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Comment History  (0 - 30 of 93)
the-middleman
the-middleman Mar 25 2015, 5:58am says:

Sooo looking forward to this! Keep up the good work!

+1 vote   news: v5.0 Final Development Phase Reached
the-middleman
the-middleman Mar 9 2015, 11:24am says:

Help im stuck int the lab where the weird low-pitch voice comes from that one room. Don´t know what to do/where to go...

+1 vote   game: Paranoia 2: Savior
the-middleman
the-middleman Jan 16 2015, 8:10am says:

Just downloaded the demo! This is great fun. Just like you said: easy to learn but difficult to master.

Two suggestions for a hotfix though
- option to mute music (gets anoying really quick)
- A respawn button (sometimes I fall of the track and then have to no chance of getting back on)

+1 vote   news: Hoverbike Joust - Alpha 0.0.1 Download
the-middleman
the-middleman Jan 14 2015, 8:24am says:

Very looking forward to this!

+2 votes   media: Alpha1AlmostDone
the-middleman
the-middleman Sep 30 2014, 8:46am says:

This looks hilarious. Tracking

+2 votes   news: Introducing Hoverbike Joust
the-middleman
the-middleman Sep 29 2014, 6:02am says:

This is the future of all HL-modding

+1 vote   news: v5.0 Progress Report and Changelog
the-middleman
the-middleman Jan 21 2014, 8:48am says:

Everyone play SC now! It is still a fantastic game!

+2 votes   news: 15 Years of Sven Co-op
the-middleman
the-middleman Dec 11 2013, 5:24am says:

Looks like that xen part of HL. Only better.

+2 votes   media: December 2013 WIP shots.
the-middleman
the-middleman Nov 21 2013, 12:11pm says:

Hey that map looks really good but the video is terrible. It shows you dying three times in a row and no alternative tactical approach. That means something is terribly wrong with your gameplay.

+4 votes   news: DEMO Start
the-middleman
the-middleman Nov 21 2013, 3:53am says:

Like everyone says: Those shadows are fantastic. Do you think you could post your settings for rad?

+3 votes   media: Hold On Tight (WIP)
the-middleman
the-middleman Nov 20 2013, 12:56pm says:

Happy B-Day Half-Life

Best game ever.
Still modding it everyday.
Playing it every day.

+5 votes   news: Happy Birthday Half-life!
the-middleman
the-middleman Nov 11 2013, 5:27pm says:

Amazing stuff. Watching your videos allways makes it look like creating a game is super easy. You just shake this awesome stuff out of your sleeve...

+4 votes   news: New Overgrowth a202 video devlog
the-middleman
the-middleman Sep 30 2013, 3:53am says:

Im glad the picture of the week is finally released weekly.

+4 votes   media: Picture of the Week. September 29 2013
the-middleman
the-middleman Jul 1 2013, 3:58am says:

Hell yeah! I love this mod!

+4 votes   news: Sven Co-op 4.8 Released!
the-middleman
the-middleman Jun 24 2013, 4:48pm says:

Cool! Do you think I might use this soundtrack for my non-commercial modding project? With proper credits of course?

+4 votes   download: Deus Ex: Nihilum - Soundtrack
the-middleman
the-middleman Jun 24 2013, 4:41pm says:

This has more polygons than Half-Life

+4 votes   media: Picture of the Week. June 23, 2013
the-middleman
the-middleman Jun 14 2013, 7:17pm says:

Keep up the good work and take care of yourself!

Cya

+3 votes   media: Picture not realated to the MOD at all!
the-middleman
the-middleman Jun 12 2013, 2:48pm replied:

lol nevermind. I just realized that is a totally different game in a different engine.

+2 votes   news: RotF Alpha update
the-middleman
the-middleman Jun 12 2013, 2:27pm says:

May I ask how you made those shadows of the trees? Is that a new feature of your mod or is it just hard mapping-work?

+1 vote   news: RotF Alpha update
the-middleman
the-middleman May 29 2013, 10:46am says:

I have made some pinetree models which I can give you. I will need to work on them a little more but I will let you know when they are done. They are ultra-low poly. Only 4 polys per tree which means you spam an entire forest with those models.

+3 votes   news: Need Modellers
the-middleman
the-middleman May 19 2013, 2:49pm says:

Hi! Looks cool so far but don´t make the video that long! I know that you want to show of all the features you allready implemented but this is too slow. As if the player was on sedatives or something.

+1 vote   media: High Entropy (WIP 20130312 HD)
the-middleman
the-middleman May 10 2013, 1:31pm says:

I am a great fan of open world maps. But making those in the HL engine is very challanging. Not impossible but difficult. I assume the r_speeds in this screenshot must be terrible.

Careful planning is the most important step when making such a map in HL.

+3 votes   media: Open World City Map WIP
the-middleman
the-middleman May 9 2013, 4:29am says:

Looks interesting. Tracking.

+4 votes   mod: Hazard: The Plague
the-middleman
the-middleman May 6 2013, 5:11pm says:

I see you have a particle system there. But you should put some more work into that smoke. Having a particle system is one half. Making cool smoke with it is the other (its also the part that is fun).

Otherwise: Good work

-1 votes   media: Industry & Insecurity, WIP
the-middleman
the-middleman May 6 2013, 10:13am replied:

Habe wohl zu oft geupdated und das hat die Moderatoren wohl genervt. Habe jetzt nochmal die final version hochgeladen. Viel Spaß damit!

+1 vote   member: the-middleman
the-middleman
the-middleman Apr 18 2013, 5:15pm buried:

(buried)

Hmm looks good but is ripped from HL². Is it a player model?

-5 votes   download: Father Grigori
the-middleman
the-middleman Mar 9 2013, 1:36pm says:

Looks fantastic! Very good work!

+2 votes   media: Yeah... Final Texturing nearly done !
the-middleman
the-middleman Jan 20 2013, 7:18am says:

Hi what do I need to play this? Just HL²?

+3 votes   mod: NEOTOKYO°
the-middleman
the-middleman Jan 6 2013, 8:57am says:

Such a cool game! Too bad my old PC can´t run it :( :( :(

+3 votes   game: Star Made
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