Creatures came out of what seemed to be thin air. Animated and alive. They came without a warning and swept the world ...
Hi everyone. No updates lately. I'm quite busy with my personal life atm, plus part of the team's been M.I.A. for a while, most noticeably Dec. Thus I've been working with some voice actors for the upcoming "West Point" two-map campaign plus another small one map long campaign that I'm working on called "Rogue Train".
So that's three single player story driven maps that will make up for two small new campaigns. The DLC is coming your way sometime early next year.
Both maps will have a few new features, namely a new hand gun, plus the fact you'll be playing as two entirely new characters, namely Brian, a person you where supposed to meet up with but never actually did, and a nameless soldier that's been given the task to salvage a military train posing as a civilian train with some very important cargo. Complete with new voice acting.
The rogue train will take place in a... ummm, train. A moving train nonetheless, which makes up for quite an interesting setting.
Both campaigns, if I can name it as such since they're quite small, will have their own little story to them, they won;t offer any real revelations, though they should clarify some story elements, and I'll do my best to keep the maps fun and interesting.
The two maps are again for me some ways to experiment with some stuff, and take all that I learned to carry over to episode two, which will be something completely different from episode one in terms of game design.
Most of the gameplay from episode one will remain intact, but I have taken notice some of the feedback you guys gave me and the team so I can improve there where I feel I've let you guys down.
That's it for now, ohh and of course, a ton of thank you's to everyone who has voted ^_^