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Ominn
Ominn Jan 10 2012, 9:23am replied:

It does. It's the shotgun from Cube 2. Probably just a placeholder until they have their own models worked out.

+2 votes   media: Damage
Ominn
Ominn Nov 3 2010, 7:06pm says:

I would totally buy a real pair of pliers like these!

+1 vote   media: Allied Pliers
Ominn
Ominn Sep 21 2010, 10:57pm says:

Oh god, this is so terrifyingly ambitious... Lol

+1 vote   mod: Pok√©mon: Online
Ominn
Ominn Sep 21 2010, 10:53pm replied:

Well, players could always force color choice by making their own car skins after dling the game, lol. It is HL2 based, after all :D

+1 vote   mod: Supercars II Mod
Ominn
Ominn Jun 15 2010, 10:29am says:

Sequels are the lifeblood of game evolution. They let a company go "Hey, this was bad last time, lets remove or improve it." Without sequels, we'd also still be stuck with Duke Nukum, and would never have gotten DNII or DN3D.

HL was great, but without it's sequel HL2, would it have ever been ported to the Source engine to make it even better? Probably not, since without HL2, the Source engine wouldn't even exist.

+1 vote   poll: My all time favorite game is a sequel
Ominn
Ominn May 2 2010, 10:07pm replied:

*Fluffs the members pillows and tucks them in tight so they will be well rested to tackle the work-to-come*

+2 votes   mod: Master Sword: Source
Ominn
Ominn May 2 2010, 10:05pm replied:

More like "finished"

"Dead" would be a mod that's in Beta or unreleased.

+5 votes   mod: Bloodstone - The Journey Home
Ominn
Ominn May 1 2010, 9:36am says:

I was always under the impression that GI's carried assault rifles, not MP5's, but I suppose that would explain the rather weak sound of them firing :P

Though I know for a fact that they use M249s when they deploy

Keep up the excellent progress, guys!

+1 vote   game: Red Alert 2: Apocalypse Rising
Ominn
Ominn Mar 9 2010, 9:23pm says:

Epic mod, I use it all the time :D

Though of course, being me, I'm making a personal version for myself ^^

+1 vote   download: Doom 3 Weapons .WAD file
Ominn
Ominn Feb 13 2010, 10:24pm says:

Oh my god this looks so damned sexy! Would totally make hunting down and reinstalling Doom III worth it!

+2 votes   mod: Hexen: Edge Of Chaos
Ominn
Ominn Jan 23 2010, 2:44pm says:

Bought and played the full version, hard as a motherf*cker in later levels until you learn the tricks. Enemies do become faster, so just circle-strafing and backpedalling no longer work to keep away from them ;3.

+1 vote   game: DeadHunt
Ominn
Ominn Jan 21 2010, 8:51pm says:

Pin em to the walls! :D

+1 vote   media: Weapons/Upgrades
Ominn
Ominn Jan 14 2010, 5:08pm says:

This is a horrid game profile... Fix the spelling, add details about the game, get better screenshots... The list goes on and on.

+1 vote   game: tank racer
Ominn
Ominn Jan 3 2010, 6:43pm says:

I've been wondering for a while now why they have it as a Custom engine even though it's the Cube 2 engine... Sure they may have modified it, but it's still Sauerbraten.

+1 vote   game: Platinum Arts Sandbox Free 3D Game Maker
Ominn
Ominn Dec 31 2009, 4:13pm replied:

I was actually wondering the same thing. Will map editing be as accessible as putting pre-made sections together with the possibility for more advanced users to make their own areas? Is it as (in my opinion) complex as 3DSMax, or as (again, imo) easy as Valve's Hammer?

+1 vote   game: Zelda World
Ominn
Ominn Dec 3 2009, 8:14pm replied:

But real people CAN lean around a corner D:

Shooting accurately like that is another story... Especially if you're able to lean and fire heavy weapons at the same time...

+1 vote   article: Resistance Force: alpha version released
Ominn
Ominn Nov 26 2009, 9:33am replied:

Yeah, I agree that there definitely needs to be a little more balance done to the the enemy strength. Lol

+3 votes   mod: ReWolfenstein 3D
Ominn
Ominn Nov 26 2009, 1:44am says:

I went "Squeeeeee!" when I saw this. I hope you don't mind.

+1 vote   media: TGE: Player Hud (WIP)
Ominn
Ominn Nov 23 2009, 8:53pm says:

If it crashes, I restart it. If it crashes again, I try to figure out what the **** I broke, fix it, and restart. After that I proceed to throw the CD case (often with the CD inside) across the room and back.

Steam games/mods get uninstalled, since you can't throw those about unless of course you buy retail, not online.

+2 votes   poll: When a game/application crashes what do you do?
Ominn
Ominn Nov 12 2009, 3:23pm says:

OMG SKIFREE! I played this all the time on my grandmothers 3.1! Oddly, I don't remember ever winning...

+1 vote   game: SkiFree
Ominn
Ominn Nov 12 2009, 3:22pm says:

I wanted to play this simply for the massive avatar customization, but the stupid thing devours resources like Rosie does funnel cakes.

+4 votes   game: Second Life
Ominn
Ominn Nov 12 2009, 12:22pm replied:

Possibly just filler screenshots until they have some of their own? Though I think they could do to describe what the game is going to be about a little better than they have...

+1 vote   mod: 60 Seconds Short
Ominn
Ominn Nov 12 2009, 12:20pm says:

So what you're saying is it will be more like a two player, 2D, side-view RTS than anything else? If so, will you be using type-specific bot-path nodes to get the units to travel from each side? What would be the restriction to keep the players from just sending over 500 basic units 10 seconds into the game (resources, timer-based, etc.)? How much wood would a woodchuck chuck if a woodchuck could chuck wood?

These are all questions that we want to know the answers to, or at least I do.

+1 vote   game: Link-Dead
Ominn
Ominn Nov 9 2009, 1:24pm says:

This has wonderful graphics and good gameplay. I'd love to see something like it in FPS view though, or at least TPS. The overhead just isn't my cup o' tea. Also, would kill to see co-op, even if it were single PC co-op.

+4 votes   game: Nation Red
Ominn
Ominn Nov 9 2009, 12:49pm says:

This HAS to be finished and released! >:U

+1 vote   mod: Perfect Dark - The Ancient Pathways
Ominn
Ominn Nov 7 2009, 6:09pm replied:

Yeah, it's kind of weird that nobody has uploaded a single one of the thousands of Fable mods.

+4 votes   game: Fable: The Lost Chapters
Ominn
Ominn Nov 7 2009, 6:06pm says:

Back when I first played this, the missions were insanely hard, but it has excellent graphics, especially compared to the other DF games (Wtf was up with them switching the HUD Gun graphic style in Land Warrior that made it look shittier than the first game?

+2 votes   game: Delta Force: Black Hawk Down
Ominn
Ominn Nov 7 2009, 6:00pm says:

Fun game in multiplayer, and I love the unique art style, but the single player was lacking something for me.

+2 votes   game: XIII
Ominn
Ominn Nov 7 2009, 4:10pm says:

The Claw made me cream my pants, srsly. Epic game, but the ending was kind of sudden, should have been longer.

+3 votes   game: Tron 2.0
Ominn
Ominn Nov 7 2009, 4:03pm replied:

I agree, this game may not be lined up with the movie (then again, it's a PREquel to the films, not during or after them), and sure it's graphics aren't top-notch, but it is fun as hell, and using this engine lets us gib the zeds in all sorts of ways which is awesome. Sure, the vanilla multiplayer maps are generally bad, but oh well.

+4 votes   game: Land Of The Dead
Ominn
Ominn Oct 20 2009, 10:07am says:

My Gods... I want to play this so bad! Custom quests, you say? Will the original story be included as well? Will we have the ability to add custom areas, or will the custom quests be limited to the existing ones? If the original stories will exist, are you guys linking the OOT and MM ones somehow?

And keep up the good work! This game must never die!

+1 vote   game: Zelda World
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