System
- Mod is based on official latest patch 1.14d and stops support for 1.13c.
Skills
- Added 20% chance of dodging to Decoy.
- Increased hit points but decreased defense bonus of Summon Dire Wolf.
- Fixed incorrect life synergy value display of Summon Dire Wolf and Summon Grizzly.
- Added chance of open wounds to Sacrifice (capped at 20%).
Monsters
- Fixed a bug that prevents Greater Mummy's Bestow skill from healing minions.
Items
- Removed sockets from throwing weapons (back to vanilla setting).
- Decreased max sockets of Bone Helm and Bone Shield to 2.
- Armors of exceptional and elite type have the same velocity penalty.
- New graphic for set shield "Cleglaw's Claw".
- New graphic for the following unique items:
Axes: Humongous
Maces: Earth Shifter
Rings: Sharp Shooter, Primal Totem
Charms: Arena Bracelet, Insignia of Fame
Shields: Head Hunter's Glory
Paladin Shields: Alma Negra - Slightly changed the following unique items:
Amulets: The Eye of Etlich, The Mahim-Oak Curio, Mara's Kaleidoscope, Metalgrid
Rings: Nature's Peace, Wisp Projector
Helms: Biggin's Bonnet, Tarnhelm, Duskdeep, Howltusk, Peasant Crown, Stealskull,
Valkyrie Wing, Blackhorn's Face, Crown of Thieves, Vampire Gaze, Nightwing's Veil,
Andariel's Visage
Armors: Rockfleece, Goldskin, The Spirit Shroud, Skin of the Vipermagi, Spirit Forge,
Skullder's Ire, Black Hades, Leviathan, Steel Carapace
Shields: Pelta Lunata, Stormguild, Bverrit Keep, Wall of the Eyeless, The Ward,
Stormchaser, Tiamat's Rebuke, Gerke's Sanctuary, Lidless Wall, Medusa's Gaze
Belts: Lenymo, Goldwrap, String of Ears
Gloves: Bloodfist, Chance Guards, Venom Grip, Gravepalm, Ghoulhide, Steelrend
Boots: Hotspur, Gorefoot, Treads of Cthon, Infernostride, War Traveler, Sandstorm Trek - Slightly changed the following runewords:
Helms: Lore, Nadir, Delirium, Dream, Wonder
Armors: Lionheart, Smoke, Gloom, Prudence, Stone - Disabled unique small charm "Bounty Gold".
- New name and property for unique large charm "Rescue Achievement".
- Decreased level requirement plus for item-upgrading from 10 to 5.
- Greatly changed cube recipes for item-tempering and disabled old tempering recipes:
Tempering works on all types of weapons, armors, rings and amulets. A successful
tempering increases level requirement and attribute requirement as well. - Disabled cube recipes for item repairing and recharging.
Vendors:
- New effect for herb (+25% moving speed).
- New effect for Act 4 vendor augment "Atlas of the Sanctuary" (+3 light radius).