I am the active leader of the Flaming Ice team that is currently devolving Halo solitude, a total conversion quake mod.
I am a modeler, mainly un-organic stuff such as weapons, props and vechiles; But I am still practicing my organic modeling.
I also recently started mapping for Quake and Half-life and soon Quake 3.
Tools of the trade I use ;
3ds max 8
Photoshop cs 3
Hmm, whats this then... Wait ! You can read what I type... scary.
Well I guess your here to find out what am up to ?
Quite alot. I have recently been modeling a low poly character for my up coming game halo solitude. Yes the only Quake mod that made the 2008 top 100 !
Here are a image;
Tell me what you guys think !
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