This is the Battle of Tau Ceti Alpha 0.3.0 release for Linux. **** WARNING UNTESTED ****
Battle of Tau Ceti is a team-based multiplayer space combat game. Players pilot ships ranging from small one-man fighters to huge six player battleships or alternatively join crew as a gunner and take command of one of its turrets. Fight the enemy for control over sectors allowing your team to collect resources which you’ll use to buy bigger, more powerful ships and ultimately destroy the enemy flagship.
The Battle of Tau Ceti Alpha has been released!
To get it just head over to the downloads page.
While you'll find versions for Windows, Mac OSX, and Linux, the Windows version is the current target. I uploaded the other builds because I don't want to leave out other OS users but I haven't tested them and cannot guarantee that they work in any way.
Here are some important points with the release of the Alpha:
With that out of the way, there are two newly added features to check out!
If you want to help out with development, the best thing you can do is report any bugs/issues you find to an appropriate thread on /r/battleoftauceti/. Suggestions are also welcome!
You can also let me know what you think by contacting me on Twitter (@CodestarDev), by email (email@example.com), by making a comment on IndieDB or my website (battleoftauceti.com), or by going to the games subreddit.
See you on the battlefield!
Latest tweets from @codestardev
Battle of Tau Ceti Open Alpha is Live including voice chat and dedicated servers! Tell me what you think! T.co
Apr 10 2014, 11:28pm
Still need to do some finalizing of things, expect a big post later today!
Apr 10 2014, 7:53am
The quiet before the storm means much is happening behind the scenes....
Apr 8 2014, 11:14pm
Still getting over this illness. Updates are coming just a little later than originally planned.
Mar 29 2014, 1:04pm
Also, going to have postpone the stream as well to probably early next week.
Mar 26 2014, 9:43am
Was going to post a progress update today but I'm feeling under the weather. Expect it tomorrow instead including the date of open alpha!
Mar 26 2014, 9:31am
Oh Unity profiler, where have you been all my life?
Mar 23 2014, 9:20pm
Another ~hour stream in a few minutes (http://t.co/QMqR2QX3Qk). No talking so all you can hear all the new sound effects and music!
Mar 19 2014, 8:57pm
Finally fixing sound issues that have been around forever is so satisfying....
Mar 15 2014, 7:07pm
Bots: 1, Humans: 1, not sure how I should feel about that :O
Mar 12 2014, 10:23pm