I'm a mapper for ARP (Agent Red Productions)

Comment History  (0 - 30 of 140)
Third.Eye
Third.Eye Sep 29 2014, 4:53pm says:

Keep up the great work! Looking forward to a full version!

+2 votes     mod: Resident Evil 2: Source
Third.Eye
Third.Eye Aug 23 2014, 6:10am says:

You should whip up an Ace Combat 04 and Ace Combat Zero pack too!

+1 vote     download: Ace Combat Sound Pack
Third.Eye
Third.Eye Apr 7 2013, 8:11pm replied:

Yeah and other things like school, work, etc get in the way.

+1 vote     mod: Situation Outbreak
Third.Eye
Third.Eye Aug 1 2012, 12:30pm says:

Yeah the shells need to be twice as long

+1 vote     media: Sawed Off Shotgun
Third.Eye
Third.Eye Apr 10 2012, 6:35pm replied:

FlCl Combine Edition...

+2 votes     media: OF2 - The Falling Citadel
Third.Eye
Third.Eye Feb 18 2012, 4:26pm says:

M5A1 Stuart
Panzer IV

+1 vote     article: Help us choose the next two tanks!
Third.Eye
Third.Eye Jan 25 2012, 11:46am says:

Shipping :P

+1 vote     media: CONFIRMED MAPS 01 (Untitled)
Third.Eye
Third.Eye Jan 21 2012, 5:08pm says:

Needs random cars.

+2 votes     media: Peek at a new map in SP Campaign
Third.Eye
Third.Eye Jan 2 2012, 8:52pm replied:

Dude?, really? It's a BETA, not a final product.

+2 votes     mod: Contingency
Third.Eye
Third.Eye Jan 1 2012, 12:57pm says:

Oh, Sorry I don't like the look of this, too empty, and there is misaligned textures...

+1 vote     media: Street
Third.Eye
Third.Eye Jan 1 2012, 11:44am says:

Hey, it's cool lookin' but, some textures seem misaligned.

+2 votes     media: Counter-Strike: Source - gg_littlecastle_bt [OLD]
Third.Eye
Third.Eye Dec 31 2011, 11:19pm replied:

How are the textures not aligned correctly?

+3 votes     media: Contingency Release Screenshots
Third.Eye
Third.Eye Dec 23 2011, 7:32pm says:

I have to say you guys have a nice mod here. I have a few problems though.
From the three servers and 7 hours or playing I can tell that this mod is plagued by massive lag at points. Even with 50 ping many of the people I played with were complaining about it. What I point at is some needed optimization.
Melee weapons seem to need extreme skill to use without getting hit by the zombies, so by that complaint is the fact of such limited ammo. If there is going to be limited ammo then the melee's should be slightly easier to use.
I love how there is a large variety of zombie models/textures.
But, the mod also suffers from many glitches, most of which on Broadway. I also seem to not be able to play Cabin, the mod tells me the server's differs from mine.
Anyways all mods have their kinks and quarks to them, it's just needed for the Devs. to find them and fix them.

+2 votes     mod: No More Room in Hell
Third.Eye
Third.Eye Aug 10 2011, 6:53pm replied:

The problem is with Hammer and RnL not working together correctly all the models in 3d view are black or has a yellow tint and the 2d windows show no grid.

+1 vote     mod: Resistance & Liberation
Third.Eye
Third.Eye Aug 10 2011, 1:48pm says:

I need help with mapping please contact me quickly the RnL forums won't work.

+1 vote     mod: Resistance & Liberation
Third.Eye
Third.Eye Aug 5 2011, 1:21pm says:

Sweet Jesus! I thought this was from Band of Brothers it looks so real!

+1 vote     media: Open Beta 1.6 release media
Third.Eye
Third.Eye Jun 7 2011, 6:55pm replied:

Go to our website agentredproductions.com

+2 votes     mod: Situation Outbreak Two
Third.Eye
Third.Eye May 9 2011, 5:29pm says:

Finally a XD! I love that gun.

+1 vote     media: Media Updates: May 2011
Third.Eye
Third.Eye May 1 2011, 3:52pm replied:

It reminds me of RE4 and it is a different way of playing the game.

+3 votes     media: Still Alive!
Third.Eye
Third.Eye Apr 30 2011, 11:49am says:

OH YES 3rd Person!

+3 votes     media: Still Alive!
Third.Eye
Third.Eye Apr 30 2011, 11:48am replied:

I can be blamed for some of that I need to start to work on my map more often.

+2 votes     media: Still Alive!
Third.Eye
Third.Eye Apr 22 2011, 7:36pm replied:

I saw that nowhere in there. What are you smoking!?!?

+13 votes     article: Black Ops to add mod support in May!
Third.Eye
Third.Eye Apr 12 2011, 9:05pm says:

The Rail guard needs to be metal.

+1 vote     media: Reskin: M14
Third.Eye
Third.Eye Mar 23 2011, 7:39pm says:

Why the SKS, I don't think it was used in WWII.

+1 vote     article: CoD2 Back2Fronts 4 new weapons videos
Third.Eye
Third.Eye Feb 12 2011, 2:09pm replied:

Harrison's Hard Drive wiped

+5 votes     mod: Situation Outbreak Two
Third.Eye
Third.Eye Feb 7 2011, 5:27pm says:

OH GAWD....

We have entered the....
*dramatic music*
TWITTERSPHERE...

+7 votes     media: Stand Alone Client Program Concept
Third.Eye
Third.Eye Feb 5 2011, 1:15pm says:

Hey if anybody has ideas for the mod go here:
Gameplay
Ke0.us
Weapons
Ke0.us
Zombies
Ke0.us

+2 votes     mod: Situation Outbreak Two
Third.Eye
Third.Eye Feb 3 2011, 8:39pm says:

Hey .Echo you need to announce my Ideas Megathreads and tell people to put in their suggestions so the dev team can say basically yay or nay...

+2 votes     member: jamespizzurro
Third.Eye
Third.Eye Feb 3 2011, 8:59am says:

I don't get it why call it Operation Market Garden still anyways?

+2 votes     article: OMG Status Update
Third.Eye
Third.Eye Feb 3 2011, 8:56am says:

What about the butt-stock recoil lessening pad?
And in the M1A ver. the Mag is not cocked at a angle?
(YES I HAVE TO NITPICK!)

+1 vote     media: Springfield M1A
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