This is the Battle of Tau Ceti Alpha 0.4.4 release for Linux. **** WARNING UNTESTED ****
Battle of Tau Ceti is a team-based multiplayer space combat game. Players pilot ships ranging from small one-man fighters to huge six player battleships or alternatively join crew as a gunner and take command of one of its turrets. Fight the enemy for control over sectors allowing your team to collect resources which you’ll use to buy bigger, more powerful ships and ultimately destroy the enemy flagship.
It's been a busy few weeks but I'm finally finished with this set of updates! They include mostly improvements to how rounds begin and are reset. I'm also hoping that these changes will increase stability over the long term as it performs a harder reset after a round ends. Bot AI has been updated as well to more intelligently choose which sectors to jump to - favoring those with more resources and choosing the enemy home sector more often with larger ships in order to execute a win.
As I can no longer guarantee that I can participate in the weekly playtests (other commitments get in the way) I'm going to no longer have them regularly scheduled. Instead, when I feel the need to I'll make a post on the main website (battleoftauceti.com) as to when it will be. Expect it to be a little more infrequent but the 24/7 server will still be running and as always I appreciate any feedback with or without other people playing.
Here's a quick list of changes:
Latest tweets from @codestardev
More sunshafts....this time with frigates! T.co
Sep 20 2014, 2:57pm
Here's a first look at the new interceptor from an in-game screenshot during an epic dogfight! T.co
Sep 17 2014, 10:34am
BoTC Alpha 0.4.4 is up! Improvements to how rounds work and better AI!
Sep 3 2014, 2:46pm
Finishing up some changes for Alpha 0.4.4 that goes out tomorrow!
Sep 2 2014, 9:53pm
In the middle of a busy couple of weeks. More updates are in the pipeline but it'll take a little longer than usual.
Aug 22 2014, 9:04am
Build 0.4.3 is live! Squashing them bugs.
Aug 13 2014, 3:25pm
Planning on putting out a new build tomorrow. Mostly bugfixes with some small UI updates as well.
Aug 12 2014, 4:02pm
Alpha 0.4.2 is up on IndieDB (http://t.co/YcXTlI1dUw). More improved netcode!
Jul 30 2014, 1:28pm
Just encountered a bug....don't think the next build is quite ready yet. T.co
Jul 22 2014, 11:09pm
0.4.1 Alpha posted now on IndieDB T.co Dedicated server is up and running!
Jul 16 2014, 10:48am