Game Designer / Software Engineer / Writer / Scenarist / Antagonist. Also the creator of award winning White Night, Paralycid and Reflections.
Thank you for your kind words :)
It will be better than White Night as I have complete freedom with the engine.
Thank you for your nice words :)
I'm currently rebuilding the game, most things from scratch. I am aware that what we've shown are not looking very good, but we'll be joining a game show on July and we'll make a nice come back.
About phone, you'll see how it works :)
I guess it is time to revisit Newport for me :)
This is great news, I've been longing for some great narrative.
Thank you very much :)
I'm glad you liked it. Paralycid will be more polished than this is :)
We've been working on so many things that we didn't want to show anything until they were polished enough.
Current state of the game will make these old screens and videos like a prototype.
Here's a quick glimpse of current state of the game: Fbcdn-sphotos-e-a.akamaihd.net
I talked about the reason of removing night vision in some old interviews. You may check them to see if you agree.
I still think on it, but working on Paralycid gives me no time :(
Wow, when I offered Turkish localization it was refused in a rude way, and now Spanish localization is added. I feel bad :(
I'm glad you enjoyed :)
I'm not sure David really needs to remember anymore, but I've something good with White Night to make announcements for, and for those who are unsatisfied with the ending, they will feel much more satisfied, too. All in time, though.
I'm so glad you enjoyed White Night, coming from a Silent Hill fan it means more :)
I'm currently working on a game this time, you can find it here: Moddb.com
I'm just glad that you enjoyed :)
As a muslim, I liked what you have here :) Keep up the great work, can't wait to play!
Both drawing and animation are very good and nice. I liked it!
That last sentence... such memories...
One of the most successful line and voice acting I've seen, I must say.
Önce oyunu yaptım sonra kitabı yazdım güzel kardeşim.
Çok yahşi bir oyun olmuş tebrik ederim kardeşim.
Sorry for the late reply, I check my profile page rarely.
Yes, you can use everything in White Night, just refer to disclaimer.txt :)
This is my book, published. Script of White Night in a much better shape.
There is also a news, you might want to check it:
The dot in the end of the link breaks the link, but thanks for the generosity :D
Surely a developer must have backups three times a day at least.
Thanks for the heads up!
If you bought the game from Steam it won't ask it. If you bought the game from somewhere else, you have your serial for Amnesia, enter it. If you forgot or lost the key, just copy your license file from your Amnesia profile folder to White Night profile folder under Documents folder.
White Night doesn't change any of the original game files. I'm not sure with other mods or custom stories.
Using Desura is easiest way.
Or you can read here Moddb.com Mac title.
Use Desure, it is the easiest way. If you want to go hard try the tutorial, which is linked in the description.
Without a full conversion there is not much you can change.
And yes, these are only pickable itesm AS the description and title indicates so.
Thanks for the kind words about White Night. I cannot guarantee that you'll enjoy White Night, but well, it has more interaction and item searching than AAMFP.
I am a guy who goes for story, and gameplay comes second. For the new game I'm working on, I can't disclose much information, but I am pretty confident it will be a good one. Advanced AI and use of other mechanics will blend just fine. It is much better than White Night.