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Comment History
robin13
robin13 - - 30 comments @ UT Community SDK

my bad,some under the screenshot said something about a speedtree Actor.
i just misreaded the whole thing. (but speedtree in ut would be great though.)

Good karma+1 vote
robin13
robin13 - - 30 comments @ UT Community SDK

Voted Hell Yea. btw,you show a picture of a SpeedTree Tree but in the info of the mod there's nothing that says you got a SpeedTree actor.

btw: realtime editor preview,thats goddamn awesome.

Good karma+1 vote
robin13
robin13 - - 30 comments @ UT Community SDK

yea well,the UDK isnt totaly free,if modders make a game with it and they are going to sell it,then epic gets 10% of the price (something like tax for their engine) and how you mean high-res textures 4096x4096 is big enough (nobody wants to draw 12800x12800 pixels XD)

Good karma+1 vote
robin13
robin13 - - 30 comments @ City 17: Episode One

thats god's fault,he made half ur team sick to alert you guys. (maybe there's something to improve before releasing an update/media/screenshots) XD
anyway looks gooood so far,though the lamp in video,wich ur shooting at. thats also possible in garrys mod. (the light that moves over the floor)

Good karma+2 votes
robin13
robin13 - - 30 comments @ ModDB Overgrowth Alpha Trailer [Two HD Videos!]

wow cool video, 1 thing i noticed,u guys made terrain mapping so easy,like how you textured the mountain hill,just a few slides and u textured it. nice job

Good karma+1 vote
robin13
robin13 - - 30 comments @ Infinity: The Quest for Earth

dude,this is awsome,BTW: if there are natural events like snow,raning and volcanos,well will there be supernova's? (exploding stars) that would be really awsome,tho its awsome already

Good karma+1 vote
robin13
robin13 - - 30 comments @ The Chosen One

well maybe this is a strange question but do TCO,RD and UT99 SDK work toghether? i mean all of them expand features of the engine.

Good karma+1 vote
robin13
robin13 - - 30 comments @ UT Community SDK

i cant wait for release,and 1 thing, U HAVE TO FINISH THIS: •Interaction Systems (optimized for the use in RPG Titles, including Character-, Inventory-, Trade-, Simulation-, Quest-, Conversation- and Spellsystems), (35 %),well that would be cool (im a MMO,rpg player) and i would love such things in unreal tournament
EDIT: HURRY HURRY HURRY

Good karma+1 vote
robin13
robin13 - - 30 comments @ UT Community SDK

Soft shadows?? dude ur a GOD,hmmm now we can get mods with dark places with moving shadows,wich makes it also cool,but kinda creepy

Good karma+1 vote
robin13
robin13 - - 30 comments @ UT Community SDK

Public Final Version: TBD, 2009 (65 % done)*
i suppose it gets 2010,unless you havent update the page in a while,cuz its nov now wich means u actually got less then 2 months to release it in 2009

Good karma+1 vote
robin13
robin13 - - 30 comments @ Killing Floor

-.- does commando start with scar and is is buyable,or class only? cuz i'm mostly support (fast weld) but i dont like shotgun,so i hope i can buy it in shop

Good karma+1 vote
robin13
robin13 - - 30 comments @ Wasteland Adventures

well i won't lie to you but those maps suck like hell,i think you should ask a professional mapper to help you (unless you totaly going to remap these maps)

Good karma+2 votes
robin13
robin13 - - 30 comments @ Sector Knight: Render

Nanosuit? it looks cool,reminds me of crysis

Good karma+1 vote
robin13
robin13 - - 30 comments @ Fedora

hmmmm rolling boulder is from tomb raider
and it looks like tomb raider

Good karma0 votes
robin13
robin13 - - 30 comments @ Black Mesa

cool
but please don't make it only downloadable on steam because i hate steam

Good karma-1 votes
robin13
robin13 - - 30 comments @ World in Conflict Championship

duno its the oficial world in conflict trailer

Good karma+2 votes
robin13
robin13 - - 30 comments @ Might & Magic Warlords

release in 2010?
man thats gone take a while before we are in 2010
and in wich part of 2010 are you going to release it?

Good karma+1 vote
robin13
robin13 - - 30 comments @ Editors' Choice: Best Single Player Mod

the ball is a cool and fun mod but the reason it won (i think)
is because it uses the realtime physics from the unreal engine 3
(and it won the the $1.000.000,- unreal contest)

Good karma+1 vote
robin13
robin13 - - 30 comments @ Broken Character Materials

low detail

Good karma+1 vote
robin13
robin13 - - 30 comments @ The Big Guns

wheels

Good karma+1 vote
robin13
robin13 - - 30 comments @ Together we are strong!

are you going to make the conquest maptype working with AI
because conquest is the funny's gametype

Good karma+1 vote
robin13
robin13 - - 30 comments @ Iron Curtain

it really need textures because it sucks now

Good karma0 votes
robin13
robin13 - - 30 comments @ Invasion Confirmed Intro Demo

ugly tank

Good karma-1 votes
robin13
robin13 - - 30 comments @ Jungle

give me the ak-47 and i'm ready to rock in the jungle

Good karma+1 vote
robin13
robin13 - - 30 comments @ Quarantine release!

first of al my english is not so good
but wow is saw your vehicle's
could you make a drivable
ATV from the ATV,would be fun in warfare to drive the ATV

Good karma+1 vote
robin13
robin13 - - 30 comments @ Renegade X (UT3)

is there bot support in this mod?

Good karma+1 vote
robin13
robin13 - - 30 comments @ Critical Point: Incursion

i have a question: does it have bot support?

Good karma+1 vote
robin13
robin13 - - 30 comments @ Concepts

i have a question: does it have bot support?

Good karma+1 vote
robin13
robin13 - - 30 comments @ The Ball Teotl

do you mean a playable playermodel?

Good karma+1 vote
robin13
robin13 - - 30 comments @ Happy New Years!

wow really nice weapons
when is the first beta release

Good karma+3 votes