Routine is a roguelike inspired atmospheric first person horror game set on an abandoned moon base. This is not a game about mass homicide or an elaborate points system, you must run, hide and survive long enough to explore the base and gain access to the mysterious dig site. While dealing with randomly placed environment hazards, AI locations and PERMA DEATH! you can unlock extra tools and attachments to help you in your struggle.
Sorry for the slow updates on IndieDB! but last week we released our first Gameplay Trailer for Routine!
Please remember this is Alpha and there is only so much we can show at this stage but we hope this video will answer a few questions people had in the past about pace and flow of the game. Thank you so much for the extremely kind support over the past few months and obviously your patience with our delays <3!
In a week or two we ‘might’ do a small QnA video to answer any questions about the video or general development of Routine, but until then THANK YOU!
Latest tweets from @lunarsoftware
5hours 22mins ago
@xopsx I think my head would explode from the stress of taking peoples money before the game is done! haha but its a kind gesture :D!
Mar 5 2015, 10:42am
@xopsx We are not sadly we just cant afford to leave the house, no time or money! We need to get the game finished, but thank you anyway!
Mar 5 2015, 10:37am
Mar 5 2015, 10:33am
@joewillburn Development is going extremely well at the moment, but I have had to do a ton of business related stuff that i dont enjoy :D!
Mar 5 2015, 10:32am
@partlyhuman Oh absolutely! :) we just have our heads down working away! we will make some noise close to release. Thank you btw! :D
Mar 5 2015, 4:57am
Mar 4 2015, 8:27pm
@jay_akers One of the best things about Unreal is the extremely active community and great amount of documentation out there.
Mar 4 2015, 5:22pm