All I want to do is rig models 24/7 in blender. Ah it would be a dream come true. I'd have so much fun!

Comment History  (0 - 30 of 605)
Ark_ Mar 21 2014 replied:

Except you don't have to have the sub for the entire time you are developing, you can sub for a month and the continue to use that version of the engine. If they release an engine update that you want you can just sub get the update and then unsub again, they even say so on their forums.

Plus your math is off, if you sold that many games at that price you would have made $86,175 after full sub and royalties (not counting extras like distribution costs.)

+3 votes   feature: Unreal Engine 4 Released
Ark_ Mar 19 2014 replied:

Just that Solitude refuses to die.

What you guys have got so far looks neat, one thing I would suggest looking into is rendering the text with the psps native font, it will look so much crisper.

+2 votes   game: Solitude Reborn
Ark_ Mar 19 2014 says:


+2 votes   game: Solitude Reborn
Ark_ Mar 12 2013 replied:

If you miss me kiss me!

+2 votes   member: Ark_
Ark_ Mar 12 2013 says:

wh, who?

+1 vote   member: Samuk
Ark_ Jan 31 2013 says:

Haha :) That is awesome.

+2 votes   media: 2x4b 523p
Ark_ Nov 11 2012 says:

Another Arky huh, Our numbers grow stronger, soon we will have the power to do stuff but still lack the motivation and thus do nothing differently from now. Huzzar!

+2 votes   member: Arcones
Ark_ Aug 15 2012 says:

Looks awesome :D

+1 vote   news: Debut Teaser Video!
Ark_ Aug 4 2012 says:

Oh cool a Michael Jackson anime.

+1 vote   media: lesson time..
Ark_ Jul 27 2012 says:

Lighting needs work ;)

+2 votes   media: Haters gonna' hate
Ark_ Jul 23 2012 replied:

Its been popular for way way longer than a month It just seems a new mass of people have stumbled onto this, and ofc that means it only came into existence when they discovered it.

+2 votes   game: Faceless
Ark_ Jul 4 2012 says:


+2 votes   news: It's great to be here!
Ark_ Jun 29 2012 replied:

Yay :D

+3 votes   member: hogsy
Ark_ Jun 28 2012 says:

Oh Hai ^^ and np thanks for the add.

+3 votes   member: Baron Brosephus
Ark_ Jun 28 2012 says:

The lightning needs more variation, right now it's pretty close to just being full-bright. You have HLBSP so why not make use of those colored light maps? Also lights aren't pure white, giving them a slight hint of yellow is the essayist thing you can do to make your level feel more atmospheric. The textures seems to clash a bit as well.

Personal opinions and such, your mileage will most defiantly vary I'm sure ^^.

+2 votes   media: Little spice to warehouse
Ark_ Jun 26 2012 says:

I can definitely feel the Moon Base Alpha inspirations in this. :D

+2 votes   game: Routine
Ark_ Jun 26 2012 replied:

Because a tool that uses floppy disks is much more cool than one that uses SD cards ;).

+3 votes   news: CAT
Ark_ Jun 23 2012 says:

That lemon better be for a lemon cake!
Other wise I might think your saying I'm sour :<

+3 votes   member: hogsy
Ark_ Jun 14 2012 replied:

Oh and to add to that a psp build is still quite possible to release. Not by me or the other members of the team of course, but by anyone.

Getting a basic version up an runing on the psp is quite doable. The assests for the pc version are the same ones the psp ver was goning to use. The QC code makes use of features that the pc version had that psp engine didn't but I ifdef most of those making a psp build compile quite easy (note I may have missed a few toward the end as things got more hectic and more work was droped on me *excuses*)

Most of the engine work I done on the PSP engine was glorified UI stuff, like the menus, server browser(still online and working it seems too :o), hud, Native psp fonts.
Now that was just my bit, before that others like Downsider, xlink, crowbar added other features but I believe other PSP quake engines offer these features now as well.

So all in all its quite doable with what was released with the pc build, its was just the degree of polish that held back the PSP build.

+3 votes   game: Solitude
Ark_ Jun 14 2012 replied:

Problems in the team, people just seemed to leave with out much announcement. At that point their was still quite alot of work left to be done and about 2 people to do it all. We also felt we couldn't release what we had because the polish and quality just wasn't up to what we felt people where expecting or deserved. Still I really wanted to get at least something out there, hence the big push to release the PC Alpha. The PSP alpha was to come later hopefully after we got some more help from the pc build, escencly I had to code things twice once for the pc engine and then again for the psp, add on too that the restrictions of the psp as a platform. I manged to release three patches for the PC Alpha after that I called it quits myself.
Welp that's it from my point of view.

+2 votes   game: Solitude
Ark_ May 4 2012 replied:

Or maybe just maybe they where having a bit of fun?

0 votes   media: Close Enough
Ark_ Apr 28 2012 replied:

Crytek weren't under GPL restrictions, just saying.

Cleaning up the source is admirable tho.

+1 vote   media: Conscript Teaser 3
Ark_ Apr 26 2012 says:

Back of everone else, just back off.
I got this one, get your own :P

+1 vote   member: BlackholeBuffer
Ark_ Apr 23 2012 replied:

Well you could use a simple light blocking brush to create a simple shadow ;)

+4 votes   media: In case anyone wanted to play piano
Ark_ Mar 25 2012 replied:

Same here, I remember watching this a long time ago but I forgot the name. Remember it from the picture instantly tho.
Thanks for linking me to the name :)

+2 votes   media: Oban Star-Racers
Ark_ Mar 21 2012 says:

Yay Miku :3

+2 votes   media: Laptop
Ark_ Mar 21 2012 replied:


+4 votes   media: Future?
Ark_ Feb 22 2012 replied:

Yup that it is :) Please excuse the horrid camera movement and the misaligned textures, I ran out of time :/ .

+2 votes   member: Ark_
Ark_ Feb 21 2012 says:

Fire in the hole, Fi fi fi fire in the hole!
Terrorist win, FIRE IN THE HO, FIRE Fire in the hole.

+2 votes   news: Counter-Strike: Global Offensive Beta Key Contest
Ark_ Feb 19 2012 says:

Looking good but the cut of the arm seems too clean (bar the blood :P).

+2 votes   media: I need a hand... Ho ho hooooo...
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