As we promised, here is, the upcoming Soundtrack .rar file with the full and official soundtrack of Amnesia: Fear in Hands PLEASE CLICK IN VIEW DETAILS...
Set ninety years after A Machine for Pigs, Daryon Wolfinger, a bankrupt detective now finds himself lost and desperate for unknown answers about his disappeared wife, that left him after a fight in their house. Daryon is a very aggressive husband and a terrible father, living in the shadows, hiding from the monsters in his head with the famous potion of Amnesia, also known as the very popular beer. He takes care from a poor girl named Sofia, his daughter of only 11 years old and for him she is everything that he has left in his life. He will do anything for her, but she wouldn't do the same, since she hates him for everything that he has done with her mother. Daryon, in a last attempt to set things right, tries to track down his now ex-wife Nathalia. He fails and again run to the nearest bar to forget his total failure.
A shadow emerges... It start running in Sofia's direction. She is sleeping at her room, but Daryon isn't at home. When he comes back home, he find a letter from an unknown man, with all the answers that he wants. He has his wife and daughter and he can't believe in what his eyes are seeing. He pursues the man but end plummeting from a cliff, in the thoroughfare of the outskirts of Brennard City... He wakes up in a forest, bleeding, destined to die. With no memory except from hallucinations of a man with a gas mask, holding the had of a girl, he now must ask himself his purpose and true legacy to save the ones he once loved.
- Game Duration: 3-4 hours length to complete it entirely;
- Main Story: Three main campaigns;
- Open World: Access anything. Every room, district and location since the beginning of the game;
- Global Localisation: Available in three different languages (Russian, Brazilian-Portuguese & English)
- Development: New mechanics, and a totally different game style for Amnesia;
- V.A: Professional voice acting;
Amnesia: Fear in Hands will be available on ModDB & Linkr game platforms.
Full Game: 2016*
*The launch date might change without major announcements.
Recorded more dialogues lines with Lucas Favero Paim (Daryon Wolfinger actor for Brazilian Portuguese) and Philicia Clarke (Sofia Wolfinger for English). Almost everything went out perfectly, but we still have to do some audio mixing and editing before adding it to the game.
We have exhibited for the first time a 100% working chapter of the game on a press conference in Facebook for the Brazilian fans that are supporting us all of these years of hard work. It was a short 7 minute demo gameplay introducing the monsters, the new features involving scenario manipulation, multiple illumination system and of course some of the new monsters of the game.
Talked to Adriano Jordison, our leader tester about playing our full game for the first time before it reaches a BETA status. Adding the final details in the demonstration build to finally release it for internal testing. Fear in Hands still has a lot of bugs and glitches that can even come with a fatal error, but besides that, the game runs pretty smoothly.
Working on the illumination system for the game. Today we have reunited the team to create & develop a weather script that interacts with the environment. We were able to make a whole house go dark after a heavy thunderstorm via scripting. We're planning to add more of those kind of details in the future levels of FiH.
Finishing the GDD (Game Design Document) of Fear in Hands, that has been started on December of last year. We'll soon begun searching for other game developers to help us finish the game, putting extra content and supporting us with basic and complex scripting.
Today we have reached an incredible milestone, showing for the first time in years a full playable build of Amnesia: Fear in Hands, that is now exiting from Pre-Alpha to Alpha and luckily, in the next months, to Beta stage. Been played in a locked room, two players tried our game for twenty minutes until they reached the end. The criticism was pretty good, where most of the people that saw the showcase told that the major problems with the game were the bugs. Simple task to resolve.
They liked the new mechanics and the environment, finding it very dark & spooky. We can't tell how happy we are right now. Simply outstanding! In the new few months, we will be finally releasing the Public Demo for everyone here in ModDB. Now the mission is to increase the player experience by adding more cool features, fixing the incomplete or buggy ones and increasing the details of each level of the game.
Will be showing tomorrow an updated version of the Amnesia: Fear in Hands demo to a group of game designers that works for PlayStation Brazil. Currently, we're trying to fix most of the bugs that has been found on our previous showcase, during an exhibition in Fnac.
For more news, keep tracked to this specific update.
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