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I didn't get any virus warnings from AVG when downloading or unpacking. MODDB scans files too I think.
Ah, that's probably why. I have an ancient CD set with them haha. Thankfully they've held up till now and still work :)
Sorry for taking up the comment page :P
Yes, however the GOTY only has Bloodmoon and Tribunal. The official mods are stuff like Helm of Tohan and Siege at Firemoth.
It's strange that they didn't bundle it with the GOTY since they did with Oblivion and Skyrim, but maybe since it's free they just figured people will go download it.
Thanks, they're both looking nice with MGE-XE. Morrowind looks great for a game over a decade old now.
Are the official mods already integrated into this by any chance, or are they incompatible in any way? I usually install them just to have all the official content in place.
Thanks for continued updates :)
Are there any particular texture replacers you'd recommend to go along with this? :)
Really nice to see this project is still alive btw. It sure has grown since I last had Morrowind installed, looking forward to giving it a spin!
Have you considered hosting at the NWN Vault for reaching a wider audience? It's always nice to see new modules for the game :)
EDIT - Is the Air Elemental Reskin and GUI Reskin meant to be used as patch HAKs or are they the module requirements?
Okay, thank you for the response :)
Should the textures.rar in the Textures folder be unpacked for installation, or is that just extra/WIP stuff?
Try 7-Zip and see if it is able to extract it? As a test, just try to extract into the same folder you placed the .zip so you can be sure. If it unpacks without error then you can just move it over to your modules folder.
Alternatively, it could just be a corrupted copy of the file or something wrong with the version of WinRAR you have.
Lost it when I heard Meatwad lmao
Wooo! Thanks for release =)
First World Problems
Nice Scene :)
Ah if that was the one bundled with the Silverstag download then yeah. Nice to see that worked out haha
I just wanted to report that I was able to get this to work on an unaltered version of WSE. Basically just loaded it the same way you load Silverstag through the WSE_Loader and it ran fine without any runtime errors. Is the switching of the EXEs needed for something else?
(Battles and campaign map worked as well)
Medieval Kingdoms Total War 1212 AD
I'm sure you can figure it out.
There is somebody on the Taleworlds Forum trying to update it though, but I don't think it's 100% finished yet.
Link - Forums.taleworlds.com
First thing you should try is updating your Warband to the latest version. It's 1.166 and see if that helps. Also, make sure to check 'Load Textures on Demand' in the launcher options.
It realized you were a brat and crashed itself to avoid losing dignity through you playing it.
If you're looking for modern mods then The Great War (TGW) for Napoleon Total War is your best bet. The engine doesn't really support it.
Does this need to be installed over Perisno or is it self-contained?
"Copy the wse files to mbwarband file,not to mod and Run wseloader.exe in the mbwarband files. This mods language is turkish but natives diyalog is english you can english language."
A shark or something? Youtube.com
That's understandable. Thank you for helping keep NWN alive all the same!
There is a new Vault =)
Lesson of the Day - A word can have multiple definitions depending upon context.
Would the time period covered stretch long enough in-game to have some sort of event for them or is it more Early to High Middle Ages? It'd be fun to form the Ottoman Empire =)
Screenshots look intriguing! Tracking :)
Question : It'll work with English versions as well?