Audio Development Support
Developer with 3 members, invitation onlyI've seen lots of mods that got strong potential, they got good code support, beautiful maps, outstanding models and textures etc... but... it doesn't...
You need it, you got it. Making noise and stealing gamers ears virginity since 2007. If you need help at voice acting or audio development for your mod, contact me and I see how I can help.
0 comments by .sverek on Jul 28th, 2010
So yeah, I got finally set-up Audio Development Suppor group. We are ready for any audio request for your game, except music related work. I am sverek. I've been working and still working on Project Dystopia and PVKII. Those are both multiplayer modifications for Half-Life2 (Orange Box engine). I've been working on every sound field, that game can possibly require:
- Environmental Sounds (from empty desert to busy jungles)
- Weapons Sounds (starting from melee weapon and going to nuke launchers)
- Player Sounds (from barely noticeable gear sounds to strong impacts)
- Physics Sounds (from slight sand impact to crashing buildings)
- UI sounds (menus buttons, hover etc...)
- Some experience at voice acting (Russian accent)
Feel free to contact me, if your mod require any help above :D
I've seen lots of mods that got strong potential, they got good code support, beautiful maps, outstanding models and textures etc... but... it doesn't...
The Development team for the Half-life 2 Total Conversion Modification, Operation Lambda.
Creators of the mod Pirates, Vikings and Knights II
Founded in August of 2007, Puny Human is a game development studio based in Morrisville, North Carolina. Evolved from a group of people interested in...
Best audio dev right here :D