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Gordon arrives at the depot and takes the combine by surprise and completely demolishes the place up. Then he goes into the cargo hold to get on another train. However the combine are very aware of his appearance at the cargo and force him to take the dangerous path down through the wasteland to get to Air Exchange where he will meet Captain Vance and destroy air exchange. Then on to the combine complex.
This mod is dead for now. If someone wants to pick up the story they can.
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YAY! NOW DA MOD G3ts to bee dead3d! wut an ultrA DAAY! 8D
After watching your youtube account, I can't help but think this whole thing is a joke.
i shall ban u for nothing!
Hi all, i see someone trying to make depot... Please, wait 1-2 months, and i'll show you REAL depot. And, little bit later, gunship bays, and depot from inside. No content from beta\MI and other, only hl2\episodes models and content created by myself.
p.s. sorry for my english :)
Almost all the map creating will be done by me and i will very fewly use the wcmappack to fill in certain places like air exchange.
Hey, sorry, but this is - not the "maps", this is displacements and models. Make screenshots from Valve games, and make screenshot from your maps - and compare. You very early show your mod.
well i won't lie to you but those maps suck like hell,i think you should ask a professional mapper to help you (unless you totaly going to remap these maps)
i just used a fast compile.
AWESOME MOD!
rather than make this game take place after nova prospekt in the retail hl2, the whole trilogy will be based around the american age hl2 or in more understandable terms the first concepts of hl2.
and i will be making the maps completely from scratch.