This is a retro remake of the original Supercars II game from 1991 for HL2. It is a racing game where the cars are fitted with front and rear-firing rocket launchers. The player must do well in races to earn points and cash - for repairs, rockets and also upgrades for the car including ram-bars, engine, brake and armour. It is work in progress.

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Competition Time!

News

It's competition time!

So far I have recreated all 21 original Supercars tracks - but now it is time to add a unique 4th series! These 7 new tracks will be designed by you and created by me for an awesome new set of races.

You do not need any real drawing skill and you don't need to include original textures or anything - I just need to understand your design so I can draw it faithfully using the original theme. Track design should remain similar in style to the original tracks so they fit in nicely, but preferably no bigger than the original tracks please! I will give you the freedom to decide how complex or simple they are and I will pick my favourite / most suitable tracks.

As an example of the sort of quality images I expect, see this example - Don't forget to specify where the start/finish line goes - and if it goes clockwise or anticlockwise, and make notes on where the hills are and which parts are raised or ground level etc.

To enter, email your images to commie3000@hotmail.com and write the subject as "Supercars Track Entry". Multiple entries are allowed! Remember to include your name or alias so I can credit you :)

The closing date is May 31st. Get designing!

  • EDIT: Competition extension! You now have until June 30th to submit your entries.
Beta 14 Uploading now...

Beta 14 Uploading now...

News

Hooray for Beta 14! It has been a few months since the last update - I have been busy!

Beta 13 Coming Soon

Beta 13 Coming Soon

News

No more multiplayer 'compromise' - singleplayer enhancements ahead!

More Multiplayer Mayhem

More Multiplayer Mayhem

News

4 player Supercars on it's way! The upcoming Beta 11 will have support for 1, 2, 3 or 4 human players.

Scoreboard News!

Scoreboard News!

News

Major efficiency improvements, better score management, better UI, better visuals for the next version - coming soon!

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Supercars II Mod BETA 14 SP only(8th April 2011)

Supercars II Mod BETA 14 SP only(8th April 2011)

Full Version

This is a singleplayer only version (smaller download size). The 14th Beta release (8th April 2011) brings sexy new cars, reworked armour system, adjustable...

Supercars II Mod BETA 14 (8th April 2011)

Supercars II Mod BETA 14 (8th April 2011)

Full Version

The 14th Beta release (8th April 2011) brings sexy new cars, reworked armour system, adjustable AI difficulty, laptime counters and many other minor tweaks...

Comments  (0 - 10 of 44)
Lux│Smash
Lux│Smash

hahaha that's a Great idea! :D

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StoneCrowUK
StoneCrowUK

looks great!!!

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Kaviinsky
Kaviinsky

Yeah Alfa Romeo SZ on original cover!

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commiellama Creator
commiellama

Don't forget to check the latest news post about the competition to design tracks for a new 4th series!

Reply Good karma+1 vote
Polar_Berk
Polar_Berk

Keep up the good work, this just keeps getting better.

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beziko
beziko

It's alive?!?! DOWNLOADING NEW VERSION!

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nfojones
nfojones

tried beta13 out and really enjoyed it. great work

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PowerJugs
PowerJugs

Downloaded it. Tried it. Great work! 1 or 2 questions have already been answered through playing. Btw, for next beta, are you we going to have to un-install what's in our Mods folder, or can we simply let it override what's there?

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commiellama Creator
commiellama

It shouldn't really matter if you overwrite the folder as new content would overwrite but it's generally good practise, plus I don't know what will change or be added in the future.

Just so y'all know, Beta13 installs to a different foldername, "supercarsmod" - beta 1-12 went into "supercars" so technically you don't have to uninstall the old one, but you might as well, saves space and confusion.

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PowerJugs
PowerJugs

This is a very fine looking mod. I'm downloading now, but is there any way to kind do of 'compact'the mod so it takes less time to download? I've read what's been posted. Glad to see your very active when it comes to working on this and taking into account what people are saying. For the Grav. gun matter, why not do what some games do a have a 'reset' button. The only problem might be is that it might glitch and get stuck in the side. Also, when you download it, does it automatically go into the folder(s) it needs?

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commiellama Creator
commiellama

I could indeed compact the mod considerably by making a singleplayer only version, it would be identical except it would not contain the multiplayer maps, that would save quite a lot of space. For installation I copy the .rar into my "SourceMods" folder and "extract here", or you could right click on the downloaded .rar and extract to the sourcemods folder. Either way, if you have a folder in your SourceMods folder called "supercarsmod" you know you've done it right. The grav gun was removed in beta11 / beta 12 and added a reset feature, and I've not had any problems with it, but with the checkpoint system there is the potential to be put back 1/3rd of the track. Don't get stuck :p

Reply Good karma+1 vote
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