I worked on the Source Engine for mods such as Ivan's Secrets and No More Room in Hell. I've recently switched to UDK, great biography right?

Comment History  (0 - 30 of 907)
Shirk
Shirk @ AO 3.4.4 for CoC 1.3.20 (Official)

I have the exact same problem. I picked up a toz thinking it was a ton of meat.

Good karma+1 vote
Shirk
Shirk @ Overall Quality

Those brick wall textures look terrible, especially the normal map.

Good karma-1 votes
Shirk
Shirk @ Weapon Prototype

I just recently revived the project. Its not Paranoia or COD, its just placeholder content. But its going for a similar theme to STALKER, Metro 2033, and Paranoia.

Good karma+1 vote
Shirk
Shirk @ Clear Sky In HD!!!

Whats with the disgusting colour in all these?

Good karma+7 votes
Shirk
Shirk @ Ray of Hope [Co-op & Online]

Are the weapons going to stay vanilla, or are you going to merge a mod like OWR with the mod?

Good karma+1 vote
Shirk
Shirk @ SIGEROUS (SGM)

How come all enemies in the mod dont die?

Good karma+2 votes
Shirk
Shirk @ S.T.A.L.K.E.R 2

Its a work in progress, so far Ive just been making houses.

Good karma+1 vote
Shirk
Shirk @ Paranoia 2: Savior

Here is a download for the game.
Yadi.sk

Good karma+2 votes
Shirk
Shirk @ Original Common Infected - Work in Progress

The dude on the right must be turning into a tank, look at the size of that forearm!

Good karma+1 vote
Shirk
Shirk @ Wormwood Development Stream 28/01/15

The Twitch channel doesnt seem to exist anymore. I would really like to see this in higher detail.

Good karma+1 vote
Shirk
Shirk @ Announcing the Wormwood Developers Q+A

Planning on including maps from CS, SoC, or LA?

Good karma+1 vote
Shirk
Shirk @ Super Sandbox Mod 2

Its a fair to compare this to Garrys Mod as they are both Sandbox games. What does your mod offer than Garrys Mod doesnt?

Good karma+3 votes
Shirk
Shirk @ Outlands

Is there a need to?

Good karma+2 votes
Shirk
Shirk @ Still working on RP

I love the leaves...

Good karma+1 vote
Shirk
Shirk @ The jurassic map expands..

So you stole my pipe eh?

Good karma+1 vote
Shirk
Shirk @ The Gate 2

The intro, the cutscenes, they are way to long.

Good karma+3 votes
Shirk
Shirk @ Outlands

Yeah the pine trees are really bad, but it is a source mod.

Good karma+2 votes
Shirk
Shirk @ Alive....

Yeah Im just trolling, the picture reminded me of COD4

Good karma+1 vote
Shirk
Shirk @ Seek pre-Alpha

Unreal Engine 4!

Good karma+2 votes
Shirk
Shirk @ Pripyat

Well actually both, since the engine would need optimizations in order to even be able to have all that detail in one level, for every building.

Good karma+2 votes
Shirk
Shirk @ Scene

This still feels like Crysis for some reason

Good karma+5 votes
Shirk
Shirk @ Alive....

(buried)

I love COD.

Good karma-11 votes
Shirk
Shirk @ BrainBread 2

Are you thinking of making a true survival gamemode as well? Where food, hunger, cold, wetness, ect all affect the character?

Good karma+2 votes
Shirk
Shirk @ Raindrop Source Release!

I vote for the second set of maps.

Good karma+2 votes
Shirk
Shirk @ Screenshots from a new map in version 1.2.

I find this would look better if it kept to the bright, colourful and cartoony look. Its a big reason I like Suicide Survival.

Good karma+2 votes
Shirk
Shirk @ Mystic Forest

Really doesn't have the same feeling as the Source version, this really seems more "mystic" and less eerie than the older one. I miss Source.

Good karma+11 votes
Shirk
Shirk @ MISERY 2.1 BETA (now outdated)

Im having troubles with the flashlight not staying on when I press L. It turns on and off when press the button and leads me to not being able to play.

Good karma+2 votes
Shirk
Shirk @ MYSTERY

So I found a download link for the mod. I like it so far, but it seems very unstable and crashes quite a bit.

Good karma+1 vote
Shirk
Shirk @ MYSTERY

Link for download is unavailable.

Good karma+1 vote
Shirk
Shirk @ Lens Flare + Film Grain/Vignetting Effect + SSAO

I dont see any SSAO

Good karma0 votes
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