feature of the multiple illumination system, but we shall end up using the AMFP lantern as default. Not only because of the style, but because of the era where the game is set.
cool! also promise to make the beam thinner? you dont have to, i would just like that.