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Petroph
Petroph Jun 30 2014, 8:01pm replied:

Ya, I figured that out after hours of trying to figure out how to even get off the ground lol. Combination of shift and and W. Wish there was a way to actually control your pitch though other than throttling your engines. There also needs to be a repository so people can easily share there creations with each other, without having to have a twitter account, seeing as I could care less about twitter, I'm pretty much isolated with my own creations, or if I can find one somewhere that is the right format.

+1 vote     game: TerraTech
Petroph
Petroph Jun 29 2014, 10:17pm replied:

Confirmed. Steam version, All overlays off, Steam AND UPlay. Crash on Startup

+1 vote     download: Assassin's Creed Brotherhood - White Gradient Fix
Petroph
Petroph Jun 29 2014, 6:56pm replied:

On top of that, I can get off the ground for more then 3 seconds before everything just shuts off and I plummet to the ground. Any ideas?

+1 vote     game: TerraTech
Petroph
Petroph Jun 29 2014, 6:16pm says:

This is great fun! Only thing is, while I'm trying to build I get attacked and sometimes lose everything :P. On top of that, my turrets have a tendency to just not lock on onto anything after awhile.

+1 vote     game: TerraTech
Petroph
Petroph May 8 2014, 12:27pm replied:

Ya, turrets on all other ships work fine. It may be something just related to the artillery ship alone. They used to work, however, now they do not, can't give you a reason why, but can just tell you that it looks to be only isolated to the arty ship.

+2 votes     game: Battle of Tau Ceti
Petroph
Petroph May 6 2014, 1:41am says:

I'm loving this game. Though my only beef atm is that for some reason with AI, they WILL NOT for the life of me use the turrets on the Artillery Frigate. They worked for awhile, but now, they just cease to work on my end. They'll for for the rest of the other AI ships friend or foe. But not for me. So either I pressed a button that I shouldn't have pressed or something is glitched out in a config file that shouldn't have been glitched. I tried reinstalling sort to speak, but seeing as I have no idea where the config files are saved locally, it doesn't do anything.

+2 votes     game: Battle of Tau Ceti
Petroph
Petroph May 5 2014, 5:40pm replied:

There was a Fleet Commander mod for this game hosted on Moddb, however Universal closed every single mod on moddb in regards to BSG. Was a great mod, and still is, if you managed to find it ;). Not sure if the mod is still currently being developed, as Phoenix Interactives forums and website, doesn't mention anything about it.

+1 vote     media: Film grain for our mods
Petroph
Petroph Apr 12 2014, 3:04pm replied:

It generally happens to ALL of my ships. Mothership, Shipyard, Crew Ship etc. Everything, in open space with no nebula just randomly loosing health for no apparent reason. I tend to see health loss as im building and upgrading ships. No idea why, its pretty much a killer of my whole game, when Im just seeing my shipyard explode for no reason and can't do anything about it. Quite frustrating really.

+1 vote     mod: Homeworld 2 Complex
Petroph
Petroph Apr 8 2014, 3:44pm says:

Am I missing something? Its the 8th, says this is released now, but see nothing in regards to downloading anything.

-3 votes     mod: Mass Effect Reborn
Petroph
Petroph Apr 8 2014, 3:41pm replied:

Oh you bet I will :).

+1 vote     mod: Homeworld 2 Complex Simple
Petroph
Petroph Apr 7 2014, 6:50pm replied:

1 DAY LEFT!!!

+3 votes     mod: Mass Effect Reborn
Petroph
Petroph Apr 6 2014, 12:49pm replied:

Ha! My bad lol. Is there a way to get the source file at least for the song? Or give us a hint as to where you had gotten it?

+1 vote     mod: Homeworld 2 Complex Simple
Petroph
Petroph Apr 5 2014, 5:40pm replied:

This is starting to look like spam to me. Seeing as you post the EXACT some thing pretty much every single week.... You even real bro?

0 votes     mod: Homefront
Petroph
Petroph Apr 5 2014, 5:36pm says:

Really want some covenant dangit :(

+3 votes     mod: Homefront
Petroph
Petroph Apr 5 2014, 5:19pm replied:

We may never know :(. Unless the mod creator could remember where he got it from or has the original file :P

+2 votes     mod: Homeworld 2 Complex Simple
Petroph
Petroph Apr 5 2014, 12:18am says:

Shame that this had to die the way it did :(. Really loved this mod, and probably still the best mod in my opinion. Maby someday, BSGFC can live on. Phoenix Interactive "was" continuing the work on the mod, however has dropped off the radar since mid of last year, most likely due to copyright claims from NBC Universal, pulling pretty much every mod made with the TV series. So it's unlikely we will ever see a BSG game again, unless its BSG Online, which is pretty much pay to win now.

+1 vote     group: Battlestar Galactica Fleet Commander Team
Petroph
Petroph Apr 5 2014, 12:11am replied:

I just set my computer date to anything before April 29th, 2012 and it usually works like a charm after a few tries.

+1 vote     group: Battlestar Galactica Fleet Commander Team
Petroph
Petroph Apr 5 2014, 12:05am replied:

I found it in the music list in-game. On last page of list called Aimbot - Special. But I can't find it anywhere with the artist "Special". Would love to have this song. :(

+1 vote     mod: Homeworld 2 Complex Simple
Petroph
Petroph Apr 5 2014, 12:03am replied:

Could download a trainer, that does Instabuild. That's what I do when I just wanna get into a battle quickly vs a hard AI. Surprisingly, the AI can sometimes cheat more then I can cheat, with my instant build depending on the mod. But I only do that to have some quick fun.

+2 votes     mod: Mass Effect Reborn
Petroph
Petroph Apr 3 2014, 12:34pm replied:

Want so bad right now...

0 votes     mod: Homefront
Petroph
Petroph Apr 3 2014, 12:23am replied:

Be grateful. Not everyone can play it right now...

+3 votes     mod: Mass Effect Reborn
Petroph
Petroph Apr 2 2014, 6:41pm says:

Please don't die. :(

+2 votes     mod: HW2 Advanced Mod: Revived
Petroph
Petroph Apr 2 2014, 4:54pm says:

I can't help but notice my ships just randomly losing health at times. Sometimes to the point of their destruction. I'm obviously missing something. Anyone help a fellow player out?

+1 vote     mod: Homeworld 2 Complex
Petroph
Petroph Apr 1 2014, 4:26pm says:

Anyone know the name of the song that plays in the aimbot video? Youtube.com

+2 votes     mod: Homeworld 2 Complex Simple
Petroph
Petroph Apr 1 2014, 4:11pm says:

I don't see this going anywhere....

+1 vote     mod: Ergo Pax
Petroph
Petroph Mar 13 2014, 4:16pm replied:

That was very specific.

+1 vote     mod: Star Wars Alliance - The Clone Wars
Petroph
Petroph Mar 12 2014, 2:34pm replied:

"I did not understand you the first time about "So you like hearing people dying every second?" but it was a feature from some original units as the B-Wing or the Red Squadron by example. Of course I like it."

I don't see how hearing EVERY fighter pilot die is likable, but regardless can be filtered out through game play I suppose. For that matter I do believe original B-Wing and Red Squadron did not have every single fighter being destroyed being associated with a "death sound". It was more like very 2 or 3 fighters being destroyed then you would hear a death sound. Of course, I could be wrong :P.

"The things that you feel are unnecesary, for me are more fun and they make very different to this mod from others."

You're right, it's not all about "me" it about your "community". You have a great mod going on, but give us "players" some options. For example, give us the option for whether massive fleets jump in or not randomly. Give us the option whether or not to hear every single fighter pilot die in big space battles, it gets annoying (to some like me). Your mod is definitely unique, fun, and of course "your" mod. So you can do as you please. Just giving some suggestions that can be ignored by your choosing.

I do look forward to 4.7 and the 5.0 patch.

+1 vote     mod: Star Wars Alliance - The Clone Wars
Petroph
Petroph Mar 11 2014, 4:40pm replied:

So you like hearing people dying every second? It's annoying when you want to play the game and hear EVERY death in the game regardless of what side you are on. It's unnecessary.

You like random fleets just randomly jumping in and changing the tide of battle? (Not necessarily a bad thing, but unnecessary, seeing as the fleet is usually always spawned in for you, the player, and you can never loose.)

AI relentlessly focuses on upgrading the space station immediately, which isn't bad, but sometimes people like to have lengthy battles not have it over in less then 10-15 mins because a massive fleet comes in out of no where and uses your reinforcement points so you can't spawn anything else.

As for the bugs, I'm stating spawning in ground units from the Golan Space station while in a space battle causes the game to crash. Sure, many are smart enough to not spawn in ground units in space, but having the button there in the first place is unnecessary
.
As you stated this is an older beta. If there is a newer version, why did you upload a clearly outdated version?

The mod is great, just some things are unnecessary or give us the option to do so, not force it upon the player. I'll take a look at the "Bigger Version" on your website, since I'm guessing that one is updated unlike the old 0.5 beta.

+1 vote     mod: Star Wars Alliance - The Clone Wars
Petroph
Petroph Mar 10 2014, 8:49pm replied:

Its an .exe file. You install it...

+1 vote     mod: Star Wars Alliance - The Clone Wars
Petroph
Petroph Mar 10 2014, 7:20pm says:

Ok, surprised to see this come out today alone and even with a download. A few things I noted however. The first thing I did was do a battle over Coruscant and was ok for the first 10 mins. Then all of a sudden BAM! S*** hits the fan for no apparent reason, without any provocation or any indication a massive fleet jumped in under my control and just started killing everything. I had no direct control over where and when to deploy this "pre-determined" fleet for me. Not sure if that is what is supposed to happen.

A few bugs I noticed (So far):

*I hear EVERYONE dying on ALL sides during a space battle. (Getting into huge battles all you hear are groans of droids and people dying for pretty much the rest of the match)

*Golan Space stations can pretty much spawn everything including ground units in space combat. (Crashes Game when calling in ground units in space upon;as to be expected)

*Big fleets randomly spawning in with no control of when or where to place them. (Looks like a scripted event)

*Some ground units have missing text in their description boxes (Probably placeholder text until later)

There are just a few bugs "I've" noticed right away upon playing the mod. The mod has great potential and will continue to follow and play the mod. But there is much to be done with balancing and bug fixes. Keep up the good work guys, I look forward to more. ;)

+1 vote     mod: Star Wars Alliance - The Clone Wars
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