Routine is a roguelike inspired atmospheric first person horror game set on an abandoned moon base. This is not a game about mass homicide or an elaborate points system, you must run, hide and survive long enough to explore the base and gain access to the mysterious dig site. While dealing with randomly placed environment hazards, AI locations and PERMA DEATH! you can unlock extra tools and attachments to help you in your struggle.
Sorry for the slow updates on IndieDB! but last week we released our first Gameplay Trailer for Routine!
Please remember this is Alpha and there is only so much we can show at this stage but we hope this video will answer a few questions people had in the past about pace and flow of the game. Thank you so much for the extremely kind support over the past few months and obviously your patience with our delays <3!
In a week or two we ‘might’ do a small QnA video to answer any questions about the video or general development of Routine, but until then THANK YOU!
Latest tweets from @lunarsoftware
@neroangelo34 Nothing yet buddy! we would rather spent time developing the game at the moment to get it into peoples hands asap! sorry!
7hours 29mins ago
@ZOMGitsBC Oooo exciting! the unknown is pretty scary eh? I feel like I deal with the unknown everyday haha doesn't get any easier! :D
15hours 2mins ago
@ZOMGitsBC Ohhhhh any website or link for some info?
15hours 7mins ago
@ZOMGitsBC Things are great! we have been hitting those deadlines no problem lately! How are you and things on your end? :D
15hours 20mins ago
@dkmfr Ohhh they are! really looking forward to using an engine with Deferred Rendering and Realtime Radiosity!
15hours 23mins ago
Should probably crawl into my warm bed, but im having so much fun with Lightmaps at the moment #IamNotActuallyHavingFun night night all <3
Dec 8 2013, 11:08pm
@Amplitude I don't know how I've only just found out about your game but I cant wait to get my hands on it!
Dec 8 2013, 12:36pm
RT @AdventurOSgame: Tomorrow: Early Alpha release for the backers. Let the testing begin!
Dec 8 2013, 10:02am