Routine is a roguelike inspired atmospheric first person horror game set on an abandoned moon base. This is not a game about mass homicide or an elaborate points system, you must run, hide and survive long enough to explore the base and gain access to the mysterious dig site. While dealing with randomly placed environment hazards, AI locations and PERMA DEATH! you can unlock extra tools and attachments to help you in your struggle.
Sorry for the slow updates on IndieDB! but last week we released our first Gameplay Trailer for Routine!
Please remember this is Alpha and there is only so much we can show at this stage but we hope this video will answer a few questions people had in the past about pace and flow of the game. Thank you so much for the extremely kind support over the past few months and obviously your patience with our delays <3!
In a week or two we ‘might’ do a small QnA video to answer any questions about the video or general development of Routine, but until then THANK YOU!
Latest tweets from @lunarsoftware
@Peter__Field Oh man I totally want to recreate The Trap Door with those tools! :D
Jun 28 2015, 4:13am
@Peter__Field Yusss been following them for a while! :D DREAMS LOOKS AMAZING BTW <3!!!!
Jun 28 2015, 4:06am
Jun 25 2015, 7:56pm
@eatMango11 We are using Unreal Engine 3 and thank you! :D
Jun 24 2015, 1:24pm
Jun 22 2015, 7:49pm
@alien_men Routine development is going bloody great! :D I cant give a date just yet though sorry! I have been waiting a long time too ;(!
Jun 22 2015, 7:44pm