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Version 3.51 officially released

Version 3.51 officially released

The Sin War

A minor update for skills and items balance. As for monsters, Act 2 Hork Demon is graphically fixed and enhanced to act like Act 4 Vile Mother.

Version 3.50 officially released

Version 3.50 officially released

The Sin War

Suffered from diminishing returns, passive skills with min/max stat mostly are not worthy of heavy investment. To prevent wasting skill points, players...

Version 3.49 officially released

Version 3.49 officially released

The Sin War

A minor update before I take a break from mod-making. It doesn't mean I am going to play D4 as I won't spend my time on a foreseeable failure. D4 development...

Version 3.48 officially released

Version 3.48 officially released

The Sin War

I rebalanced several set items and unique items, making them more viable for end game. Besides, updated SGD2FreeRes.dll is compatible with D2GL Glide...

Version 3.47 officially released

Version 3.47 officially released

The Sin War

I decided to restore vanilla settings to many druid shape-shifting skills, because some core features are what a werewolf or werebear is made of. Plus...

Change List: Character Skills

Change List: Character Skills

The Sin War

Part of readme contents. It is a detailed list of character skills changes.

Change List: General Tweaks

Change List: General Tweaks

The Sin War

Part of readme contents. It's a detailed list of changes for user interfface, game mechanics, character attribute, mercenaries, levels, monsters, items...

Version 3.46 officially released

Version 3.46 officially released

The Sin War

This is an unexpected but worthy update. At long last, an old dog learns a new trick. I turned dispensable Blaze into a literally useful barrier of fire...

Version 3.45 officially released

Version 3.45 officially released

The Sin War

A minor update for skill and item balance. I wish I could have enough time to refine this mod from scratch, but sadly I have to spend more and more time...

Version 3.44 officially released

Version 3.44 officially released

The Sin War

No major changes, just a few skill balance, synergy tweak and item enhancement. I hope players can still enjoy this D2X legacy mod in the reign of D2R.

Version 3.43 officially released

Version 3.43 officially released

The Sin War

Inspired by recent D2R 2.4 PTR, I update again primarily for better skill feature and balance. I especially addressed the issue where Assassin blade-trap...

Version 3.42 officially released

Version 3.42 officially released

The Sin War

This update is one month after the release of D2R: Resurrected, and many players presumably expect a different mod on a new base, but due to official...

Version 3.41 officially released

Version 3.41 officially released

The Sin War

Before the coming release of D2R, I hope this update is the last and best version for D2 legacy. Away from patch 1.14d, TSW is based on 1.13c again because...

Version 3.40 officially released

Version 3.40 officially released

The Sin War

This update is to fix an unexpected visual problem for a complete set with 5 or 6 set items. Here is the thing: items after tempering generate at least...

Version 3.39 officially released

Version 3.39 officially released

The Sin War

Just a minor update and hotfix for what is missing in previous version. Most changes do not add new contents but revert to vanilla setting.

Version 3.38 officially released

Version 3.38 officially released

The Sin War

Since a remaster of Diablo 2 expansion is upcoming, The Sin War mod will be based on it to present better game experience. No doubt Diablo 2: Resurrected...

Version 3.37 officially released

Version 3.37 officially released

The Sin War

A quick and minor update that aims to increase viability of vulnerable pets, such as vines, spirits and shadow warrior, by adding small chance of dodging...

FAQ about playing from scratch

FAQ about playing from scratch

The Sin War

With a few special settings, TSW is not a friendly mod for a new character in Normal difficulty. Although I have mentioned these facts in readme file...

Version 3.36 officially released

Version 3.36 officially released

The Sin War

It's a big update for many balance changes and a little nostalgia. Plus, act bosses are moderately weakened so that an experienced player can defeat them...

Version 3.35 officially released

Version 3.35 officially released

The Sin War 2 comments

Significant patch after seven months of rest and test. The Sin War goes on. This update contains two more files (BaseMod.mpq and edited Game.exe) than...

Version 3.34 officially released

Version 3.34 officially released

The Sin War

Several enhancements including new character screen, new monster, revised skill effects and balanced unique/runeword helms.

Version 3.33 officially released

Version 3.33 officially released

The Sin War

No major changes, just minor adjustment of certain skills.

Version 3.32 officially released

Version 3.32 officially released

The Sin War

A major update that contains one more file (BaseMod.dll) than old versions, for greater visual enhancement, faster multiplayer connection and...

Version 3.31 officially released

Version 3.31 officially released

The Sin War

Just a minor update for balance of item socket and hireling safety.

Version 3.30 officially released

Version 3.30 officially released

The Sin War

Major changes focus on the enhancement and balancing of set items.

Version 3.29 officially released

Version 3.29 officially released

The Sin War

Numerous runewords enhancement along with a major change that effects of blind, freeze and flee no longer work on missile weapons to prevent plain easy...

Version 3.28 officially released

Version 3.28 officially released

The Sin War

No major changes, just minor update primarily for balanced and enhanced items.

Version 3.27 officially released

Version 3.27 officially released

The Sin War

This update is primarily to add cube recipes for tempered rings and amulets, along with skill and item balancing.

Version 3.26 officially released

Version 3.26 officially released

The Sin War

Fix for Blessed Hammer/Concentration damage bug with additional cube recipes for crafted armors.

Version 3.25 officially released

Version 3.25 officially released

The Sin War

This update primarily manages to strike a balance between martial arts and traps of assassin builds.