"Nazi Zombies Portable" recreates "Nazi Zombies" game mode on the PSP.

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Media RSS Feed Report media Little spice to warehouse (view original)
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ThatPolyDude
ThatPolyDude Jun 28 2012, 7:47am says:

Hohaw that is a fine lookin map

+1 vote     reply to comment
hogsy
hogsy Jun 28 2012, 11:28am says:

Needs way more work I think.

+1 vote     reply to comment
gage3197
gage3197 Jun 28 2012, 2:57pm replied: Online

no.
its for PSP remember that!

0 votes     reply to comment
hogsy
hogsy Jun 28 2012, 3:44pm replied:

That doesn't mean more effort could be put into it. Honestly this looks appalling.

+3 votes     reply to comment
$H@D()W
$H@D()W Jun 28 2012, 8:05pm replied:

So why don't you make it better, your way?

+2 votes     reply to comment
hogsy
hogsy Jun 28 2012, 8:27pm replied:

I'm making a suggestion. If I did it myself then what would be the point in giving criticism?

+7 votes     reply to comment
$H@D()W
$H@D()W Jun 29 2012, 9:45pm replied:

I was just saying that, because you weren't specific on about whats wrong with the map, like the textures, where things are, other stuff like that.

+1 vote     reply to comment
hogsy
hogsy Jun 29 2012, 10:58pm replied:

I said it needs more work which I'd have thought would suggest _everything_.

+3 votes     reply to comment
LiveMChief
LiveMChief Jun 29 2012, 1:15am replied:

Its a work in progress...idiot.

-2 votes     reply to comment
hogsy
hogsy Jun 29 2012, 4:57am replied:

It doesn't matter if it's work in progress or not, it's still being shown and imo it still needs more work. Why is that such a ******* issue?

+4 votes     reply to comment
SuperNovae6
SuperNovae6 Jul 10 2012, 1:35am replied:

i say its already enough.there is no issue.and if your comment isnt satisfing enough for everybody than i suggest u send urself a private message critising over only 5/100 percent of the map.

-2 votes     reply to comment
hogsy
hogsy Jul 10 2012, 7:48am replied:

So I'm not allowed to have an opinion?

+3 votes     reply to comment
SuperNovae6
SuperNovae6 Jul 16 2012, 3:01pm replied:

i guess not.im sorry for you loss. :p

-2 votes     reply to comment
Flash_Sentry
Flash_Sentry Oct 8 2013, 7:00pm replied:

yes your allowed to have one, just ignore the mean people, i kinda agree with you that it needs work, but then if they added more hi ris textures then lower end pc's cant run it, but ya it could use a bit of a touch up, plus saying that my comment is gonna get voted down right people -_-

+1 vote     reply to comment
eukos
eukos Jun 28 2012, 8:29pm replied:

The PSP is capable of way more than this

+4 votes     reply to comment
ArkaZeen
ArkaZeen Jun 29 2012, 11:54am replied:

After entirely recoding the system and putting the model polys really low then, sure, might work. ;)

+2 votes     reply to comment
XxJorchxX
XxJorchxX Jun 28 2012, 2:07pm says:

awesome :D :D :D :D :D :D :D :D :D

+3 votes     reply to comment
Sharky.
Sharky. Jun 28 2012, 8:12pm says:

Nice looking map, Actually may help snipers become more useful in the game, snipin those bastards from up top and all ^^

+4 votes     reply to comment
Ark_
Ark_ Jun 28 2012, 8:54pm says:

The lightning needs more variation, right now it's pretty close to just being full-bright. You have HLBSP so why not make use of those colored light maps? Also lights aren't pure white, giving them a slight hint of yellow is the essayist thing you can do to make your level feel more atmospheric. The textures seems to clash a bit as well.

Personal opinions and such, your mileage will most defiantly vary I'm sure ^^.

+2 votes     reply to comment
Ju[s]tice
Ju[s]tice Jun 29 2012, 3:36am replied:

You should have seen how the map looked at first, we don't use colored ligthing too much cause it eats more ram than regual one. Also it might look not as it should cause something happended with brightness settings.

+2 votes     reply to comment
Jukki
Jukki Jul 3 2012, 12:19pm replied:

Actualy if i am right i have disabled the use of colored lighting to save as much of the ram as possible

+1 vote     reply to comment
truenightmare
truenightmare Jun 30 2012, 7:58pm says:

Yo guys stop having a go at hogsy, they were just showing there opinion on the work so far not getting into detail, all of the comments after there comment seem unnecessary to me

+2 votes     reply to comment
hogsy
hogsy Jul 10 2012, 7:49am replied:

Thank you!

+2 votes     reply to comment
SuperNovae6
SuperNovae6 Aug 8 2012, 6:21pm replied:

its fun to argue with ppl.

0 votes     reply to comment
Flash_Sentry
Flash_Sentry Oct 8 2013, 7:02pm replied:

ya thats why you have a troll face pic right?

+1 vote     reply to comment
RedPanzershrek
RedPanzershrek Jul 2 2012, 12:25am says:

Awsome! This is just to good to be true, yet it is! Outstanding work there, you making this map bigger and that is excellent! Try putting a little easter egg or something to this map, because remember this was the first map you made, and now it just deserves a little something. :)

+1 vote     reply to comment
DukeInstinct
DukeInstinct Jul 9 2012, 5:09pm says:

I feel like the support beams could use some more detail perhaps and a different texture that fits better with the rest of the textures. I would just add light sources to the ceiling or something else to add detail and not have it be so flat. The walk way and rails looks fine though.

+2 votes     reply to comment
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Description

Nothing huge. Map hasn't changed too much, mostly first room. Juk is away for 5 days. Blubs is back and working again!

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Demonstration
Date
Jun 28th, 2012
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1019×769
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