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Genocyber
Genocyber Mar 20 2015, 1:01pm replied:

It seems on the future battlefield mobility and awareness would be key, thus we have these badass light an medium frames (with more to come), but when you need something heavier to knock out an advancing multi-ped tank division for example - Armored Core and Macross style tactical frames will certainly have you covered :)

+1 vote   media: N.F.G. MK I Light Tactical-frame 'Kobra'
Genocyber
Genocyber Mar 15 2015, 11:52am replied:

That's not entirely true, UE4 still takes a 5% royalty cut, which is still somewhat substantial.

Offering an engine without any royalty stings attached and at this low price is quite competitive but without any kind of comparable eco-system (marketplaces/launcher content/forum content) and the huge community the other engines have, might be difficult to leave much of a footprint in the already crowded engine scene.

Though that said, the competitive pricing model and impressive engine features are certainly a good start.

+2 votes   article: S2EngineHD 1.4.6 preview
Genocyber
Genocyber Feb 21 2015, 12:59pm says:

This is pretty sweet

+2 votes   article: Grants for Epic developers
Genocyber
Genocyber Feb 15 2015, 2:54pm replied:

Unreal Engine 4

+1 vote   mod: Wargame: 2073 A.D.
Genocyber
Genocyber Jan 26 2015, 8:49am replied:

Its a big *** mech.

+1 vote   media: Pushing Forward!
Genocyber
Genocyber Jan 26 2015, 8:37am replied:

Its own game, built from the ground up in UE4.

+2 votes   media: C-RAM Target Tracking
Genocyber
Genocyber Jan 22 2015, 11:30am replied:

Although your point is valid, Im pretty happy with how things are at the moment and dont intend to alter this page until I have some decent gameplay footage to warrant the launch of the new page.

+2 votes   mod: Wargame: 2073 A.D.
Genocyber
Genocyber Jan 22 2015, 11:25am replied:

Using APEX, fully destructive I suspect (to a degree). Its something I'm quite looking forward to exploring.

+3 votes   media: C-RAM Testzone
Genocyber
Genocyber Jan 19 2015, 8:28am says:

Another great design, keep up the good work gents.

+2 votes   media: PHELAR-17 Desert [Vizo Sight 'LEOTech' Desert]
Genocyber
Genocyber Aug 25 2014, 7:06pm replied:

Wargame 2073 was for New Vegas, but I have since then taken the project forward into Unreal Engine 4. For now, this page serves as the captains-log of this transition, and progress in UE4, until the new project is officially announced.

+2 votes   mod: Wargame: 2073 A.D.
Genocyber
Genocyber Jul 9 2014, 5:03pm says:

you guys have a good eye for exo designs

+1 vote   media: Exosuit Concept Art
Genocyber
Genocyber Jun 13 2014, 2:52pm replied:

Yep

+1 vote   media: Jigabachi Helicopter Gunship
Genocyber
Genocyber Jun 13 2014, 2:28pm replied:

Your partly correct. The base chassis is that of the Abrams, everything else is custom.

+1 vote   media: M3A3 Abrams
Genocyber
Genocyber Jun 9 2014, 3:23pm says:

Well, I said dont expect any updates for awhile, but some nice progress was made so Ive upped a screenshot for yall. 2 Years after initially being modeled and textured, the Sutherland is finally running free (along with sprinting, jumping and crouching) in a game world.

Stretch out those legs lil Sutherland, your journeys only just begun my friend :D

+2 votes   mod: Wargame: 2073 A.D.
Genocyber
Genocyber Jun 2 2014, 10:22am says:

Nice work on getting the OK to move forward. Will keep my eye on this gem of a project.

+2 votes   mod: Metal Gear Remake
Genocyber
Genocyber Apr 19 2014, 6:17pm replied:

Cheers

+2 votes   media: Some Progress
Genocyber
Genocyber Apr 11 2014, 7:32am says:

Knights of Sidonia is out, 1st ep was pretty decent.

Animetake.com

+1 vote   mod: Wargame: 2073 A.D.
Genocyber
Genocyber Apr 6 2014, 11:24am replied:

cheers man :)

+1 vote   mod: Wargame: 2073 A.D.
Genocyber
Genocyber Apr 6 2014, 11:22am replied: 0 votes   mod: Wargame: 2073 A.D.
Genocyber
Genocyber Mar 4 2014, 7:46pm replied:

Cant answer that man, TBD until its done.

+1 vote   mod: Wargame: 2073 A.D.
Genocyber
Genocyber Mar 4 2014, 6:57pm replied:

Yup its Macross, those are Battle Galaxys attached to Colonyships, escorted by Northampton-class stealth frigates ^^

+1 vote   mod: Wargame: 2073 A.D.
Genocyber
Genocyber Mar 4 2014, 6:34pm replied:

Screens uploaded, hopefully the tanks and matvs are cyberpunked enough for you guys :)

+1 vote   mod: Wargame: 2073 A.D.
Genocyber
Genocyber Mar 4 2014, 1:01pm says:

Got a few more screens to upload, then back to animating an stuff.

+1 vote   mod: Wargame: 2073 A.D.
Genocyber
Genocyber Feb 22 2014, 12:16pm says:

New anime to lookout for, looks pretty sweet. Also set to get a Netflix release Youtube.com

+2 votes   mod: Wargame: 2073 A.D.
Genocyber
Genocyber Feb 20 2014, 2:27pm replied:

Thanks man :)

+2 votes   mod: Wargame: 2073 A.D.
Genocyber
Genocyber Feb 20 2014, 2:26pm replied:

Yep. Only in 3rd person tho. I would like to eventually add 1st person, but jus to much work atm, 3rd person and rts alone are already quite a handful.

+1 vote   mod: Wargame: 2073 A.D.
Genocyber
Genocyber Feb 5 2014, 3:14pm replied:

Thanks man your faith in this project is much appreciated! Jumping from mod to standalone has really shown me I still have allot to learn, but Im getting there :D

+1 vote   mod: Wargame: 2073 A.D.
Genocyber
Genocyber Jan 15 2014, 10:57am says:

Currently setting up Additive Animation Layers for the grunt so bottom animation loops and top switches between shooting etc.

+1 vote   mod: Wargame: 2073 A.D.
Genocyber
Genocyber Jan 5 2014, 2:41pm says:

Making some good progress in unity an grunt is lookin awesome, deforming very well in pretty much every animation I put him though. Wont be long before I start on the mecha.

Regarding that, any mecha in particular you guys wanna see ingame first?

+2 votes   mod: Wargame: 2073 A.D.
Genocyber
Genocyber Dec 17 2013, 3:59pm replied:

Welcome to the Wargame modpage, feel free to browse our various selections of cybernetic warfare ^^

Imgur.com

+1 vote   mod: Wargame: 2073 A.D.
Genocyber
Genocyber Dec 16 2013, 4:52pm says:

Screenshots inbound :)

+2 votes   mod: Wargame: 2073 A.D.
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