Your name is David Leatherhoff, and you're addicted to a new painkiller from a company unknown

They keep coming, and you can't stop taking them.

Lately you have started to experience illusions, dreams picking at your deepest and darkest fears.

Finally, you go to the Hospital, seeking help. First, however, you make a stop into the bathroom, where another bottle of pills awaits you, standing out like a beacon in the night in your depraved eyes.

When will it all stop?

Afraid of Monsters: Director's Cut is a survival horror mod for Half-Life 1. It is an enhanced version of the original Afraid of Monsters.

What's new?

  • New monsters (no Half-Life reskin) and weapons
  • Flashlight can only work with batteries that you pick up
  • Improved maps and totally new maps
  • 4 different endings and altarnate routes
  • Random monster spawns
  • New hud, sprites, textures, sounds, models and animations
  • And a lot of other improvements!
Nominate for Mod of the Year 2009

The search is on to find the hottest mod of 2009, so if you
believe this is the one - vote for it. Everybody can vote all
they want, however, guest votes only count in the event
of a tie. For rules, prizes, movies & more - head on over
to the official 2009 awards page. Good luck to all!


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Sick hallway Wheelchair-guy David looks out
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37 comments by ruMpel on Nov 4th, 2009 digg this super bookmark



It has been 2 years since this mod got released, so I wanted to somehow celebrate it. The only way I can think of how, is to show you ModDB members, who might have missed this mod, that it exists! As it has been Halloween, I thought that this would be quite interesting to post, as this is a horror mod. Well fitting for this kind of weather and atmosphere that is going on right now.

Some quick info about the mod:

You play a guy named David, who is a drug-addict. He can no longer stand it out, so he decides to seek help at a hospital. When he's there, as addicted he is, he goes into a restroom and takes some more pills. But this time, it goes very wrong. From the pills you take, you start to experience hallucinations, and those hallucinations are your enemies. But you can't stop take the pills, because then you will die.

Sick hallway
David looks out


The mod has four different endings and altarnate routes, which makes it interesting to replay it. And if you see all those endings, you will be rewarded with a secret neat item. There are also plenty of secret hidden things that you can find.

You can download this mod here:


With good things comes even better things

As you might understand, this mod is an improvement of the older version Afraid of Monsters. I made Afraid of Monsters alone, so it didn't turn out that well. So with Afraid of Monsters: Director's Cut, I got help from James Marchant, Minuit, with very much things.

You can find Afraid of Monsters here:

Moddb.com


Currently, me and James and some other people, are working with a new Half-Life 1 horror mod called Cry of Fear. It has the same theme, and we think you might like it if you like this mod.

You can find Cry of Fear here:

Moddb.com


Error fix

I know some people have complained about an error which says: "Cache_TryAlloc: 12708976 is greater than free hunk" There is a simple fix to that error if you're using Steam. Right click the game in Steam, click properties, click "Set Launch Options", then type;

"-heapsize 512000"

Co-op

There is one more thing I would like to say before this news ends, and that is; how many people would like to see a proper Co-op "expansion" to this mod? If you want, we might be able to make it. That was it for this news. I hope you like Afraid of Monsters: Director's Cut, and my other upcoming project.

/ruMpel

Media RSS Feed Latest Video
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Afraid of Monsters: Director's Cut

Afraid of Monsters: Director's Cut

Oct 31, 2007 Full Version 67 comments

The full version of Afraid of Monsters: Director's Cut.

Afraid of Monsters: Director's Cut Gameplay

Afraid of Monsters: Director's Cut Gameplay

Jun 11, 2007 Movies 8 comments

This is just some very small gameplay, so you can see how it's kinda going to be. The quality is very bad, that's because I just don't want to spoil so...

Moving fog

Moving fog

Mar 27, 2007 Movies 5 comments

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Comments  (10 - 20 of 1,569)
Mkilbride
Mkilbride Dec 1 2009, 11:41pm says: Online

I could never finish this. It was to freaking hard and scary. Seriously, F.E.A.R and whatnot is like CAKE compared to this.

+1 vote     reply to comment
Mtndew2
Mtndew2 Nov 30 2009, 9:02pm says:

Co-op Please, I really dont like to piss myself alone -_-'

0 votes     reply to comment
[WPWW]Slickback
[WPWW]Slickback Nov 30 2009, 6:34pm says:

Wow. This was amazing. I didnt think you could get any scarier than the original. A great piece of work. 11/10
BTW: my buddy wants to know if this mod will work with his 1.1.0.6 with the hd pack.

+1 vote     reply to comment
nietzschesaurus
nietzschesaurus Nov 28 2009, 3:40pm says:

I'd be excited if you were to make a coop version. Maybe then I'd actually be able to play through the whole game D:

0 votes     reply to comment
headrebel
headrebel Nov 25 2009, 6:22pm says:

Having a problem with the game, "Cache_TryAlloc: 12708976 is greater than free hunk" I've tried launching it with -heapsize 512000, no luck, it crashes after the black and white world map. Using half life with steam.

+2 votes     reply to comment
aquasheep
aquasheep Nov 28 2009, 4:13am replied:

I also still have the problem after trying "-heapsize 512000"; I tried higher sizes as well because I read that this is the amount of RAM you allocate to the game in kb. But, it still locks up at the first load point in the first red dots maze.

+1 vote     reply to comment
ruMpel
ruMpel Nov 26 2009, 2:24am replied:

That's odd. What are your computer specs?

+1 vote     reply to comment
headrebel
headrebel Nov 26 2009, 9:50am replied:

Windows 7 home premium, 2.50 gb ram, AMD Athlon 64 x2 dual-core processer tk-55, Not sure what else to tell you

+1 vote     reply to comment
Cortex
Cortex Nov 21 2009, 2:19pm says:

I'd love to see Afraid of Monsters: DC turned into a coop mod, me and my friends would love to play it.

+1 vote     reply to comment
odin08
odin08 Nov 23 2009, 6:50am replied:

Well if you didn't already know this, that you can play through the whole mod on SVEN. But nothing would be different, it would be like playing Half-Life 2 in Synergy.

+1 vote     reply to comment
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Platform
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Game
Half-Life
Developer
Team Psykskallar
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Release Date
Released Oct 31, 2007
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Horror
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