This member has provided no bio about themself...
Hey that map looks really good but the video is terrible. It shows you dying three times in a row and no alternative tactical approach. That means something is terribly wrong with your gameplay.
Like everyone says: Those shadows are fantastic. Do you think you could post your settings for rad?
Happy B-Day Half-Life
Best game ever.
Still modding it everyday.
Playing it every day.
Amazing stuff. Watching your videos allways makes it look like creating a game is super easy. You just shake this awesome stuff out of your sleeve...
Im glad the picture of the week is finally released weekly.
Hell yeah! I love this mod!
Cool! Do you think I might use this soundtrack for my non-commercial modding project? With proper credits of course?
This has more polygons than Half-Life
Keep up the good work and take care of yourself!
lol nevermind. I just realized that is a totally different game in a different engine.
May I ask how you made those shadows of the trees? Is that a new feature of your mod or is it just hard mapping-work?
I have made some pinetree models which I can give you. I will need to work on them a little more but I will let you know when they are done. They are ultra-low poly. Only 4 polys per tree which means you spam an entire forest with those models.
Hi! Looks cool so far but don´t make the video that long! I know that you want to show of all the features you allready implemented but this is too slow. As if the player was on sedatives or something.
I am a great fan of open world maps. But making those in the HL engine is very challanging. Not impossible but difficult. I assume the r_speeds in this screenshot must be terrible.
Careful planning is the most important step when making such a map in HL.
Looks interesting. Tracking.
I see you have a particle system there. But you should put some more work into that smoke. Having a particle system is one half. Making cool smoke with it is the other (its also the part that is fun).
Otherwise: Good work
Habe wohl zu oft geupdated und das hat die Moderatoren wohl genervt. Habe jetzt nochmal die final version hochgeladen. Viel Spaß damit!
Hmm looks good but is ripped from HL². Is it a player model?
Looks fantastic! Very good work!
Hi what do I need to play this? Just HL²?
Such a cool game! Too bad my old PC can´t run it :( :( :(
Sorry if this has been asked before. But will it be possible to disable all these effects so I can play your game with my 8 year old computer which runs Freelancer perfectly but fails at new games?
"Also, do not underestimate Wolfire's talents for coding ;p "
Watching these videos allways makes it look like you can simply code these things if you want to.
Thanks for your input. The code pannels are indeed annoying. But there is not much I can do about it. Thats the old HL-engine. I put the footprintsign on the floor to indicate that you have to stand centered in front of the pannel. Then it will work ok.
Good crates I guess...
I just played the english version and it is awesome! I know that it is very hard to find talented voice actors for mods but you guys did an amazing job.
I can recommend both versions!
Russian: Although I don´t understand a word the mod is perfectly playable. The voice adds to the atmosphere and russian is a beautiful language.
English: Very good voiceacting here with a british accent. Finally I can understand what is going on in this game!
just beatiful! Excelent work
Nah :( no luck. It crashes and it doesn´t even let me send a bug report because it doesn´t like my email adress for some reason.