Tiberium Wars Advanced seeks to bring the game closer to its Westwood roots while also maintaining the unique new flavor that Tiberium Wars brought to the series. New units, abilities, structures, strategies and a fresh gameplay experience are just a few of the things TWA brings to the table. With updated gameplay that brings the "Strategy" back into RTS and removes the "zerg rush" mentality, TWA is a mod that will appeal to both die-hard, base-building Westwood fans and those relatively new to the franchise alike. Don't believe us? Give it a download and try it out!
model by your self?
It was made be by Chronosheep & me (mainly by Chronosheep), based on a model from BFME.
lol Warg with a Tiberium Carpet on his back
If they stand over ground for a while, do they spread tiberium?
In Tiberian Sun they doesn't, in TWA I am not sure. Thats up to Stygs.
HA i though i saw a Warg :D with tiberium on its back :p
XD u can still kinda tell it is a warg but it makes it look better due to the fact that wargs look mad and the tib probably made it go mad
I havn't seen them ingame yet, on which maps are they?
They might be on the Red Zone and Yellow zones, that's my theory. I haven't played it yet so I might be wrong.
I haven't seen them on any yellow/red zone maps I've played.
Please, on which maps are they?
Ah, I finally figured out that they are trained at the mutant hovel, thought that they will be just hostile to all like in TS
Remind me of the Forgotten.