No more Doom or Quake plan, we are focusing only to make the remake of Wolfenstein under the Source Engine. We will not give up our dreams about this mod, because we are very proud of the ReWolfenstein mod.
Thanks for your reviews, you gave many power to continue the work, but no need to say more until we find a new coder.
Now I work on the codes.
Dear ReWolf watchers,
I need some very-very important information about the network game for Source Engine 2007. In shortly: how can we start a visible (listen or dedicated) server for the mod? I have not the best router, this is why I'm not sure that the problem is in my side or not. Last time the direct connection is worked, but of course it's not enough, We want to see the server in the serverbrowser. (It works perfectly in LAN)
I want to keep this engine, but need to know how can we play the mod over the internet. Please don't send untried datas, links...etc. I saw different ports on different sites, this is why I ask to send only actual works and tested solution. It's impossible to convert the actual sdk into Source2013, I added many new and working things.
The winner will get the actual form of the mod for further testing if he/she wants (or give permission to keep the mod updated) on the next week.
ohh, and Marry Christmas + Happy New Year of course for everyone!
Highest Rated (2 agree) 10/10
ModWatch Online Review, i Gave it a 10 because i liked it, that doesnt mean its perfect, because i dont judge games on a scale of 1-10 while doing reviews, because the next person might like it differently.
Watch the video for the full story.
Nov 15 2010, 10:02pm by deadrawkstar