Greetings fellow modders! As I have come to realise that most people that track mods like to know a bit of knowledge about the creator that is working on their eye candy, I thought I would put a little update on here about myself for people to read about. See Full story with images in my blog title 'Modding History'.

Comment History  (0 - 30 of 836)
~Mapster(WFc)
~Mapster(WFc) Dec 29 2013 says:

As per usual, always amazing content coming from this mod!

+2 votes   news: Updates, finally !
~Mapster(WFc)
~Mapster(WFc) Dec 29 2013 says:

The maps look wicked. The hand models look perfect as well.

+1 vote   news: The opening of the mouth,
~Mapster(WFc)
~Mapster(WFc) Nov 4 2013 says:

I must say that being apart of the Natural Selection community for years has taught me one thing. That Unknown worlds is a great place for inspiration when it comes to developing ideas. NS2 started on the hl2 engine and then parted to a custom engine even when some of the community did not like the idea at least. But then the new engine blew our minds and now we all love the game more than we would off the hl2 engine.
Every update shows a lot of improvements showing the dedication towards the game from the team, and videos shows interest in the community along with updates such as this one showing the progress from over the years of which creates inspiration for me in my small projects.

Happy Birthday Natural Selection and well done Unknown Worlds, always look forward to your next updates :)

+2 votes   news: NATURAL SELECTION 2 ONE YEAR ANNIVERSARY
~Mapster(WFc)
~Mapster(WFc) Oct 1 2013 says:

Great gameplay and feeling to the atmosphere. The camera really works with the player and the pick up animations were a great addition to the game too. One thing I'd like to add as a suggestion is the fgd for the map editor :)

+1 vote   mod: Platform
~Mapster(WFc)
~Mapster(WFc) Sep 25 2013 replied:

That's what people want to know when learning. The first video explains the editor, the others are how to use things. Say if you want to put a door in, then you will want to know what tool to use and what to do with it.

+1 vote   tutorial: Garry's Mod map making for Beginners
~Mapster(WFc)
~Mapster(WFc) Sep 13 2013 replied:

I'm very glad to hear/read that. That is one reason why i enjoyed the episodes is because the gameplay is completely different to other games.

+3 votes   game: Curse
~Mapster(WFc)
~Mapster(WFc) Sep 13 2013 says:

This will make a wicked duel screen wallpaper.

+2 votes   media: demon in robe
~Mapster(WFc)
~Mapster(WFc) Aug 29 2013 says:

And just when i thought this game couldn't get more awesome.

+1 vote   media: REINFORCED EXPANSION RELEASED!
~Mapster(WFc)
~Mapster(WFc) Aug 29 2013 says:

This skulk looks really deadly. Love the stripes and scars on it, makes it look really wild.

+2 votes   media: Shadow Skulk
~Mapster(WFc)
~Mapster(WFc) Jul 4 2013 says:

Correct me if i'm wrong, but will NS2 support directX 11?

+2 votes   news: STATE OF DEVELOPMENT: JUNE 2013
~Mapster(WFc)
~Mapster(WFc) Jul 4 2013 says:

Always magnificent models!

+3 votes   media: Special Ops Female Marine
~Mapster(WFc)
~Mapster(WFc) Jun 29 2013 replied:

Thank you very much! :)
Worked like a charm.

+2 votes   download: Half life 2: Deep Down (Steampipe Version) 1.3
~Mapster(WFc)
~Mapster(WFc) Jun 28 2013 says:

I am having trouble getting this working. When I load the game, it doesn't say "Deep Down" it says "Deep do_n", no maps in chapters and in console it doesn't let me play any maps saying that are invalid.

+2 votes   download: Half life 2: Deep Down (Steampipe Version) 1.3
~Mapster(WFc)
~Mapster(WFc) Jun 26 2013 says:

My most favourite weapon in brain-bread. Soon to be in High-Definition for hard core for a more gory zombie slaughter effect.

+1 vote   media: Double Barrel Teaser
~Mapster(WFc)
~Mapster(WFc) Jun 26 2013 says:

Interesting logo, defiantly prefer the black :)

+6 votes   media: Logo
~Mapster(WFc)
~Mapster(WFc) Jun 18 2013 says:

Well done with the game, enjoyed it even though I got lost a couple times and had to come back to playing another day. Also enjoyed seeing more cultural modifications of half-life. I look forward to any further updates! =D

+1 vote   mod: Half-Life : Residual Life
~Mapster(WFc)
~Mapster(WFc) Jun 18 2013 says:

Brobil, HAH! That made me laugh xD

+1 vote   media: Brobil Gas Station TEXTURED
~Mapster(WFc)
~Mapster(WFc) Jun 17 2013 says:

I do look very forward to playing this. Only recently have gotten back to playing the half-life 1 version of this and still find it to be an amazing game to play.

+5 votes   news: Full Brains Ahead ! ( May Include Steam )
~Mapster(WFc)
~Mapster(WFc) Jun 7 2013 says:

Funny, as soon as i feel like wanting to play BB, an update comes out for the source version.

+4 votes   mod: BrainBread 2
~Mapster(WFc)
~Mapster(WFc) Jun 6 2013 replied:

Recently I have taken a bachelor in computer science at university so all my time is spent studying on that, so for now this game is on hold until I have the time to work on it.

+2 votes   mod: The Development Project
~Mapster(WFc)
~Mapster(WFc) May 29 2013 says:

This is actually quite funny.

+1 vote   media: This is NOT how to solve the cabin puzzle in map 2
~Mapster(WFc)
~Mapster(WFc) May 12 2013 replied:

You can load the example map using console or make maps using Hammer.

+1 vote   mod: Hammer Deluxe
~Mapster(WFc)
~Mapster(WFc) Apr 23 2013 says:

Well this sucks that the mod died :(

+1 vote   mod: Platform
~Mapster(WFc)
~Mapster(WFc) Apr 23 2013 says:

And just when i thought City17 couldn't get any better.

+1 vote   media: UI | Heads Up Display and Inventory system
~Mapster(WFc)
~Mapster(WFc) Apr 8 2013 says:

This would be really horrific from the marines point of view.

+1 vote   media: The Gorgeous Update
~Mapster(WFc)
~Mapster(WFc) Feb 5 2013 says:

Now this is something I'd like to see in game. Not placed in the egyptian world but with the creatures made for it would make quite an original death house.

+1 vote   media: The Haunted house
~Mapster(WFc)
~Mapster(WFc) Feb 5 2013 says:

If this area had the red sky from the Curse Episodes, it would be very horrific.

+1 vote   media: Combat screenshot 1
~Mapster(WFc)
~Mapster(WFc) Feb 2 2013 replied:

That is something that I would like done but it isn't easy to find someone to make them.

+1 vote   media: Map testing
~Mapster(WFc)
~Mapster(WFc) Jan 12 2013 replied:

haha, it's only a template that's in the making but was fun while it lasted xD

+1 vote   media: Slaughterhouse alpha gameplay
~Mapster(WFc)
~Mapster(WFc) Jan 12 2013 replied:

haha, took me a while to get the code going for them to fade but it has been fixed now. :)

+1 vote   media: Slaughterhouse alpha gameplay
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