"Nazi Zombies Portable" recreates "Nazi Zombies" game mode on the PSP.
Hohaw that is a fine lookin map
Needs way more work I think.
its for PSP remember that!
That doesn't mean more effort could be put into it. Honestly this looks appalling.
So why don't you make it better, your way?
I'm making a suggestion. If I did it myself then what would be the point in giving criticism?
I was just saying that, because you weren't specific on about whats wrong with the map, like the textures, where things are, other stuff like that.
I said it needs more work which I'd have thought would suggest _everything_.
Its a work in progress...idiot.
It doesn't matter if it's work in progress or not, it's still being shown and imo it still needs more work. Why is that such a ******* issue?
i say its already enough.there is no issue.and if your comment isnt satisfing enough for everybody than i suggest u send urself a private message critising over only 5/100 percent of the map.
So I'm not allowed to have an opinion?
i guess not.im sorry for you loss. :p
yes your allowed to have one, just ignore the mean people, i kinda agree with you that it needs work, but then if they added more hi ris textures then lower end pc's cant run it, but ya it could use a bit of a touch up, plus saying that my comment is gonna get voted down right people -_-
The PSP is capable of way more than this
After entirely recoding the system and putting the model polys really low then, sure, might work. ;)
awesome :D :D :D :D :D :D :D :D :D
Nice looking map, Actually may help snipers become more useful in the game, snipin those bastards from up top and all ^^
The lightning needs more variation, right now it's pretty close to just being full-bright. You have HLBSP so why not make use of those colored light maps? Also lights aren't pure white, giving them a slight hint of yellow is the essayist thing you can do to make your level feel more atmospheric. The textures seems to clash a bit as well.
Personal opinions and such, your mileage will most defiantly vary I'm sure ^^.
You should have seen how the map looked at first, we don't use colored ligthing too much cause it eats more ram than regual one. Also it might look not as it should cause something happended with brightness settings.
Actualy if i am right i have disabled the use of colored lighting to save as much of the ram as possible
Yo guys stop having a go at hogsy, they were just showing there opinion on the work so far not getting into detail, all of the comments after there comment seem unnecessary to me
its fun to argue with ppl.
ya thats why you have a troll face pic right?
Awsome! This is just to good to be true, yet it is! Outstanding work there, you making this map bigger and that is excellent! Try putting a little easter egg or something to this map, because remember this was the first map you made, and now it just deserves a little something. :)
I feel like the support beams could use some more detail perhaps and a different texture that fits better with the rest of the textures. I would just add light sources to the ceiling or something else to add detail and not have it be so flat. The walk way and rails looks fine though.
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Nothing huge. Map hasn't changed too much, mostly first room. Juk is away for 5 days. Blubs is back and working again!