Hey I'm Joshua R. (AKA Rebel5555). I've been modding games since Command and Conquer: Tiberian Sun came out in August 1999. The games I'm currently modding are Fallout 3, The Elder Scrolls IV: Oblivion, Star Wars: Empire at War and Forces of Corruption, and The Battle for Middle-earth series. If your wondering about my skills, I'm a novice at modeling and skinning , but I'm an expert at XML, INI, & C++ Coding. Enough Rambling on and greetings to all!

Comment History  (0 - 30 of 31)
rebel5555
rebel5555 Apr 28 2010, 8:23am says:

I was wondering in your next version could you beef up the regular GDI & NOD Commandos by giving them a secondary weapon based off their primary weapon that does moderate damage to vehicles.

+3 votes   mod: Tiberium Essence
rebel5555
rebel5555 Apr 26 2010, 3:26am says:

I hate it when a hard drive fails JC. I'm just glad you didn't lose all of your work. Be sure to backup your rest of your work that you've done because I've had one hard drive fail after the other before. Keep up the good work!

+1 vote   mod: Shadows of the Empire
rebel5555
rebel5555 Jan 1 2010, 11:07pm says:

Thanks for the late Christmas present!

+1 vote   download: SOTE Models Pack V2
rebel5555
rebel5555 Jan 1 2010, 6:20pm says:

I really like that Victory II Frigate.

+1 vote   mod: Shadows of the Empire
rebel5555
rebel5555 Dec 30 2009, 10:03pm says:

Looks good Mobius13! I will be sure to keep an eye on your mod.

+1 vote   mod: Eras of the Mercenaries
rebel5555
rebel5555 Dec 26 2009, 3:13pm says:

Thanks for this Christmas present! Can't wait to see the full mod.

+3 votes   mod: Space Addon 4.0 - Secret Weapons of the Empire
rebel5555
rebel5555 Dec 23 2009, 4:30pm says:

Terrific as as always JC.

+1 vote   news: Xmas News Update
rebel5555
rebel5555 Dec 14 2009, 11:23pm says:

Great to see this on Moddb. Keep up the good work JC!

+1 vote   mod: Shadows of the Empire
rebel5555
rebel5555 Oct 12 2009, 5:52am says:

Thanks for the invite. Although I lost interest in modding CNC3. I still mod Generals, Tiberian Sun, and the BFME series.

+2 votes   group: SAGE 2D & 3D fans
rebel5555
rebel5555 Jul 28 2009, 11:46pm says:

I really enjoyed your mod. Keep up the excellent work.

+1 vote   mod: Stargate - Empire at War: Pegasus Chronicles
rebel5555
rebel5555 Jul 28 2009, 11:39pm replied:

That should be fun. Although I still prefer the version for the Wii.

+1 vote   group: Star Wars Fan Group
rebel5555
rebel5555 Jul 28 2009, 11:31pm says:

This sounds very interesting. Looking forward to the mod.

+1 vote   mod: Eras of the Mercenaries
rebel5555
rebel5555 Jul 27 2009, 9:20pm says:

That video has me looking forward to the mod. Keep up the great work!

+1 vote   mod: Space Addon 4.0 - Secret Weapons of the Empire
rebel5555
rebel5555 Jul 13 2009, 11:57pm replied:

That's basically it. Yes you could add or replace the hardpoints, model, ect.

+1 vote   tutorial: Tutorial: Working With Variants
rebel5555
rebel5555 May 28 2009, 11:10pm says:

download it at Smg-modding.com
I think I found the english translation at filefront. Can't really remember though.

+1 vote   tutorial: Tutorial: Working With Variants
rebel5555
rebel5555 May 9 2009, 12:19pm says:

So how was the movie? I want to know how good it is so, I can perhaps risk seeing it since I'm a recluse and a hermit.

+1 vote   group: Star Trek Fan Club
rebel5555
rebel5555 Apr 23 2009, 10:03pm says:

I have a feeling that this will be the best Star Trek Movie of all time because who doesn't like having something about time travel or a time paradox in Star Trek!

+1 vote   group: Star Trek Fan Club
rebel5555
rebel5555 Apr 22 2009, 10:13pm replied:

Waiting for EA to sell the C&C series to a company who cares about the modding community (Sadly that will never happen).

Been playing Tiberian Sun and firestorm followed by a little of the C&C Gold.

+1 vote   group: C&C Paradise
rebel5555
rebel5555 Apr 22 2009, 10:11pm replied:

I've been trying to teach myself 3dsmax and photoshop. I believe I'm getting better each time I use them although it's sometimes hard for me to tell.

+1 vote   member: rebel5555
rebel5555
rebel5555 Apr 22 2009, 10:08pm says:

If you need any help following this tutorial or want to post any feedback please feel free to leave me a comment or send me a pm.

+2 votes   tutorial: Tutorial: How to create a Projectile based off the Y-Wing's Ion Shot
rebel5555
rebel5555 Apr 22 2009, 10:08pm says:

If you need any help following this tutorial or want to post any feedback please feel free to leave me a comment or send me a pm.

+1 vote   tutorial: Tutorial: Making a Space Based Bomber Bomb on Land
rebel5555
rebel5555 Apr 22 2009, 10:07pm says:

If you need any help following this tutorial or want to post any feedback please feel free to leave me a comment or send me a pm.

+1 vote   tutorial: Tutorial: Enabling/Disabling Units by Tech Level for Galactic Conquest
rebel5555
rebel5555 Apr 22 2009, 6:47pm says:

In the next several days I will be posting my tutorials here at MODDB to help out the MODDB EAW/FOC Community out. If you're interested in learning to mod or need any help visit the following EAW/FOC sites. A majority of the people who still mod EAW/FOC are member of these sites as well. I also have my tutorials at these sites if you want to go ahead and have a look and I go by my username rebel5555 at both of them. Hope this helps some people in the future!

Everythingeaw.com
Alphabluemodding.com

+2 votes   group: StarWars Empire at War Fan Mod Group
rebel5555
rebel5555 Apr 22 2009, 6:31pm replied:

It's a pretty easy computer language to learn.

+1 vote   member: rebel5555
rebel5555
rebel5555 Apr 22 2009, 12:41pm says:

Hello, you've reached Rebel5555 (AKA Joshua R.). I'm out of my mind currently so feel free to leave a message after the beep. BEEP!

+1 vote   member: rebel5555
rebel5555
rebel5555 Apr 22 2009, 12:39pm says:

If you need any help following this tutorial or want to post any feedback please feel free to leave me a comment or send me a pm.

+1 vote   tutorial: Tutorial: Good Times with the Rocket Ability
rebel5555
rebel5555 Apr 22 2009, 12:39pm says:

If you need any help following this tutorial or want to post any feedback please feel free to leave me a comment or send me a pm.

+1 vote   tutorial: Tutorial: Working With Variants
rebel5555
rebel5555 Dec 2 2008, 9:19am replied:

If you're creating the NOD Cyborg Commando give it a flame thrower for infantry and the Cycannon from TS to damage vehicles and structures.

+1 vote   mod: Tiberium Essence
rebel5555
rebel5555 Nov 29 2008, 11:59pm says:

I've noticed a couple of bugs:

1. When you build the Ox transport from the airfield you can't load any infantry.

2. When you try to use the GDI Rifleman's Build bunkers, it won't work.

A few suggestions:

1. If you can fix the Ox Transport give it the ability to carry two or three infantry.

2. When you fix the GDI Rifleman's ability to build a bunker let it be able to garrison two units instead of one.

3. If you've played Red Alert 3 you notice that Tanya can place C4 Explosives on vehicles and Natasha can use a laser designator to summon a MIG to kill vehicles. I was wondering can you add these abilities to the GDI & NOD Commandos. I'm sure the coding wouldn't be that hard.

+1 vote   mod: Tiberium Essence
rebel5555
rebel5555 Nov 29 2008, 8:57pm says:

When you finally complete this mod are you going to release it in source form so people can edit it and change certain settings? I love your mod by the way and I can't wait to see what other things your going to add to it.

+1 vote   mod: Tiberium Essence
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