HAHAHYES

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Ray of Hope developers' team is looking for specialists. If you have any experience in game development or making mods for "S.T.A.L.K.E.R." and you can work in team then you are welcome. We are looking for :
- Level-Designers,
- 3D artists,
- programmers C++,
- Lua,
- PHP.

Please send your portfolio or examples of work to email ( work@roh-online.com ) with a description of your skills and achievements and also leave contact information. Take part in the development and unleash your potential in a truly ambitious project.

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Concept Art

Concept Art

News 27 comments

Some latest work of our artists. We have quite few of people working on art.

Ambient soundtrack

Ambient soundtrack

News 7 comments

We have couple audio experts and composers. ART-IS-TRUTH and Anger of Darkness.

September update

September update

News 26 comments

We have been quiet for a while, working on the game. Our Dev Diary is coming up late so we wanted to show some progress.

Dev Diary 1 English.

Dev Diary 1 English.

News 19 comments

We finally finished it, our voice actor was busy. Thank you for your patience!

Comments  (0 - 10 of 1,745)
Merc-
Merc-

Guys its not dead, its got freezed, the creators they KNOW what they are doing, and they are NOT going to cancel it, this is the Ray of HOPE!, this year may be hard to the devs, but the next one, they will be work harder.
Never give up.

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galluserectus
galluserectus

if only theyd just implemented the multiplayer system and aspect and didnt go their way to add complex stuff like a new map and overhaul weapons and upgrading this would probably been finished already

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Merc-
Merc-

Nah, i prefer their ideas instead some ****** multiplayer with A.O and some small maps.. I prefer mostly the map, because in STALKER, the mayority of the atmosphere is the map, Chernobyl, and theres little of mods that edit or make new maps in-game, and this all-in-1-map is the wet dream for me.

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R3TR0
R3TR0

This project is dead.

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SurDno
SurDno

The project name totally represents itself. And this Ray of Hope is slowly getting eclipsed by developers' falsehood clouds.

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kmatias
kmatias

Seeing the comments my hope on this mod is vanishing, but there is still a part of me that hope this mod gets realized

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T0xicFOG
T0xicFOG

So they treat the community for fools with lies that everything was just fine and huge progress was done.
Is not so hard to be honest. I wish you guys the best, this is so sad.

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T0xicFOG
T0xicFOG

I understand that is an ambitious project,just would have liked a little more honesty.

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Guest
Guest

Накипело , зачем , вот просто зачем , анонс 2 дневников и так вы ничего кроме обещаний не сделали , прошел уже почти год , с первых дневников , как людям верить в проект ??? уже долгое время ничего не публикуется и нет никаких новостей кроме ваших обещалок :" мы работаем , новости есть -скоро опубликуем " мне просто обидно как думаю многим ,что помог этому проекту в плане финансов , в ответ на мою помощь разработчики , обещают новости и говорят "что проект жив" но доказательств 0 , так как я могу в это верить??? нет никаких новостей либо ещё чего -нибудь , что за манера у разработчиков такая ??? не нужно ставить себя выше всех , дайте игрокам и фанатам данной игры веру в то , что проект на самом деле развивается -вот тогда люди начнут жертвовать вам деньги , а сейчас я и не знаю что и думать , надеюсь на , оргументированый ответ с вашей стороны !!!

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Guest
Guest

I know that some people may still not believe me, but RoH developers have not basically done anything but concept art in 2018.

Some people may say that they are just working on the game instead of making screenshots. But that takes just five minutes and they even had a community manager specially for these things. I say 'had' because now there is no community manager in Contacts tab in their VK page. A year ago they had more than 10 people there and five of them were programmers. Now there's just creator and leading programmer, that's on vacation. Concept artists seem to be the only ones working in the team.

There is some insider information all over the russian internet. I do have some proofs, but, obviously, they're in Russian (you may still use Google Translate though):
pp.userapi.c om/c846323/v846323824/2425a/W_BRsIfg5hY.jpg
pp.userapi.c om/c846323/v846323824/24261/7RISRcjglG8.jpg
pp.userapi.c om/c846323/v846323824/24268/I246QC-in30.jpg

RoH Developers are not masters. Almost everything they've done was done via asking people on AMK TEAM site and just using other people's work (including Oxygen engine edits and some CoC functions).

They haven't heavily modified the engine, and everything they can improve the engine multiplayer only on client service, while server side remains unchanged (it's hardcoded). The more features they do, the more problems they meet, so by implementing squads and stashes, they have to lower the player number. There won't be entire Zone full of players, 16 or even 8 is the max amount they can give you.

If you've seen any RoH events videos (there were Dark Scape and Cordon merged together), you may have noticed strange things happening with shadows. And if you were lucky to see their one-hour video (they deleted it for some reason), there were no shadows at all.

Thing is that merging locations is just hard, but seamless merging of shadowmaps is impossible on X-Ray. You can't just render shadows properly when there's terrain on one location and other geometry on another.

I know you might minus me over and over, but I am just translatingand telling this since it's been in Russian network for quite a long time. But even if insider information is wrong, try to share this as far as you can. That may make Infinite Art either finally tell us the truth, or at least prove us we're wrong.

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Doglover666
Doglover666

S17.postimg.cc

"This can be easily forged"
I'm not saying you did fake it, but it is quite easy to do stuff like this today. I don't have anything to say about any other statements as their what they are, just statements.

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Guest
Guest

Actually you could stop writing after the second paragraph, in which you pointed the main problem: they don't have enough people to work on such big project. Like the last time I checked they were saying something about 5 men working on it.

I still hope that one day they will deliver us this mod, but so far it seems that we will rather have Gunslinger available (which also is taking quite some time, but at least we see videos with the progress they are making).

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Roadkill_SRB
Roadkill_SRB

Yes, but we still don't have not even one decent Stalker Multiplayer. :(

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Lord_Blackwood
Lord_Blackwood

No, it's 100% believable. Ever since I saw their little "video" showcasing a gameplay session in their mod, it was evident that it was entirely scripted. You only do this if you don't have anything to show at all, you pretty up a pile of **** and show the world that it's a masterpiece. Perhaps if they were like most devs(at least the ones I know--respectable), they'd be showcasing features in short videos and actually updating followers on what they are doing, writing dev logs is hard if you have nothing to write about.

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stooe
stooe

My guy, what are you talking about? All you've effectively done in your post is use your Opinion to try to degrade a team of developers with no intention other than to offend them. At least give productive criticism and not "wah pile of ****" or "wah my friends are respectable developers." For ***** sake kid.

By the way, the links that guy provided lead to Nothing.

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Guest
Guest

Guests can't give links, so I made a space between c and om. i can upload them to a different service.

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ComplyEU
ComplyEU

We can't really use google translate on screenshots, by the way.

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