Hey I'm Joshua R. (AKA Rebel5555). I've been modding games since Command and Conquer: Tiberian Sun came out in August 1999. The games I'm currently modding are Fallout 3, The Elder Scrolls IV: Oblivion, Star Wars: Empire at War and Forces of Corruption, and The Battle for Middle-earth series. If your wondering about my skills, I'm a novice at modeling and skinning , but I'm an expert at XML, INI, & C++ Coding. Enough Rambling on and greetings to all!

Comment History  (0 - 30 of 31)
rebel5555
rebel5555 @ Tiberium Essence

I was wondering in your next version could you beef up the regular GDI & NOD Commandos by giving them a secondary weapon based off their primary weapon that does moderate damage to vehicles.

Good karma+3 votes
rebel5555
rebel5555 @ Shadows of the Empire

I hate it when a hard drive fails JC. I'm just glad you didn't lose all of your work. Be sure to backup your rest of your work that you've done because I've had one hard drive fail after the other before. Keep up the good work!

Good karma+1 vote
rebel5555
rebel5555 @ SOTE Models Pack V2

Thanks for the late Christmas present!

Good karma+1 vote
rebel5555
rebel5555 @ Shadows of the Empire

I really like that Victory II Frigate.

Good karma+1 vote
rebel5555
rebel5555 @ Eras of the Mercenaries

Looks good Mobius13! I will be sure to keep an eye on your mod.

Good karma+1 vote
rebel5555
rebel5555 @ Space Addon 4.0 - Secret Weapons of the Empire

Thanks for this Christmas present! Can't wait to see the full mod.

Good karma+3 votes
rebel5555
rebel5555 @ Xmas News Update

Terrific as as always JC.

Good karma+1 vote
rebel5555
rebel5555 @ Shadows of the Empire

Great to see this on Moddb. Keep up the good work JC!

Good karma+1 vote
rebel5555
rebel5555 @ SAGE 2D & 3D fans

Thanks for the invite. Although I lost interest in modding CNC3. I still mod Generals, Tiberian Sun, and the BFME series.

Good karma+2 votes
rebel5555
rebel5555 @ Stargate - Empire at War: Pegasus Chronicles

I really enjoyed your mod. Keep up the excellent work.

Good karma+1 vote
rebel5555
rebel5555 @ Star Wars Fan Group

That should be fun. Although I still prefer the version for the Wii.

Good karma+1 vote
rebel5555
rebel5555 @ Eras of the Mercenaries

This sounds very interesting. Looking forward to the mod.

Good karma+1 vote
rebel5555
rebel5555 @ Space Addon 4.0 - Secret Weapons of the Empire

That video has me looking forward to the mod. Keep up the great work!

Good karma+1 vote
rebel5555
rebel5555 @ Tutorial: Working With Variants

That's basically it. Yes you could add or replace the hardpoints, model, ect.

Good karma+1 vote
rebel5555
rebel5555 @ Tutorial: Working With Variants

download it at Smg-modding.com
I think I found the english translation at filefront. Can't really remember though.

Good karma+1 vote
rebel5555
rebel5555 @ Star Trek Fan Club

So how was the movie? I want to know how good it is so, I can perhaps risk seeing it since I'm a recluse and a hermit.

Good karma+1 vote
rebel5555
rebel5555 @ Star Trek Fan Club

I have a feeling that this will be the best Star Trek Movie of all time because who doesn't like having something about time travel or a time paradox in Star Trek!

Good karma+1 vote
rebel5555
rebel5555 @ C&C Paradise

Waiting for EA to sell the C&C series to a company who cares about the modding community (Sadly that will never happen).

Been playing Tiberian Sun and firestorm followed by a little of the C&C Gold.

Good karma+1 vote
rebel5555
rebel5555 @ rebel5555

I've been trying to teach myself 3dsmax and photoshop. I believe I'm getting better each time I use them although it's sometimes hard for me to tell.

Good karma+1 vote
rebel5555
rebel5555 @ Tutorial: How to create a Projectile based off the Y-Wing's Ion Shot

If you need any help following this tutorial or want to post any feedback please feel free to leave me a comment or send me a pm.

Good karma+2 votes
rebel5555
rebel5555 @ Tutorial: Making a Space Based Bomber Bomb on Land

If you need any help following this tutorial or want to post any feedback please feel free to leave me a comment or send me a pm.

Good karma+1 vote
rebel5555
rebel5555 @ Tutorial: Enabling/Disabling Units by Tech Level for Galactic Conquest

If you need any help following this tutorial or want to post any feedback please feel free to leave me a comment or send me a pm.

Good karma+1 vote
rebel5555
rebel5555 @ StarWars Empire at War Fan Mod Group

In the next several days I will be posting my tutorials here at MODDB to help out the MODDB EAW/FOC Community out. If you're interested in learning to mod or need any help visit the following EAW/FOC sites. A majority of the people who still mod EAW/FOC are member of these sites as well. I also have my tutorials at these sites if you want to go ahead and have a look and I go by my username rebel5555 at both of them. Hope this helps some people in the future!

Everythingeaw.com
Alphabluemodding.com

Good karma+2 votes
rebel5555
rebel5555 @ rebel5555

It's a pretty easy computer language to learn.

Good karma+1 vote
rebel5555
rebel5555 @ rebel5555

Hello, you've reached Rebel5555 (AKA Joshua R.). I'm out of my mind currently so feel free to leave a message after the beep. BEEP!

Good karma+1 vote
rebel5555
rebel5555 @ Tutorial: Good Times with the Rocket Ability

If you need any help following this tutorial or want to post any feedback please feel free to leave me a comment or send me a pm.

Good karma+1 vote
rebel5555
rebel5555 @ Tutorial: Working With Variants

If you need any help following this tutorial or want to post any feedback please feel free to leave me a comment or send me a pm.

Good karma+2 votes
rebel5555
rebel5555 @ Tiberium Essence

If you're creating the NOD Cyborg Commando give it a flame thrower for infantry and the Cycannon from TS to damage vehicles and structures.

Good karma+1 vote
rebel5555
rebel5555 @ Tiberium Essence

I've noticed a couple of bugs:

1. When you build the Ox transport from the airfield you can't load any infantry.

2. When you try to use the GDI Rifleman's Build bunkers, it won't work.

A few suggestions:

1. If you can fix the Ox Transport give it the ability to carry two or three infantry.

2. When you fix the GDI Rifleman's ability to build a bunker let it be able to garrison two units instead of one.

3. If you've played Red Alert 3 you notice that Tanya can place C4 Explosives on vehicles and Natasha can use a laser designator to summon a MIG to kill vehicles. I was wondering can you add these abilities to the GDI & NOD Commandos. I'm sure the coding wouldn't be that hard.

Good karma+1 vote
rebel5555
rebel5555 @ Tiberium Essence

When you finally complete this mod are you going to release it in source form so people can edit it and change certain settings? I love your mod by the way and I can't wait to see what other things your going to add to it.

Good karma+1 vote
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