Your name is David Leatherhoff, and you're addicted to a strange drug. Lately you have started to experience illusions, dreams picking at your deepest and darkest fears. Finally, you go to Markland Hospital, seeking help. First, however, you make a stop into the bathroom, where another bottle of pills awaits you, standing out like a beacon in the night in your depraved eyes. When will it all stop?
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cry of fear - rendering programmer - half life 1 team psykskallar anywhere programmers do you want to work on a standalone game that will be released on steam? do you want to work with a game that's already been released with a team that have already proven they can deliver? team psykskallar are looking for an experienced rendering programmer to work on cry of fear. cry of fear is a half-life 1 modification with over 440,000 downloads on moddb alone. it was selected as one of the first 10 projects ever to be greenlit by valve's new greenlight system, up there with mods with no more room in hell and black mesa source. we are looking for: - someone who isn't afraid to work with old code - someone familiar with opengl (older versions) - someone who is confident with shadow maps, colour correction etc - someone who is mature and can work in a team - someone who can deliver on time due to the mod being greenlit and integrated into steamworks, you will be working with a separate clean-code branch of the paranoia mod (the mod upon which cof is built) and i will handle integration. this is due to an nda agreement with valve. the position is unpaid, and the project is non-commercial, but you will get a fair portion of all donations to the mod.
cry of fear team looking for a modeler team psykskallar anywhere artists team psykskallar (the team behind cry of fear and afraid of monsters) are looking for a modeler for a secret project. if you are interested, please pm rumpel here at moddb. rumpels profile: http://www.moddb.com/members/rumpel
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