A Zombie Survival Half-Life Modification

The Infected are everywhere. Everything you know has been destroyed.  Friends and family are infected or missing. Do you have what it takes to survive in an undead world?



 Inspired by CSO, CS/CZ Zombie Plague, Outbreak, Brainbread, They Hunger, and DayZ

Go to Hazard for more information about this mod (WARNING: I SUCK AT WEBSITE DESIGN)

Credits:

NEXON: Models and sounds

Valve: Models, code, sounds, and textures

Csonlinebr.net (now fpsgames.com.br) : Providing weapon models

Anonymous: Weapon models; I couldn't find who the models were attributed to.

OsirisGodoftheDead (AKA THE_YETI): Coding, mapping, and model editing

JackWalcker: Coding and beta testing

THE_PUMA (AKA Sgt.Sexy):  Beta testing

Coding tutorials: HLCI, Valve-Erc, and Half-Life Programming Planet


Stay tuned for the next installment of Hazard...

Hazard: The Plague of the Creeping Dead 

  • New, improved weapons
  • Better zombie AI
  • New types of zombies with unique abilities
  • Large, open maps
  • Multi-player
  • Better game mechanics

Coming Soon...

Image RSS Feed Latest Screens
Light Zombie Testing Light Zombie Testing MP5 Navy
Blog RSS Feed Report abuse Latest News: Hazard Beta 2 Release

5 comments by OsirisGodoftheDead on Aug 6th, 2014



Hazard: Beta 2

  • 2 New Maps, 1 Map Updated
  • New Zombie types
  • New weapons

The latest Hazard beta includes 2 new maps, as well as extremely updated survival map from Beta 1. There are new zombie types, and kill count is now shown on scoreboard as well as after the player dies.

Updated Infested City

New Scoreboard

Hazard Beta 2

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Hazard Beta 2

Hazard Beta 2

Aug 6, 2014 Full Version 6 comments

Hazard: Beta 2 **Now removed unnecessary files in download, and compressed better*** 2 New Maps, 1 Map Updated New Zombie types New weapons The latest...

Hazard: The Plague Thanksgiving Release

Hazard: The Plague Thanksgiving Release

Nov 30, 2013 Demo 16 comments

Beta version of hazard. Featuring new "Zombie Survival" mode in a new open world environment. The map is small right now but will be added on to in the...

Hazard: The Objective

Hazard: The Objective

Nov 17, 2013 Demo 4 comments

Old prototype for hazard. Has two playable maps. Does not represent the final mod in any way. The gameplay has changed completely and the maps have been...

Post comment Comments  (0 - 10 of 87)
Guest
Guest Aug 30 2014, 2:14pm says:

This comment is currently awaiting admin approval, join now to view.

Res1
Res1 Aug 15 2014, 11:09pm says:

I keep getting a fatal error every time I try to start up a match

+1 vote     reply to comment
OsirisGodoftheDead
OsirisGodoftheDead Aug 16 2014, 10:39am replied:

What is the error?

+1 vote     reply to comment
Res1
Res1 Aug 18 2014, 1:55am replied:

Sorry, I had found out what the issue was and forgot to edit the comment.

+1 vote     reply to comment
OsirisGodoftheDead
OsirisGodoftheDead Aug 20 2014, 9:18am replied:

I am glad to hear everything worked out.

+1 vote     reply to comment
JewelOfRio
JewelOfRio Aug 13 2014, 6:21am says:

Are you going to add Multiplayer to this? Or will it just be Singleplayer?

+1 vote     reply to comment
OsirisGodoftheDead
OsirisGodoftheDead Aug 15 2014, 11:22am replied:

Yes. I am planning on trying to add multiplayer. Not sure of MP game mechanics though.

+1 vote     reply to comment
RIDA
RIDA Aug 11 2014, 5:42pm says:

Well..Old models but who cares I like it .

+2 votes     reply to comment
thedamian3333
thedamian3333 Aug 9 2014, 6:51pm says:

wow que genial todos esos zombies de distintos juegos/mods

+1 vote     reply to comment
OsirisGodoftheDead
OsirisGodoftheDead Aug 8 2014, 4:25pm replied:

Health actually does drop, It's just very rare. As I mentioned in previous comments, Hazard is getting a complete overhaul, I would like to add a few alternative modes in addition to the normal survival, I feel like I will definitely add some sort of escape mode, where player has to locate and get to evacuation points in time to be picked up by a plane/boat or whatever. It would be similar to an open world Left 4 Dead. I have actually thought about a mode to rescue survivors, and capturing areas, but it is too early to consider these modes yet, and like you said would require much better human AI, otherwise it would just be annoying. I am working on a Technology demo to showcase new AI, because I want to show how the addition of different zombie behaviors challenges the player in a unique way.

+1 vote     reply to comment
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Icon
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Platform
Windows
Game
Half-Life
Developer
Cult Of The Yeti
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Official Page
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Release Date
Coming Q3 2015
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Genre
First Person Shooter
Theme
War
Players
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Hazard: The Plague
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