Creatures came out of what seemed to be thin air. Animated and alive. They came without a warning and swept the world ...

So, we have a date. It's not set in stone 100% but the mod is finished. There'll be a few last minute tweaking and adding just a few more things, but it's finished.

Posted by joure on Oct 15th, 2010

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Sunday 17 October 2010.

Well, it's time to finally give you guys a release date, and it's this Sunday.

I could've spend an eternity refining the mod. Instead of doing that I'll take it as it is, and will use the gained experience from 1187 - Episode One to Episode Two.

I've spend three years working on this thing, and I'll admit there are some things I would've done differently if I started the mod now. But that was my goal in the first place, to learn. I've overhauled even the first maps, scenes, textures and what have you countless times over, but it really is time to say we're done. I do believe that myself and the team have created something we can be very proud of. And I hope that you guys will appreciate the effort put into this and have one heck of a good time when you start it up.

The only thing that we won't be releasing just yet is the audio commentary. We're not done recording it, but it will be released separately once we're finished.

The mod stands around 5 hours long, depending on how fast you play through it. Those who will rush through the game will miss quite a lot of stuff, since we have quite a number of secrets and optional content being offered throughout the mod. 

Those who take their time and explore the maps will be rewarded by doing so. Also worth mentioning are two facts:

1: The mod is tougher then Half-Life 2. I've played it on medium throughout it's development and I recommend others to play on that difficulty as well.

2: The mod is big. seriously, it's around 2.80 gigabytes once you installed it. I've done my best to keep the file size in check, but once you create and use this much custom content, then it's inevitable that it gets to this size. Not only did we create tons of custom content, I also asked permission and even been offered to use content from other developers, so A huge thank you to them, and you'll find them in the credits list.

Also, Note that the mod will run slower on older PC's the lowest I can confirm is a single 2.4 processor with 512mb RAM and a Geforce 7200, but that's really stretching it and you'll have to compromise certain features like HDR, and other video/sound features. I did my best in optimizing the heck out of the maps, but man, optimizing takes tons of time and it's a tough process, so I apologize if it's not the best.

Then there's other news :
We have a website. It's not the best, and there's not all that much on it, yet, but it's there. I hope to see you guys on the forums there because I and most of the team will be on there after the release hits. If you have any questions or want to start a discussion, feel free to head over to the forums and ask / chat away ;)

Wix.com
I also would like to point out that I've spent some time in creating a game manual. It will cover pretty much anything important from the hud display to the button layout and even character info. It really helps giving it a read, and a long with that, playing the crash course. The crash course is our version of Half Life 1's Hazard Course. I loved the Hazard Course and I felt it'd be neat to have it return for this mod.

Other then all what I said there's not much else to mention at this point. The mod's been play tested as much we could with quite a big beta test team, and I think we really got anything that might break the mod. Its been one heck of a ride but it's been fun. So yeah, Thanks to everyone involved with this project. The team members, the testers, even people that wanted to help but couldn't, and of course the community here on ModDB.

Ohh yeah, for those who might not have noticed, this is an HL2 Episode 2 modification.

I'll leave you guys with the official trailer, it's pretty much the same as the one I had in the header, only it's been tweaked a bit, and has one new shot.


So yeah, get ready for Episode One, it's on it's way ...

To make it clear, however : I'm aiming for 17 October 2010. There's no reason to not make this date, but if something does come up and I have to delay because there's something in need of fixing, please be warned. I rather have it fixed before rather then after release. Even though the mod's been tested enough for it not to break, at least not for us, but you never know what some people out there might accomplish.

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Post comment Comments
EliteAssassin
EliteAssassin Oct 16 2010, 3:57am says:

Great news guys! Youve really done a great job! Csnt wait to play the mod tomorrow!

+4 votes     reply to comment
joure
joure Oct 16 2010, 10:19am replied:

Thanks mate, I'm doing all I can to make the release date.

+2 votes     reply to comment
Skylar15
Skylar15 Oct 16 2010, 11:05am replied:

Seems to be fun I am going to play this mod for sure!

+1 vote     reply to comment
Rukus_
Rukus_ Oct 16 2010, 4:57am says:

Damn, I wont be here tomorrow. Oh well.

+1 vote     reply to comment
MainAttacker
MainAttacker Oct 16 2010, 5:20am says:

YES! Tomorrow! I will absolutely download this mod! hope there isn't a delay, its so close.

+1 vote     reply to comment
jjawinte
jjawinte Oct 16 2010, 5:26am says:

Well I may have to reschedule my itinerary for Sunday and hide with this in my " Man Cave " ! I'm psyched !

+2 votes     reply to comment
Dr.Goupyl
Dr.Goupyl Oct 16 2010, 5:35am says:

Yay ! Finally ! My mod of the year is actually "Nightmare house", i will see soon if he got a challenger ! :D

+1 vote     reply to comment
.sverek
.sverek Oct 16 2010, 6:14am says:

omg Ironsights and pure awesome experience battle, totally gonna play! :D

+1 vote     reply to comment
Visorak06
Visorak06 Oct 16 2010, 7:20am says:

At long last we can finally release this mod for you guys and show you all something we're proud of. Thank you all for your support once again!

+2 votes     reply to comment
Jokerme
Jokerme Oct 16 2010, 7:22am says:

Awsemo news Joure. Congrats mate.

+2 votes     reply to comment
SolidFake
SolidFake Oct 16 2010, 7:29am says:

'quake sound' *impressive*

+1 vote     reply to comment
ivenoidea
ivenoidea Oct 16 2010, 7:31am says:

omg! a modo that is actually going to be realeased! tomorrow!!

+1 vote     reply to comment
zaglis
zaglis Oct 16 2010, 8:37am says:

Dat animation.

+1 vote     reply to comment
grzyb
grzyb Oct 16 2010, 9:18am says:

itz 2moro! awezum!

+1 vote     reply to comment
FearlessKiller
FearlessKiller Oct 16 2010, 9:20am says:

Yeah finally ive waited for this !!!

Are you going to work on mortewood plaza after ? Because it look like a really good game because i love to kill tons of zombies and get new weapon and use funny stuff to kill them !

+1 vote     reply to comment
--JoKeR--
--JoKeR-- Oct 16 2010, 9:31am replied: Online

just dec is working on mortewood plaza
the rest of the team are just beta testers or something

+1 vote     reply to comment
eatleadsukka
eatleadsukka Oct 16 2010, 11:28am says:

YAYYYYYYYYYYYYYYYYYYYYYYYYY

+1 vote     reply to comment
freredarme
freredarme Oct 16 2010, 11:52am says:

Niceee!

+1 vote     reply to comment
AUG_DUDE
AUG_DUDE Oct 16 2010, 1:11pm says:

masterpiece mod, i want it, the sooner, the better.

great work dudes

+1 vote     reply to comment
Armageddon104
Armageddon104 Oct 16 2010, 1:31pm says:

Woot! Gonna be awesome! =D

0 votes     reply to comment
IGotzNoSkittles78
IGotzNoSkittles78 Oct 16 2010, 1:42pm says:

Its going to be released tommarow? I remember playing this mod back when you released a demo, im so happy that i'll be playing the FULL version tommarow.

+1 vote     reply to comment
Eron12r
Eron12r Oct 16 2010, 2:35pm says:

pretty crazy nice

+1 vote     reply to comment
DuckSauce
DuckSauce Oct 16 2010, 4:05pm says:

How humble and such an interesting but fine post for a release, thumbs up.
Will likely give this a shot because of it :)

+2 votes     reply to comment
LORDDEREX
LORDDEREX Oct 16 2010, 4:56pm says:

:)
Awesome :)

Been watching this mod for sometime and It feels like yesterday i first saw it, and today its same as then: Awesome :)

+1 vote     reply to comment
Bird_of_Prey
Bird_of_Prey Oct 16 2010, 5:09pm says:

Great news! Been watching this one for a while. Great to see it's some close.

+1 vote     reply to comment
XenuXemu
XenuXemu Oct 16 2010, 6:01pm says:

Can't wait. No VALVe time please.

+1 vote     reply to comment
AssassinAlex18
AssassinAlex18 Oct 16 2010, 7:13pm says:

I might break down and get the Half life 2 games for my PC just for this mod.

+1 vote     reply to comment
SEGIII
SEGIII Oct 16 2010, 7:55pm says:

I thought it would be coming in December. What a surprise! :D
Anticipating release, but I'm a bit worried about specs. You said 2.4ghz and an Nvidia 7 series is stretching it. I'm guessing an intel chipset and 1.8ghz would not even be playable. :|

+1 vote     reply to comment
Dr.Doozer
Dr.Doozer Oct 16 2010, 10:58pm replied:

Trust me, it's not totally like that. I have a small change in texture quality and my crap desktop can run it.

+1 vote     reply to comment
Deremix
Deremix Oct 16 2010, 11:45pm says:

Holy ****, yes. Tomorrow! Can't wait!

+1 vote     reply to comment
Croco15
Croco15 Oct 17 2010, 12:09am says:

I'm so excited!!!!

+1 vote     reply to comment
xXMaNiAcXx
xXMaNiAcXx Oct 17 2010, 11:42am says:

TODAY TODAY TODAY TODAY WOOHOOOO!

+1 vote     reply to comment
Pheist
Pheist Oct 17 2010, 5:36pm says:

Um, its Sunday the 17th. 4:36pm. Just sayin'.

+1 vote     reply to comment
MainAttacker
MainAttacker Oct 17 2010, 7:11pm replied:

Well here it's Sunday 17, 7:08pm! I will be sad if you don't release this today... (I mean its perfectly understandable but I've waited for this soo long) I'll be waiting....

+1 vote     reply to comment
Craka_J
Craka_J Oct 17 2010, 9:25pm says:

And so, the release date ended up slipping by. :\

+1 vote     reply to comment
Pheist
Pheist Oct 18 2010, 12:59am says:

Looks like they pulled a Black Mesa Source. :P

+1 vote     reply to comment
cW#Ravenblood
cW#Ravenblood Oct 18 2010, 3:57am says:

Awesome work! I loved to see the mod growing and getting better and better. And now? Its released and Im on holyday without pc. Wtf? I wanna play it :V

+1 vote     reply to comment
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Platform
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Developer
TeamGT
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Official Page
Wix.com
Release Date
Released Oct 17, 2010
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Related Mods
1187 (Half-Life 2)
1187 Half-Life 2 - Single Player First Person Shooter
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Half-Life 2 Single & Multiplayer First Person Shooter
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TeamGT
TeamGT Developer with 13 members