Part-time FXmod contributor, but full-time fan.

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FXmod: RPG Mode ClosedTest & Our Plans for Homeworld3
Homeworld: Remastered

FXmod: RPG Mode ClosedTest & Our Plans for Homeworld3

FX:Galaxy 5 comments

We are rolling out a Closed Test for our RPG Mode. Read on to find how you can participate, and what our plans are for HW3!

FX:Galaxy 2021 Winter Newsletter: FX 1.39, RPG Mode, and Homeworld3.
Homeworld: Remastered

FX:Galaxy 2021 Winter Newsletter: FX 1.39, RPG Mode, and Homeworld3.

FX:Galaxy 3 comments

In this newsletter we look ahead to impending release our v1.39 build, and our plans for the FXMOD from here on out - from the start of 2022, up until...

FX:Galaxy v1.39 - Patch Preview
Homeworld: Remastered

FX:Galaxy v1.39 - Patch Preview

FX:Galaxy 6 comments

Explore new systems and features in the biggest update to come to Homeworld's FX:Galaxy mod yet.

Revisiting FX:Commander + Homeworld GIVEAWAY

Revisiting FX:Commander + Homeworld GIVEAWAY

News

5 years later, FX:Commander lives on in Homeworld Remastered. We are revisiting our roots one last time, and are inviting you to come join us in the present-day...

FX 2020 Summer Newsletter
Homeworld: Remastered

FX 2020 Summer Newsletter

FX:Galaxy

The latest on RPG Mode and various other things FXmod as of Summer 2020, fresh from a galaxy near you.

FX 2019 Winter Newsletter
Homeworld: Remastered

FX 2019 Winter Newsletter

FX:Galaxy 1 comment

We interrupt your hibernation to bring you the some progress and early previews of what will be coming in build v1.37.

Introducing Homeworld: The RPG
Homeworld: Remastered

Introducing Homeworld: The RPG

FX:Galaxy 19 comments

What would Homeworld have looked like if it were an RPG? 5 years later we are getting closer to showing you the answer.

FX 2019 Summer Newsletter
Homeworld: Remastered

FX 2019 Summer Newsletter

FX:Galaxy 1 comment

Two expeditions are preparing to venture into yet uncharted regions of the Homeworld Universe. There is still a vacancy for a capable Fleet Commander.

Newsletter #7: Bridge to the Future
Homeworld: Remastered

Newsletter #7: Bridge to the Future

FX:Galaxy

"The end of one journey marks the beginning of another". A first look at futures near and distant, including a preview of our next mini-campaign.

Newsletter #6: Unit Remastering Progress & FX v1.35a Preview
Homeworld: Remastered

Newsletter #6: Unit Remastering Progress & FX v1.35a Preview

FX:Galaxy 9 comments

Winter is here, but in space things are heating up forevermore.

Newsletter #5: Balancing, Back-end Work, and New Frontiers
Homeworld: Remastered

Newsletter #5: Balancing, Back-end Work, and New Frontiers

FX:Galaxy 5 comments

After adding new content comes a moment to relapse, review and rebuild - and then start the process again.

[Event] Ascend the Shimmering Path (upd. 26/6 - Winners)
Homeworld: Remastered

[Event] Ascend the Shimmering Path (upd. 26/6 - Winners)

FX:Galaxy

Partake in our 1.30 launch event for fun, challenge, and a chance to work with the developers to realize one of your ideas in the FXmod.

Newsletter #4: Skirmish Mode, FX v1.30 Preview, Q&A
Homeworld: Remastered

Newsletter #4: Skirmish Mode, FX v1.30 Preview, Q&A

FX:Galaxy 1 comment

You honed your build queues, perfected your move-attack orders, and memorized the fastest ways to turn your enemies into fireballs. Now the time has come...

Patch Preview: FX v1.25 - Return to the Garden (1/2)
Homeworld: Remastered

Patch Preview: FX v1.25 - Return to the Garden (1/2)

FX:Galaxy

Hello, 2.0 patch compatibility. Hello, FX v1.25.

Newsletter #3: Bug Squashing, Smashing, and then...
Homeworld: Remastered

Newsletter #3: Bug Squashing, Smashing, and then...

FX:Galaxy 4 comments

26 steps closer to a stable post-2.0 release. Coverage on our latest beta release, the Bentusi, and other content coming in v1.20

Newsletter #2: First Steps to a Post-2.0 FXmod
Homeworld: Remastered

Newsletter #2: First Steps to a Post-2.0 FXmod

FX:Galaxy 5 comments

An insight into the FXmod's first post-2.0 beta release/test build, and the some of its many new contents.

Bringing the FXmod to HWRM 2.0: A letter (and diary) from the developers
Homeworld: Remastered

Bringing the FXmod to HWRM 2.0: A letter (and diary) from the developers

FX:Galaxy 7 comments

An insider look at (some of) the many challenges that come with porting a mod to post-2.0 Homeworld Remastered.

New Upload Policy & Beta Releases (Testers Welcome)
Homeworld: Remastered

New Upload Policy & Beta Releases (Testers Welcome)

FX:Galaxy 2 comments

A small change in our upload policy brings with it the chance for you to experience new releases ahead of schedule.

Newsletter #1: Goals & Plans for the FXmod in HWRM
Homeworld: Remastered

Newsletter #1: Goals & Plans for the FXmod in HWRM

FX:Galaxy

In the aftermath of the initial port of the FXmod from HW2C to HWRM, the developers gathered to discuss the future of the mod and answer some of your...

This mod has moved
Homeworld 2

This mod has moved

FX: Commander (Classic HW2) 4 comments

We are continuing development of the FXmod in Homeworld Remastered.

The Future of FX:Commander
Homeworld 2

The Future of FX:Commander

FX: Commander (Classic HW2) 9 comments

On FX 2.2 & our plans from here on out. A new frontier beckons.

Happy Holidays!
Homeworld 2

Happy Holidays!

FX: Commander (Classic HW2) 3 comments

In the distance, the signs of new year dawn on the horizon.

FXmod Q&A: Your questions answered (#2) + A Message from Gearbox..
Homeworld 2

FXmod Q&A: Your questions answered (#2) + A Message from Gearbox..

FX: Commander (Classic HW2) 8 comments

On the upcoming releases, our plans for Homeworld:Remastered and an email from Gearbox itself!

FXmod Q&A: Your questions answered (#1)
Homeworld 2

FXmod Q&A: Your questions answered (#1)

FX: Commander (Classic HW2) 32 comments

On FX-Empires, the 9ccN mod team, ambitions & what is to come to the FXMod in the future.

FX 2.0 (CN) + Translator Job + New Website + v2.0 release media
Homeworld 2

FX 2.0 (CN) + Translator Job + New Website + v2.0 release media

FX: Commander (Classic HW2) 8 comments

A jam-packed newsletter covering the release of 2.0 & providing info how to speed up the international version.

Management Revival + New Forum
Homeworld 2

Management Revival + New Forum

FX: Commander (Classic HW2) 8 comments

Getting those gears back into action. More users, more permissions & a new forum tab to ensure we are back to stay.

Newsletter
Homeworld 2

Newsletter

FX: Commander (Classic HW2) 4 comments

Although there haven't been much visible updates during the past two months, there still is alot going on behind the scenes. What that would be? Read...

Happy New Year!
Homeworld 2

Happy New Year!

FX: Commander (Classic HW2)

A new year beings along new opportunities. Let's hope 2009 will be a year that will bring opportunities FX as well can benefit from.

Newsletter
Homeworld 2

Newsletter

FX: Commander (Classic HW2)

Although there are no progress updates to post about, I felt like something had to be produced in the three months time since my last update here. This...

What happened to Fx v1.82 + Change of plans
Homeworld 2

What happened to Fx v1.82 + Change of plans

FX: Commander (Classic HW2) 3 comments

As you as a watcher of this modification didn't see a release for FX v1.82 whilst it was planned to be the next version, you can assume something is wrong...