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Skizzo @ Mischief in Paradise

Great mod!
A generous serving of true Far Cry goodness!

Almost as good as the original. Just a little glitch here and there, nothing serious.

But I have a problem: I receive no directions, no voices telling me what to do, no text messages, no objectives, nothing at all. Sometimes I just hear some beeps (in key points of the island), that's all.
I went into a shack where I should have received some directions: Jack stared at some maps on the wall, he looked like listening to radio, but I didn't hear a thing.

I'm running Far Cry 1.4 on Windows 7, on a 3.0 GHz Core 2 duo, 6 GB Ram, HD 4850 video.
Any help would be appreciated, thanks.

Good karma+1 vote
Skizzo @ COD4: "Rooftops" Campaign

Thanks for your kind reply. :-)
I hope some other Mac user will have figured it out somehow, and he will share here the way.
Thanks again for your outstanding work!

Good karma+1 vote
Skizzo @ COD4: "Rooftops" Campaign

This mod looks awesome!
Alas, I'm on a Mac, and I can't find the right way to install and run the mod. Most tutorials I found on installing mods on COD4 Mac are about MP maps.
BTW, I'm using the non-Steam version of COD4.
Any hint about installing this mod (or any single-player mod) on Mac?
Thanks in advance!

Good karma+1 vote
Skizzo @ Fallingliquid

Superb map design.
Of course, being the original such an amazing place, helps. ;-)
Man, I've never seen so many bathrooms in one single house!

Oh, and it works beautifully on Mac, too!
(mine is Early 2009 iMac with Radeon HD 4850, OSX 10.6.8)

Good karma+1 vote
Skizzo @ Precursor

Very good mod, way above average.
Awesome map design (as good as Valve's), fun gameplay. Brilliant soundtrack.

I have only one complaint: I missed some weapons.
No Magnum? No crossbow? And, above all, no Gravity gun? The GG would have made this mod twice the fun.
I'd give this mod 9 if I had more weapons available.

Still, one of the best HL2 mod I ever played.

Good karma+2 votes
Skizzo @ Combine Combat

******* jumping puzzles. Even more ******* airboat jumping puzzles!
I gave up playing after my Nth attempt to (airboat) jumping some kind of bridge.

Too bad: this mod had a good idea, but the gameplay was flawly executed.
Without the jumping puzzles, this mod could have been really fun; those puzzles killed the fun for me. YMMV.

Good karma+1 vote
Skizzo @ Infestation

This must be the second worst HL2 map I ever played. B-o-r-i-n-g.
Map design is acceptable, but gameplay and fun-factor are non-existent.
The map ended when climbing the ladder after "blowing-up" the reactor...
is that all?!?
Maybe it was interrupted because unRARring the archive it said it was corrupted... anyway, it's not worth DLing it again - waste of time.
It smelled bad since the opening sequence: an elevator going down while the team names were displayed - again, BORING.

Good karma+1 vote
Skizzo @ Causality Effect

Nice ideas, but poor execution: gameplay is sometimes confused and/or meaninglessly hard ("invincible" helicopter, Antlion Guard who cannot be hurt by shooting at it...), and the ending is pointless. Yes, you have four endings, but there's no clear connection between your actions and the outcome.
Technically good, but kind of "kiddie" gameplay (more action than brain).

Good karma+1 vote
Skizzo @ Light Pollution

Nice map.
Original map design/style, fun gameplay, well balanced difficulty.

Not the best map around, but very well done for a beginner.
Worth playing (I did play it twice, on Normal and then Hard).

Good karma+1 vote
Skizzo @ Half - Life 2: Calamity

Very good! TRY IT!

Map design from good to excellent, fun gameplay, balanced difficulty, good quantity of ammo and stuff (I hate maps stingy with ammo: in an FPS you're supposed to shoot a lot, after all!), you get (and use) all the weapons, and you get the GRAVITY GUN!
I love the GG, and I can't understand maps that don't use it; it really adds up to the gameplay and fun.

Only minor complaint, the ending is somehow... lacking. And a little confusing.
Aside that, one of the best HL2 mod I ever played: highly recommended.

Good karma+2 votes
Skizzo @ Wivenhoe: The fall of Ravenholm

Map design just average, difficulty not well balanced, a good "horror" part (although brief), and a most diappointing ending. Really going nowhere.
And it has nothing to do with Ravenholm.

Worst part is the beginning: you start with just 1 (ONE!) health point, and you have to evade guards and turrets. Pointlessly sadistic and not fun at all.
If the designer wanted to scare people off his game, he did.

I'd say it's a waste of your time, but YMMV.

Good karma+4 votes
Skizzo @ Drainage

What a disappointment.
With such high praise and a 9.3 vote, I expected a top notch experience.
Instead, I got nice designed maps, several dead ends (areas going nowhere and with nothing to find), and a gameplay from mediocre to average.
Not really bad, but no real pleasure either (especially after having played thrilling maps like Strider Mountain or Mission Improbable).

It looks like my tastes are different from the average ModDB player; to each his own.
Bottom line: try it out for yourself, but don't set your expectation high.

Good karma+3 votes
Skizzo @ Strider Mountain

I just finished this mod, and I gave it a full 9!

It is the most extraordinary HL2 Mod I played so far. The amount of work, details, ideas and fun is just amazing.
Saying it is HUGE is not enough. It is like a long story, full of twists and turns.

It is like "Half-Life 2 Born Again" :-D

Good karma+4 votes
Skizzo @ Strider Mountain

I'm still playing it. This mod is HUGE!!!
I have been playing for many hours, and I'm still at Garrison, barely a fifth of the whole trip. This seem as long as a full HL2 Episode.

Despite some minor quirks (voices, animations), this is high quality stuff. Gameplay is very good, map design goes from good to excellent, difficulty is just right.

I'm planning to give it a 8.5 vote. :-)

Good karma+3 votes
Skizzo @ CALL IN

Really nice mod!
Longish, too! You think it's ending and, no!, it keeps on going.

Great map design, good gameplay, and having a storyline helps in setting a mood.
Good work, thank you!

Good karma+2 votes
Skizzo @ Lost Squad Spring Media Update 2/3

Wow, this looks awesome! :-o
(especially the View from 3rd floor)
Great work!

Regarding the forum, I think possible user feedback could be helpful (you know, looking at things from outside gives a different perspective).

Good karma+2 votes
Skizzo @ Gateways

Thanks! You rock! :-)
I'll try TGFT and I'll comment soon.

Good karma+2 votes
Skizzo @ Sity

The could be the most boring mod ever (IMHO).
Stressful jumping puzzles, and then a slo-motion section? (that made me nauseated) WTF?
Good way to kill the fun and make the player give up.

This mod seriously needed some playtesting.

Good karma+1 vote
Skizzo @ Gateways

It was original, fun and thrilling...
but the ending is odd (or I got stuck): in the last level, after falling down with the airboat, I can't get past that room. There seem to be a door, but no way to open it.
Is this the end?!?

Good karma+2 votes
Skizzo @ Slums 2

Good mod. Very good map building, flow and gameplay (and some nasty surprise! :D ).
Its only drawback, it's repetitive: rooms, basements, staircases, rooms, staircases, roads, basements...
Anyway, I had fun! Thank you a lot! :)

Good karma+3 votes
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