Main features :

- An intricate and immersive alternate history background.
- Eight playable civilizations, each having its own eight unique units :
-The Worker's Republic of Vidalia
-The Great Reich of Salviatia
-The Atlantic Federation
-The New Golden Horde
-The Celestial Empire of the Eternal Rising Sun
-The Caliphate of Jihadia
-The Bolivarian Republic
-The Transsahelian United Kingdom
- More than four hundred new skins and buildings ! Every civilization has been given its own architectural set and unit set, no shared skins or units whatsoever.

- More than five hundred new sounds ! Almost every unit is voice-acted and speaks in its native language. New guns, artillery and ambient sounds give to every battle an intense cinema-like feeling : tank formation clash, jet fighters dogfight, giant battleships unleash hell, ground attack planes dive from the skies, and rocket artillery shrieks above endless waves of infantry.

- Over twenty new 3D models, so that not a single tank or plane will be used by more than one civilization.

- A new wonder system : every civilization enjoys its own 17 unique wonders, for a grand total of 136, mixing actual real-world ones, such as the World Trade Center, the Cristo Redentor, the Pentagon, or the Dome of the Rock and imaginary ones, such as the Black Obelisk of Kronstadt, the World Dragon, or the infamous Castle Wolfenstein.

- A new unit type in the airport, the Ground Attack Plane, fulfilling the role of a tactical bomber.

- A new interface, with a more modern look.

- A new soundtrack, more fit to the A Wrong Turn universe.

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4 comments by RoXXGames on Oct 11th, 2012

What to expect in the upcoming weeks ?

Hopefully, we'll be able to release the long-awaited 1.01 update, featuring the infamous Experimental Units. Yes, the ones we brag about in the User Manual but actually aren't ingame. With a little more work, we can fix this and put the game up-to-date and matching with the Manual. Then, what is to be expected in the future ?

We have many ideas about features we'd like to incorporate to our mod : a quick-battle script, to allow more exotic units, such as chemical weapons and paratroopers ; enhanced naval warfare, with different, more specialized ship types : cruisers, frigates, destroyers, command ships...
We could also use Germanbacondragon's work on a Moon map to put up an entire expansion depicting battles on the surface of Earth's satellite. This idea is really exciting, but raises dozens of gameplay issues. Before we can make this happen, we would like to have the community's input about how to make a moon-based combat system be both balanced, fun and (relatively) realistic.

On any of these topics, we would very much appreciate your contribution, either by ideas, or even by actually helping us with coding, scripting or modelling. Stay tuned for more updates and screenshot as we get back to work !

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A Wrong Turn User's Guide

A Wrong Turn User's Guide

Jun 11, 2012 Guides 8 comments

The ultimate ressource for A Wrong Turn players, the User's Manual contains everything you need to know about the game and it universe, from installation...



Apr 16, 2012 Patch 3 comments

- Adds the proper modded "tribes" files to A Wrong Turn.

A Wrong Turn 1.0

A Wrong Turn 1.0

Apr 15, 2012 Full Version 4 comments

The 1.0 version of A Wrong Turn is available ! Currently, no installer, so be sure the check out the readme file.

Post comment Comments  (0 - 10 of 198)
Alexey_Piterson Mar 19 2015 says:

Mod died?

+1 vote     reply to comment
ziedt Aug 9 2014 says:

War To End All Wars Mod For Rise of nations Is combo Mod Between the best mods ever made to the game like
world in conflict & World War III -by uthum876
civil innovation -by Greathan
the ends of days -by fps_css
also i used the models made by llhhll and valdemar

the mod include about 22 faction

AMERICAN : USA,maybe il add Venezuela or brazil
AFRICAN : NIGERIA,maybe il change it to algeria&tunisia
OTHER FACTION : al qaeda& taliban and UMBRELLA CORPORATION from resident evil not sure to keep it


how to instal:
1/you need to have the original game installed
2/you only have to extract the rar then launch the game from patriots.exe found in the folder thats all

hope you enjoy and thanks to uthum876/greathan/fpc_css/llhhll/valdemar ;)

here is the link

plz seed

0 votes     reply to comment
Guest Jun 30 2014 says:

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mashouf Dec 25 2013 says:

guys, i am having difficulty installing this mod. the installation instructions are not explained in detail. can someone help me

+1 vote     reply to comment
silver-man Dec 3 2013 says:

HI All i'm a big fan of this mod and i have almost completed 2 campaign maps for this mod, 1st one i have made is based on "Don the dim's global campaign the other one is based on "the entire world extended" and of course it is all based on the background image you see when you start the mod ....any way i need some help cuz i don't mod things that often and i'm having some problems with some attack moves and where should i place the capitals , if any one can help me with this a lot of people would be greatful...... including me :D.

+1 vote     reply to comment
aceronline Nov 14 2013 says:

I just realised there was 2 variants of the Tora fighter jet. One for snow terrain and the other one for the other terrains.

+1 vote     reply to comment
panzerkorps1942 Oct 27 2013 says:

wath is happening with the mod???? is everything all rigth???

+1 vote     reply to comment
silver-man Jun 26 2013 says:

Dose this mod work in multiplay????

+1 vote     reply to comment
silver-man Jun 18 2013 says:

Simply amazing its like another game.
-and i'm working on a ctw map for the mod but still i can't make some things to work i'd like some help if possible...?

+1 vote     reply to comment
Guest Aug 20 2013 replied:

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Rise of Nations: Thrones and Patriots Icon
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Released 2012
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Real Time Strategy
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A Wrong Turn A Wrong Turn
A Wrong Turn
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