Game Designer / Software Engineer / Writer / Scenarist / Antagonist. Also the creator of award winning White Night, Paralycid and Reflections.

Posted | Game Title | Author
Parlaycid - New Gameplay Video and Breakdown
Paralycid

Parlaycid - New Gameplay Video and Breakdown

Nov 13, 2014 Paralycid 0 comments

A Gameplay Teaser and more info about the gameplay style and plot.

White Night is PUBLISHED as a Book and a New Game in Progress
Amnesia: The Dark Descent

White Night is PUBLISHED as a Book and a New Game in Progress

Aug 28, 2014 White Night 4 comments

Award winning 'White Night' is now a published book with a better storyline, and a new game 'Paralycid' is on the way with everything better!

Paralycid - Between Lucidity and Paralysis
Paralycid

Paralycid - Between Lucidity and Paralysis

Jul 22, 2014 Paralycid 0 comments

A step to become a part of a cycle, which you'll eventually want to break out

Mystery Behind the Gloomy Clouds
Game

Mystery Behind the Gloomy Clouds

May 20, 2013 Reflections 5 comments

Some thoughts and interpretation of events when the long forgotten ancient curse is upon us.

New Translations, Soundtrack & Future Plans
Amnesia: The Dark Descent

New Translations, Soundtrack & Future Plans

Feb 19, 2012 White Night 6 comments

New translations for White Night is added and soundtrack is released on intense request. Also a few info about my future plans are discussed.

White Night is Updated to 1.1
Amnesia: The Dark Descent

White Night is Updated to 1.1

Dec 18, 2011 White Night 5 comments

For those who haven't played White Night, or still at the beginning of the game; please use 1.1 version of the game from now on. Also check some other...

Nordrassil Radio Interview and First Translation Pack
Amnesia: The Dark Descent

Nordrassil Radio Interview and First Translation Pack

Nov 13, 2011 White Night 3 comments

Yet another note to you. Here comes first translation pack for White Night, and Nordrassil Radio interview is finally up!

one other note to YOU
Amnesia: The Dark Descent

one other note to YOU

Oct 27, 2011 White Night 7 comments

Translations, bug fixes, postmortems; and an upcoming interview... Let's begin our session today.

White Night Released!
Amnesia: The Dark Descent

White Night Released!

Oct 13, 2011 White Night 44 comments

More than ten months of hard work finally came to give its fruit. White Night is now ready for you to play. But... Are you ready for our session today?

[Status Update]Getting Closer to Completion
Amnesia: The Dark Descent

[Status Update]Getting Closer to Completion

Oct 2, 2011 White Night 7 comments

Get your minds ready to be screwed up (or to be healed, if you prefer); because White Night is getting closer to be finished. Our sessions will start...

Competition, Status Update and Teaser!
Amnesia: The Dark Descent

Competition, Status Update and Teaser!

Aug 31, 2011 White Night 7 comments

Work behind the scenes has been hard and some of the results saw the light of day now! Result of the competition and a teaser is live!

White Night Interview with Modsentry
Amnesia: The Dark Descent

White Night Interview with Modsentry

Aug 5, 2011 White Night 2 comments

Find out more about White Night, it's story, characters and behind the scenes!

Tinderboxes out, Light Bulbs in!
Amnesia: The Dark Descent

Tinderboxes out, Light Bulbs in!

Jul 8, 2011 White Night 6 comments

Who right in the mind uses tinderboxes to light up environment while there are light bulbs around?

White Night Media Update
Amnesia: The Dark Descent

White Night Media Update

Jun 29, 2011 White Night 7 comments

Here are some screens of 'Amnesia: The Dark Descent total conversion mod White Night's progress so far. I'm saving some nicer scenes to game itself, means...

Inventory Screen Changes
Amnesia: The Dark Descent

Inventory Screen Changes

May 13, 2011 White Night 10 comments

White Night will abandon the old fashioned inventory screen of Amnesia with a few other changes.

Penumbra Flashlight is Here, White Night to be a Total Conversion
Amnesia: The Dark Descent

Penumbra Flashlight is Here, White Night to be a Total Conversion

May 1, 2011 White Night 8 comments

Guys from Frictional Forum completely solved flashlight problem. If previous one legendary, this one now is EPIC!

In Regard of Flashlight
Amnesia: The Dark Descent

In Regard of Flashlight

Apr 10, 2011 White Night 10 comments

In respect of recent 'The Legendary Return of the Flashlight' news, I'd like to make clear some points.

The Legendary Return of the Flashlight
Amnesia: The Dark Descent

The Legendary Return of the Flashlight

Apr 4, 2011 White Night 7 comments

Awesome flashlight that you all love makes a return! Not the way you expected though.

One Huge Step Back
Amnesia: The Dark Descent

One Huge Step Back

Apr 1, 2011 White Night 3 comments

Creating new entities that works well is good for future development, but what about the contents that were already created?

Exclusive Demo is Ready
Amnesia: The Dark Descent

Exclusive Demo is Ready

Mar 11, 2011 White Night 2 comments

Three months of hard work finally gets to some playable mod.

Status Update: Story & Development
Amnesia: The Dark Descent

Status Update: Story & Development

Feb 25, 2011 White Night 2 comments

With it's story now finalized, White Night is now ready to complete its levels and more.

Status Update: From 18th to 20th Century!
Amnesia: The Dark Descent

Status Update: From 18th to 20th Century!

Feb 5, 2011 White Night 4 comments

With using models from Penumbra series (which uses HPL1 engine), 'White Night' now is modernized! See how a modern day asylum looks like.

White Night Debut Trailer Released
Amnesia: The Dark Descent

White Night Debut Trailer Released

Jan 25, 2011 White Night 2 comments

White Night, an 'Amnesia: The Dark Descent' mod, has been reached a stage to release a debut trailer!

What is it all about?
Amnesia: The Dark Descent

What is it all about?

Jan 14, 2011 White Night 0 comments

White Night. An Amnesia mod. My first mod. What is it really all about? Let's see what this mod is, what I'm trying to achieve, and what is in it to interest...

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