Comment History  (0 - 30 of 507)
Genocyber
Genocyber Aug 18 2015 replied:

Mechas are one of the few weapons able to effectively hold their own and adapt in the face of mutating parasite hordes, alien mechas and unconventional tactics and technology. Conventional weapons simply do not have the versatility necessary to fend off such exotic threats.

+1 vote   mod: Wargame: 2073 A.D.
Genocyber
Genocyber Jun 28 2015 replied:

Very well. For once development of game logic is actually ahead of asset creation. Combat AI logic in particular have really started to shine. Additionally weve got a bunch of new assets rolling out or near completion; mechas, modular buildings, tons of good stuff.

At the moment were in process of replacing placeholders with the new assets, all of which is part of an overall polish pass thats currently underway.

Once the polish is reasonably shiny, its gameplay teaser time ^^

+2 votes   mod: Wargame: 2073 A.D.
Genocyber
Genocyber Jun 28 2015 replied:

No release dates yet. Arbitrary dates such as these are fairly pointless at this stage.

+1 vote   mod: Wargame: 2073 A.D.
Genocyber
Genocyber Jun 28 2015 replied:

Influenced by the Tachikoma design, certainly. Though more so in this case Ghost in the Shell's HAW-class heavy MPT's. As such, this guy is much, much heavier then a tachikoma, often with others in its MPT weight class packing near 1-hit kill weaponry.

+1 vote   media: 92E2 SPIDERPANZER MPT
Genocyber
Genocyber May 11 2015 says:

Well that looks rather beautiful

+1 vote   media: Open World Environment
Genocyber
Genocyber Mar 20 2015 replied:

It seems on the future battlefield mobility and awareness would be key, thus we have these badass light an medium frames (with more to come), but when you need something heavier to knock out an advancing multi-ped tank division for example - Armored Core and Macross style tactical frames will certainly have you covered :)

+1 vote   media: N.F.G. MK I Light Tactical-frame 'Kobra'
Genocyber
Genocyber Mar 15 2015 replied:

That's not entirely true, UE4 still takes a 5% royalty cut, which is still somewhat substantial.

Offering an engine without any royalty stings attached and at this low price is quite competitive but without any kind of comparable eco-system (marketplaces/launcher content/forum content) and the huge community the other engines have, might be difficult to leave much of a footprint in the already crowded engine scene.

Though that said, the competitive pricing model and impressive engine features are certainly a good start.

+2 votes   news: S2EngineHD 1.4.6 preview
Genocyber
Genocyber Feb 21 2015 says:

This is pretty sweet

+2 votes   news: Grants for Epic developers
Genocyber
Genocyber Feb 15 2015 replied:

Unreal Engine 4

+1 vote   mod: Wargame: 2073 A.D.
Genocyber
Genocyber Jan 26 2015 replied:

Its a big *** mech.

+1 vote   media: Pushing Forward!
Genocyber
Genocyber Jan 26 2015 replied:

Its own game, built from the ground up in UE4.

+2 votes   media: C-RAM Target Tracking
Genocyber
Genocyber Jan 22 2015 replied:

Although your point is valid, Im pretty happy with how things are at the moment and dont intend to alter this page until I have some decent gameplay footage to warrant the launch of the new page.

+2 votes   mod: Wargame: 2073 A.D.
Genocyber
Genocyber Jan 22 2015 replied:

Using APEX, fully destructive I suspect (to a degree). Its something I'm quite looking forward to exploring.

+3 votes   media: C-RAM Testzone
Genocyber
Genocyber Jan 19 2015 says:

Another great design, keep up the good work gents.

+2 votes   media: PHELAR-17 Desert [Vizo Sight 'LEOTech' Desert]
Genocyber
Genocyber Aug 25 2014 replied:

Wargame 2073 was for New Vegas, but I have since then taken the project forward into Unreal Engine 4. For now, this page serves as the captains-log of this transition, and progress in UE4, until the new project is officially announced.

+2 votes   mod: Wargame: 2073 A.D.
Genocyber
Genocyber Jul 9 2014 says:

you guys have a good eye for exo designs

+1 vote   media: Exosuit Concept Art
Genocyber
Genocyber Jun 13 2014 replied:

Yep

+1 vote   media: Jigabachi Helicopter Gunship
Genocyber
Genocyber Jun 13 2014 replied:

Your partly correct. The base chassis is that of the Abrams, everything else is custom.

+1 vote   media: M3A3 Abrams
Genocyber
Genocyber Jun 9 2014 says:

Well, I said dont expect any updates for awhile, but some nice progress was made so Ive upped a screenshot for yall. 2 Years after initially being modeled and textured, the Sutherland is finally running free (along with sprinting, jumping and crouching) in a game world.

Stretch out those legs lil Sutherland, your journeys only just begun my friend :D

+2 votes   mod: Wargame: 2073 A.D.
Genocyber
Genocyber Jun 2 2014 says:

Nice work on getting the OK to move forward. Will keep my eye on this gem of a project.

+2 votes   mod: Metal Gear Remake
Genocyber
Genocyber Apr 19 2014 replied:

Cheers

+2 votes   media: Some Progress
Genocyber
Genocyber Apr 11 2014 says:

Knights of Sidonia is out, 1st ep was pretty decent.

Animetake.com

+1 vote   mod: Wargame: 2073 A.D.
Genocyber
Genocyber Apr 6 2014 replied:

cheers man :)

+1 vote   mod: Wargame: 2073 A.D.
Genocyber
Genocyber Mar 4 2014 replied:

Cant answer that man, TBD until its done.

+1 vote   mod: Wargame: 2073 A.D.
Genocyber
Genocyber Mar 4 2014 replied:

Yup its Macross, those are Battle Galaxys attached to Colonyships, escorted by Northampton-class stealth frigates ^^

+1 vote   mod: Wargame: 2073 A.D.
Genocyber
Genocyber Mar 4 2014 replied:

Screens uploaded, hopefully the tanks and matvs are cyberpunked enough for you guys :)

+1 vote   mod: Wargame: 2073 A.D.
Genocyber
Genocyber Mar 4 2014 says:

Got a few more screens to upload, then back to animating an stuff.

+1 vote   mod: Wargame: 2073 A.D.
Genocyber
Genocyber Feb 22 2014 says:

New anime to lookout for, looks pretty sweet. Also set to get a Netflix release Youtube.com

+2 votes   mod: Wargame: 2073 A.D.
Genocyber
Genocyber Feb 20 2014 replied:

Thanks man :)

+2 votes   mod: Wargame: 2073 A.D.
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